Sgt. Killjoy
Member
[NDS] 990,000
[Wii] 800,000
[360] 700,000
[PSP] 475,000
[PS3] 360,000
[PS2] 450,000
[GBA] 125,000
[Wii] 800,000
[360] 700,000
[PSP] 475,000
[PS3] 360,000
[PS2] 450,000
[GBA] 125,000
webshark said:[NDS] 1.35 k
[WII] 1.15 mil
Lightning said:[NDS] 1.45 mil
[WII] 1.15 mil
a Master Ninja said:Microsoft Presents: NPD Numbers and You
8 minutes in the lesson starts
donny2112 said:Thanks!
Just the interesting stuff to me. They also cover the Sales-Age basics like retail calendar, what all does NPD track, etc. The guy doing the "lesson" is a Microsoft guy who deals with the NPD numbers and is in a position to compare them to internal numbers, if desired.
* Retailers share data with NPD with the stipulation that that data is not shared with other retailers.
* Coverage percentage varies month-to-month.
* "Somewhere in the ballpark of about 2/3rds. 70ish %."
* Retailers share data once a week with NPD.
* NPD's consumer panel (20-30K people) get asked what they buy at Wal-Mart (and presumably other places) and this helps NPD figure out how to adjust for Wal-Mart.
* Using the consumer panel, they create a fictitious Wal-Mart in the data set to help account for Wal-Mart data.
* Cites old definition of Sony shipments in contrast to Microsoft, in case anyone listens to this and gets confused.
* Microsoft keeps internal sale numbers for 1st-party games/accessories and hardware, but they rely on NPD for sales of third-parties on their platform.
* Microsoft doesn't spend time correcting NPD's numbers because 1) "they're really close" and 2) differences for individual months may even out over time.
* "They might be 10,000 units wrong over here or 1,000 units wrong over there, and a different game is the other direction, but again, over time, it really tends to even out."
* Individual companies can compare their nationwide marketshare on individual games to see where they need improvement in marketing games.
I just listened to the whole podcast - and Donny didn't miss a beat. You read the bullets, you got all the pertinent NPD nuggets.nextgeneration said:Great stuff. Thanks for posting the cliff notes, Donny.
SPOILER THAT SHIT, podcast ruineddonny2112 said:Thanks!
Just the interesting stuff to me. They also cover the Sales-Age basics like retail calendar, what all does NPD track, etc. The guy doing the "lesson" is a Microsoft guy who deals with the NPD numbers and is in a position to compare them to internal numbers, if desired.
* Retailers share data with NPD with the stipulation that that data is not shared with other retailers.
* Coverage percentage varies month-to-month.
* "Somewhere in the ballpark of about 2/3rds. 70ish %."
* Retailers share data once a week with NPD.
* NPD's consumer panel (20-30K people) get asked what they buy at Wal-Mart (and presumably other places) and this helps NPD figure out how to adjust for Wal-Mart.
* Using the consumer panel, they create a fictitious Wal-Mart in the data set to help account for Wal-Mart data.
* Cites old definition of Sony shipments in contrast to Microsoft, in case anyone listens to this and gets confused.
* Microsoft keeps internal sale numbers for 1st-party games/accessories and hardware, but they rely on NPD for sales of third-parties on their platform.
* Microsoft doesn't spend time correcting NPD's numbers because 1) "they're really close" and 2) differences for individual months may even out over time.
* "They might be 10,000 units wrong over here or 1,000 units wrong over there, and a different game is the other direction, but again, over time, it really tends to even out."
* Individual companies can compare their nationwide marketshare on individual games to see where they need improvement in marketing games.
Wii and Xbox 360 Sales Neck and Neck in December, says Analyst
GameDaily News
Wii and Xbox 360 sales are forecast to be very close this month, according to Michael Pachter. Pachter also believes Wii supply and demand will finally balance out in April 2008.
Posted by James Brightman on Monday, December 03, 2007
In his latest Video Game Monthly report, Wedbush Morgan Securities analyst Michael Pachter provided his December console hardware sales forecast and an overall assessment of the industry going forward.
While Nintendo's Wii racked up 350,000 unit sales during Thanksgiving week in the U.S., Microsoft's Xbox 360 wasn't very far behind with 310,000 units sold during the same period. Pachter estimates that the PS3, which has seen its sales rise considerably since the $399 model was introduced, sold around 150,000 to 200,000 units during turkey week.
Based on these figures, Pachter believes it will be a fairly tight battle between the Wii and 360 during December, with the Wii having a slight edge. "These figures imply that Microsoft will sell 1.5 million Xbox 360s in December in the U.S., that Nintendo will sell 1.7 million Wiis, and that Sony will sell around 800,000 PS3s. This is about double the number of consoles sold last December, and suggests that the holiday will be a good one for the U.S. publishers," he said.
Pachter also continues to be surprised by the ongoing success of the aging PS2. "We continue to believe that better than expected PS2 software sales this year (down only 24% year-to-date compared to our forecast of down 32%) will drive overall growth well into next year," he said, adding, "and we expect next generation console software sales growth to highly correlate to any increase in the rate of PS2 software sales decline."
He continued, "We have heard speculation about a redesigned PS2 priced at $99 (from the current $129), with a likely U.S. launch in early 2008 (we note that this new PS2 has already been released in Japan with no price cut). We believe that the lower-priced PS2 will sell at least as well in 2008 as it has in 2007, with sales running at the 4 million unit level next year."
Interestingly, concerning the Wii, although some have predicted that supply and demand wouldn't level out until nearly the end of 2008, Pachter believes it will be in balance by about April, with sales of "around 6 6.5 million units per year in 2007 and 2008."
Overall, 2007 is sizing up to be an incredible year for the U.S. game industry with software sales tracking ahead 26 percent. Pachter estimates that software sales will finish up 19 percent (including PC, which he thinks will decline three percent).
2008 should be strong as well, he noted. "We expect industry sales to be strong for the first several months of 2008, with the strong release schedule early in the year sustaining double-digit sales growth. We are already well into this holiday selling season and all signs are that video games are top sellers. Should we be right, we think that video game investors' concerns about the economy will subside, and expect the U.S. publisher stocks to continue to appreciate. It may take until after the holidays when concerns about the 'stalled' cycle are fully alleviated, and we expect volatility for video game stocks through the remainder of the year, although we retain an upward bias," he concluded.
Agent Icebeezy said:
That sounds about right. November should be about half that for the 360/PS3.Michael said:These figures imply that Microsoft will sell 1.5 million Xbox 360s in December in the U.S., that Nintendo will sell 1.7 million Wiis, and that Sony will sell around 800,000 PS3s.
Culex said:I wonder why he didn't predect November's sales though?
Some interesting info. Game hardware sales typically double from October to November, I'm assuming there's a spike in other electronics as well, such as Blu-Ray players. That would indicate PS3 sales below 500k. I'm still thinking something around 400k is more likely.mackaveli said:Could the PS3 hit over 500,000?
GhaleonEB said:Some interesting info. Game hardware sales typically double from October to November, I'm assuming there's a spike in other electronics as well, such as Blu-Ray players. That would indicate PS3 sales below 500k. I'm still thinking something around 400k is more likely.
Oh I misread you then, for some reason I thought it was 200k per month. Which now that I think about it obviously way off. :lolmackaveli said:yah but Blu-ray stand alone players total since they were first released is supposedly under 200,000. You think in a month time they could double their LTD in a month? i'm not sure. Even if you give them 100,000 Blu-ray players for november, you are left with 400,000 for PS3 and a week left for ps3 to sell which could put it around 500,000 or close to it.
GhaleonEB said:Tough month to predict. The PS3 is the real wildcard, since Sony didn't give out hard week of Black Friday data.