It's obviously super, super shitty that the industry is in such a state that even successful teams are being closed. Having gone through a layoff recently myself, I know firsthand how much that can affect your life.
But I suppose part of me wonders, if you're a team that works really well together, and you're already producing content... what would prevent you from collectively banding together and just starting a new team to work on a new project?
I'd started a small LLC a few years ago, and while it was absolutely a stressful endeavor, I was also the only person involved initially. I would think having a team working in unison, you would be able to start a new company extremely quickly.
Logistically, I suppose the biggest impediments would be not having a lot of capital to start with. But if you can show you're a group of people who've proven they can produce games that net money, I would *think* you would be able to secure a substantial loan.
But I've also never started a larger company before, and having never worked in the gaming industry, maybe there are a lot of factors I'm not considering or overlooking?
But I suppose part of me wonders, if you're a team that works really well together, and you're already producing content... what would prevent you from collectively banding together and just starting a new team to work on a new project?
I'd started a small LLC a few years ago, and while it was absolutely a stressful endeavor, I was also the only person involved initially. I would think having a team working in unison, you would be able to start a new company extremely quickly.
Logistically, I suppose the biggest impediments would be not having a lot of capital to start with. But if you can show you're a group of people who've proven they can produce games that net money, I would *think* you would be able to secure a substantial loan.
But I've also never started a larger company before, and having never worked in the gaming industry, maybe there are a lot of factors I'm not considering or overlooking?