santouras said:I honestly don't think so. We already know that 360/PS3 games have much higher development costs then wii and the last gen of consoles, which mean that the really big, graphically intense games like the MGS/FF/GTA kind of games will only be made by developers that have large backing from a big publisher, simply because a small publisher could never fund such a game.
Now I was wrong, the devs might like to create art, but the publishers, they really only want their money. So you have a situation where a large team is needed to create a ps360 game but no publisher will want to touch it because the ps360 userbase is too small. Now the same developer can pitch to the same publisher to make 2 games for wii using the same amount staff, hitting a marketbase 2 times bigger, with 1/4 of the budget, developed in half the time. Which project do you think they are going greenlight?
The big boys, the ubi/ea/activision will support ps360, in much the same way as GC saw limited support from these guys in its time. But anyway that thinks in 3 years time that the wii is going to be receiving any less then 50%, even higher, of developer support is simply kidding themselves. This industry has always been completely dominated by one player with one or two others living off the scraps. Thats really the only way that 3rd parties can be profitable. Its the way it always has been and its the way it will continue.
Thats because of price...not games. Your everyday consumer really only buys maybe 3 games a year...they understand what the Sony Playstation is but the price keeps them away. I've seen so so so many people turned off by 599 its not even funny.Saitou said:You are aware of the fact that PS3 is selling less than the GC, right?
santouras said:I honestly don't think so. We already know that 360/PS3 games have much higher development costs then wii and the last gen of consoles, which mean that the really big, graphically intense games like the MGS/FF/GTA kind of games will only be made by developers that have large backing from a big publisher, simply because a small publisher could never fund such a game. 1st
Now I was wrong, the devs might like to create art, but the publishers, they really only want their money. So you have a situation where a large team is needed to create a ps360 game but no publisher will want to touch it because the ps360 userbase is too small. Now the same developer can pitch to the same publisher to make 2 games for wii using the same amount staff, hitting a marketbase 2 times bigger, with 1/4 of the budget, developed in half the time. Which project do you think they are going greenlight?
2nd
The big boys, the ubi/ea/activision will support ps360, in much the same way as GC saw limited support from these guys in its time. But anyway that thinks in 3 years time that the wii is going to be receiving any less then 50%, even higher, of developer support is simply kidding themselves. This industry has always been completely dominated by one player with one or two others living off the scraps. Thats really the only way that 3rd parties can be profitable. Its the way it always has been and its the way it will continue. 3rd
But why should devs make such games on old tech? And why risk making those huge games on Wii? Wii will have a huge userbase but there will be tons of games made for the Wii in the future and it will be hard to compete with lots of crap that regardless might suit the typical Wii user, some quality games and probably overshadowing Nintendo 1st party gamessantouras said:Cheap quick games get announced sooner. We all know that developers where (rightly) caught with their pants down regarding wii's appeal. AAA titles generally take 18-24months to be made. Its not unreasonable to assume that any really big games would only be getting greenlighted probably around now, mainly because they are a bigger risk and the publisher needs to be sure the userbase will be there to support said AAA game. Also, punching out quick, low risk games allows a developers to scout out the system and what it can and can't do.
Jirotrom said:Thats because of price...not games. Your everyday consumer really only buys maybe 3 games a year...they understand what the Sony Playstation is but the price keeps them away. I've seen so so so many people turned off by 599 its not even funny.
Jirotrom said:I've seen so so so many people turned off by 599 its not even funny.
Starchasing said:Maybe its because there is another console that they like better... who knows
The Nintendo 64 was hardly irrelevant.AniHawk said:I think the 360 has secured itself a nice spot in the States, but it's increasingly believable that the PS3 will never be anything but irrelevant, like the Gamecube was, and its father before it.
.
syfodyas said:The Nintendo 64 was hardly irrelevant.
Titles such as Mario 64 and Occrina of Time disagree with you..
Me too. Sales of N64 were not that bad at all..Orlics said:He was talking about sales.
Orlics said:He was talking about sales.
Merovingian said:The wii is not that appealing.
Merovingian said:You talk as if someone who liked their Ps2 would look at a wii at 250 and a Ps3 at 250 both with games and they would choose the wii.
gimme a break
Except Sony, if they keep this up.Chû Totoro said:One thing nobody can deny : the videogame industry is now very strong.
There's a lot of money here and even if most of you only think about who's the first they are all winner for me.
It may be a tough period for Sony but it won't last and everybody will sure make a lot of money in the next years.
The Wii is way overpriced, while the PS3 is a good deal, why cant people see that?Starchasing said:Of course not... it sells because it is cheap right?
Starchasing said:Of course not... it sells because it is cheap right?
We have a saying in my region that says:
"If i my grandpa had walls, windows and doors he would be a house"
It means that you cant daydream a 250$ PS3 with games amd ask me if it would sell. Right now Wii is killing PS3 , deal with it, it is not such a big deal.
quetz67 said:The Wii is way overpriced, while the PS3 is a good deal, why cant people see that?
quetz67 said:The Wii is way overpriced, while the PS3 is a good deal, why cant people see that?
quetz67 said:The Wii is way overpriced, while the PS3 is a good deal, why cant people see that?
Who said it was?
You are the one who tries to twist the knife everytime you have the chance. Apparently it is a big deal to you
quetz67 said:The Wii is way overpriced, while the PS3 is a good deal, why cant people see that?
Mrbob said:The Wii may light up the hardware charts, but companies won't pull their X360 projects for Wii games. X360 software is like guaranteed money for 3rd party publishers, and has been from the beginning. Wii hasn't shown the ability to generate the same amount of money for 3rd parties. You can argue about lower development costs, but it doesn't matter. X360 will be the horse to rake in most of the cash for games, and then PS3 and PC will pick up the slack. You really have 3 platforms you are selling a game on versus one, and it looks like many development teams want to advance technology. There is no way they will go back to old tech to make games.
Don't worry, Wii will still get plenty of multiplatform games. But the only type of major exclusives I see are of the Boogie variety.
Also, don't discount the chance of a second half hardware spike for the X360. MS just needs to get on the ball.
Quoted for great justice. PS3 is done. Now, MS is letting the 360 flounder. By ignoring the failure rates and the price, they seem to actively want to lose.cartoon_soldier said:MS Price Drop. Do It Now. You Dumb people.
AstroLad said:guys i think it's way too early to assume ps3 will do as well as the gc.
quetz67 said:The Wii is way overpriced, while the PS3 is a good deal, why cant people see that?
h0l211 said:
Forza 2's Sequel Surge
Finally, a happy note for the Xbox 360 and its new game Forza Motorsport 2. Back in 2005 when the original Forza launched, it was on sale for almost the entire month of May and managed to sell a respectable 185,000 copies.
For the sequel, however, its sales began at the end of May -- the 29th -- and still managed to make the top 10 software list with 217,000 copies. Microsoft has to be pleased with that result.
Hatorade said:You're trying to argue why 3rd parties do better on 360 vs Wii with that logic. How's this for a hypothetical how about we switch up the level of quality and see how much your system does for 3rd parties guranteed it would do worse. If you think publishers and therefore most devs follow tech prepare for some disappointment in the next few years. Outside of handful of independent developers the industry follows the money.
AstroLad said:Good read. Kind of an interesting observation about Forza:
MS can dab their tears about hardware sales with Forza sales reports.
Thats true, market always gets bigger. HoweverMerovingian said:--blah--
Because when it's all said and done, the market will be bigger than it was last gen (that's the whole purpose of the Wii) and it each userbase will be BIG.
h0l211 said:Some further analysis:
http://www.gamasutra.com/php-bin/news_index.php?story=14341
'While much of the focus will be on the hardware sales alone, there are some other very interesting results just below the surface of the data: three consoles with diminishing sales, a key to the Nintendo DS sales streak, Spider-Man's weakness, and the game that sold more copies than Pokemon Diamond this month -- but wasn't in the top 10 list.'
These games are licensed crap aimed at casuals. Since these games aren't doing well, were as licensed crap, like Spiderman, with a more hardcore fanbase than POTC, would this suggest that casual gamers have better taste than we give them credit for? Or is Spiderman a hardcore game and you ****s haven't been owning up to it?As Hollywood's blockbuster movies hit the screens this summer, so do the accompanying licensed games. In May 2007 three such movie games launched -- Shrek the Third, Surf's Up, and Pirates of the Caribbean: At World's End -- yet none of them reached into the top 10 sales charts.
Perhaps cumulative sales across all platforms would tell a different story, but even the huge installed bases of the Nintendo DS and PlayStation 2 didn't draw enough sales of these licensed games to register on NPD's list.
santouras said:
I also contend that ps3 especially, and probably 360 as well, will never crack 30million each. I can't see ps3 getting past 20.
I'll see you in 6 or 7 years time for this gens post mortem.Merovingian said:That alone is enough for me to not accept your argument. We will see what will happen, i think you are completely wrong.
Branduil said:It took 17 pages, but we've finally got some stupid arguments.
I wish somebody would show me one system, just one system, where it sold like gangbusters, and then suddenly dropped like a log. If you can show me just one system that did that, I'll accept the idea that the Wii could fall off the face of the earth.
So what was Microsoft's rationalization for ****ing making the Elite? Seriously, it hasn't done them a goddamn bit of good for market penetration and probably directly correlates to this decrease in sales.
jjasper said:I think what he is saying is that if things continues as being a choice of making a 360/PS3/PC game vs. a Wii game. The 360/PS3/PC game will still have the largest base to sell to even if the Wii is the best selling console overall.
also, do you disagree with the 360 prediction, or the ps3 one, or bothMerovingian said:That alone is enough for me to not accept your argument. We will see what will happen, i think you are completely wrong.
santouras said:I also contend that ps3 especially, and probably 360 as well, will never crack 30million each. I can't see ps3 getting past 20.
MobiusPigeon said:to further undermine the ps3. simple.
Yes, but it dropped faster than this. I mean...we're in June now. This has got to be getting "real" for some people out there, don't you think?MobiusPigeon said:uh didnt dreamcast break all kinds of sales records at its launch and thru first holiday?
to further undermine the ps3. simple.
Gamasutra said:Relative Weakness For Spider-Man 3?
Just as important, the other big movie license, Spider-Man 3, shows significantly weaker sales than its 2004 predecessor. During the June to July 2004 sales period, Spider-Man 2 launched with sales of over 850,000 copies. By comparison, only 611,000 of the Xbox 360 and PlayStation 2 versions of Spider-Man 3 have been sold in its corresponding April to May 2007 launch period.
A generous computation would have Spider-Man 3 moving about 70%-75% as many units as Spider-Man 2 did. Did the negative reviews actually affect sales? The data seems to suggest the possibility, although it's always a dicey business trying to deduce consumer motives.
Forza 2's Sequel Surge
Finally, a happy note for the Xbox 360 and its new game Forza Motorsport 2. Back in 2005 when the original Forza launched, it was on sale for almost the entire month of May and managed to sell a respectable 185,000 copies.
For the sequel, however, its sales began at the end of May -- the 29th -- and still managed to make the top 10 software list with 217,000 copies. Microsoft has to be pleased with that result.
santouras said:also, do you disagree with the 360 prediction, or the ps3 one, or both
quetz67 said:The Wii is way overpriced, while the PS3 is a good deal, why cant people see that?
I see your shortsighted claim and raise you a hindsight. GC also started selling very very well and it only sold ~22million worldwide. It came in cheaper and dropped to very cheap not long after. Like the PS3 it also had a software drought, bad initial press, great games, and also had to contend with another system that was selling like gangbusters. Last gen ps2, this gen wii.Sho_Nuff82 said:No point in continuing this conversation if you really think so. A very shortsighted view of the console world, pre-price drop.
santouras said:I see your shortsighted claim and raise you a hindsight. GC also started selling very very well and it only sold ~22million worldwide. It came in cheaper and dropped to very cheap not long after. Like the PS3 it also had a software drought, bad initial press, great games, and also had to contend with another system that was selling like gangbusters. Last gen ps2, this gen wii.
and here we have the perfect example for it. comparing some facts and numbers and, seeing similarities and projecting these onto the future without a further thoughtsantouras said:I see your shortsighted claim and raise you a hindsight. GC also started selling very very well and it only sold ~22million worldwide. It came in cheaper and dropped to very cheap not long after. Like the PS3 it also had a software drought, bad initial press, great games, and also had to contend with another system that was selling like gangbusters. Last gen ps2, this gen wii.
quetz67 said:I think the people believing PS3 will sell at GC level long term are probably the same that said the PSP will kill the DS (as it is about the same level of stupidity)