Aces High
Gold Member
AI is already a better writer than 100% of all active video game writers.
Video game writers will maybe still be needed for world-building here and there, but other than that, they’re pretty much toast.
So, if you’re a writer in the gaming industry right now, you might want to start thinking about your next career move.
The way AI like ChatGPT can create dynamic, and completely personalized narratives is on a whole other level compared to the static experiences that are currently being produced.
I recently started playing Dungeons and Dragons with ChatGPT (human warlock with old one patron) and it's one of the most fun gaming experiences I’ve ever had. Every interaction is unique and the world adapts to me in real time. No pre-written scripts, no predictable quest markers. It feels organic and alive.
The whole experience reminded me of something philosopher Walter Benjamin wrote about in his famous essay, The Work of Art in the Age of Mechanical Reproduction.
In it, Benjamin talks about the "aura" of art—a kind of unique essence that comes from the originality of an artwork and the moment you experience it. Think of being at a live concert. There’s something about those moments that can’t be copied or reproduced.
Now, Benjamin argued that with technology, art loses this aura because everything becomes a copy or mass-produced.
AI brings the aura back—in a completely new way.
Everything is created dynamically, on the spot, just for you. The AI is generating something new and unique every time you interact with it. The magic is in the moment, and it’s unrepeatable.
This is the future of gaming.
Imagine a game that builds its world and story around you, in real time. No two players would ever experience the same game, and your choices would actually matter because the world adapts dynamically. You’re not just playing a game—you’re co-creating it. That’s something static, pre-scripted games could never hope to achieve.
Of course, this kind of shift comes with massive disruption:
Writers might still have a role in laying the groundwork for a game’s setting or lore, but beyond that, AI is going to take over most of the heavy lifting. A lot of writing jobs in gaming will disappear.
How do you sell this? Do you sell the AI itself, or the experience it creates? What about subscription models? This could completely change how games are made and sold.
Forget mods. Players could create entire worlds and stories on the fly, with endless replayability. This could usher in a new age of user-generated content that’s more expansive and creative than anything we’ve ever seen.
Bur who owns the rights to an AI-generated world or story? The player? The developer? The AI’s creator? This is going to open up a ton of legal gray areas that the industry isn’t prepared for.
To me, this feels like the next evolution of gaming. It’s about taking the concept of aura—this unique, ephemeral magic—and translating it into a medium that’s dynamic, interactive, and limitless. Games could be living worlds, crafted in collaboration with the player.
So, what do you all think? Are we ready for this? Or is it just a pipe dream?
Video game writers will maybe still be needed for world-building here and there, but other than that, they’re pretty much toast.
So, if you’re a writer in the gaming industry right now, you might want to start thinking about your next career move.
The way AI like ChatGPT can create dynamic, and completely personalized narratives is on a whole other level compared to the static experiences that are currently being produced.
I recently started playing Dungeons and Dragons with ChatGPT (human warlock with old one patron) and it's one of the most fun gaming experiences I’ve ever had. Every interaction is unique and the world adapts to me in real time. No pre-written scripts, no predictable quest markers. It feels organic and alive.
The whole experience reminded me of something philosopher Walter Benjamin wrote about in his famous essay, The Work of Art in the Age of Mechanical Reproduction.
In it, Benjamin talks about the "aura" of art—a kind of unique essence that comes from the originality of an artwork and the moment you experience it. Think of being at a live concert. There’s something about those moments that can’t be copied or reproduced.
Now, Benjamin argued that with technology, art loses this aura because everything becomes a copy or mass-produced.
AI brings the aura back—in a completely new way.
Everything is created dynamically, on the spot, just for you. The AI is generating something new and unique every time you interact with it. The magic is in the moment, and it’s unrepeatable.
This is the future of gaming.
Imagine a game that builds its world and story around you, in real time. No two players would ever experience the same game, and your choices would actually matter because the world adapts dynamically. You’re not just playing a game—you’re co-creating it. That’s something static, pre-scripted games could never hope to achieve.
Of course, this kind of shift comes with massive disruption:
Writers might still have a role in laying the groundwork for a game’s setting or lore, but beyond that, AI is going to take over most of the heavy lifting. A lot of writing jobs in gaming will disappear.
How do you sell this? Do you sell the AI itself, or the experience it creates? What about subscription models? This could completely change how games are made and sold.
Forget mods. Players could create entire worlds and stories on the fly, with endless replayability. This could usher in a new age of user-generated content that’s more expansive and creative than anything we’ve ever seen.
Bur who owns the rights to an AI-generated world or story? The player? The developer? The AI’s creator? This is going to open up a ton of legal gray areas that the industry isn’t prepared for.
To me, this feels like the next evolution of gaming. It’s about taking the concept of aura—this unique, ephemeral magic—and translating it into a medium that’s dynamic, interactive, and limitless. Games could be living worlds, crafted in collaboration with the player.
So, what do you all think? Are we ready for this? Or is it just a pipe dream?