sonycowboy
Member
Translated Source: Gamefront.de
26.07.04 - Sony is to possibly use the OpenGL ES after a report of IT Media API for the PlayStation3.
OpenGL ES is a Applications Programming interface (API) and the Embedded version of the diagram interface OpenGL. The advantages of OpenGL ES are that it is an industry standard, costs no royalties and is easy for developers in application.
Sony did not confirm the employment of OpenGL ES for the PlayStation3 officially.
http://www.eetimes.com/article/prin...3497&url_prefix=issue/bus&sub_taxonomyID=6260
http://www.khronos.org/opengles/#about
26.07.04 - Sony is to possibly use the OpenGL ES after a report of IT Media API for the PlayStation3.
OpenGL ES is a Applications Programming interface (API) and the Embedded version of the diagram interface OpenGL. The advantages of OpenGL ES are that it is an industry standard, costs no royalties and is easy for developers in application.
Sony did not confirm the employment of OpenGL ES for the PlayStation3 officially.
http://www.eetimes.com/article/prin...3497&url_prefix=issue/bus&sub_taxonomyID=6260
http://www.khronos.org/opengles/#about