cormack12
Gold Member
Source: https://www.installbaseforum.com/fo...party-games-have-been-leaked.2215/post-216754
PS4 released in 2013
PS4 sales were at 50 million Dec 2016 (https://www.google.com/amp/s/www.ga...s-sold-as-of-december-6-2016-sony-1635203/amp)
PS4 Pro launched in 2016.
By 2020, there were combined sales of both platforms totalling 110 million (https://hypebeast.com/2020/5/sony-playstation-4-110-million-sales-game-boy-color-consoles)
In 2020
Based on the stats above, The lifetime ratio overall for PS4: Pro was 15:2 (~7 to 1)
Based on the stats above the delta ratio would be 30:7 (~4 to 1)
PS4 was most profitable console ever up to 2021 as well.
Would you interpret this as worthy of the R&D? Is it worth pursuing for the enthusiast market? Does it provide value for the consumer?
Code:
Data as of Jan 2020
Details Disc Retail, Bundled, and Digital
Disc and Bundled-
SIEA: 11th Jan 2020
SIEE: 12th Jan 2020
SIEJA: 12th Jan 2020
Digital: 19th Jan 2020
PS4: 105.3 million (including 14.3 million PS4 Pro) as of 19th Jan 2020
PSVR: 5.1 million as of 19th Jan 2020
PS4 released in 2013
PS4 sales were at 50 million Dec 2016 (https://www.google.com/amp/s/www.ga...s-sold-as-of-december-6-2016-sony-1635203/amp)
PS4 Pro launched in 2016.
By 2020, there were combined sales of both platforms totalling 110 million (https://hypebeast.com/2020/5/sony-playstation-4-110-million-sales-game-boy-color-consoles)
In 2020
Based on the stats above, The lifetime ratio overall for PS4: Pro was 15:2 (~7 to 1)
Based on the stats above the delta ratio would be 30:7 (~4 to 1)
PS4 was most profitable console ever up to 2021 as well.
Would you interpret this as worthy of the R&D? Is it worth pursuing for the enthusiast market? Does it provide value for the consumer?
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