I still find the early history of FromSoft so interesting. King's Field itself is clearly "inspired" by the likes of Ultima, but they accomplished quite a feat there with having a game like that this early in the life cycle of the PS1 itself finished. The next couple of iterations were obviously much better and the AC games had (arguably even more) a huge following as well.
So, what did these guys first cook up with Demon's Souls, which they had to scrap, gave up and let Miyazaki take over because the project didn't really took off yet. How different was it from the Demon's Souls we know, how much King's Field (or Shadow Tower) was maybe still in it? They probably didn't scrap the Art Team overnight, so I'm thinking there were some overlaps in designs or something at least. Obviously Miyazaki himself was hugely influential, but he himself had to be influenced by the already talented people working there himself when he got hired with basically zero gamedev knowledge. It's interesting to think about what kind of an enviroment this had to have been for something like Demon's Souls to emerge from.