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Raise the flame shield: Your "controversial" gaming opinion.

amigastar

Member
Legend of Zelda: Echoes of Wisdom and Metro Awakening are the two best games of 2024.

Echoes of Wisdom is the best Zelda game at least when it comes to story and the main villain who makes Ganon look like a teddy bear.
Is Echoes of Wisdom really that good?
I mean i'm interested but i've read that it is more a Puzzle adventure rather than Action Adventure.
 

SimTourist

Member
Most often (but not always) Remakes are better than the originals.
People tend to see the past through nostalgia goggles.
Remakes are good when it's a significant upgrade, PS2 generation and below require remakes, PS3 and up can get away with a remaster. Remaking a PS4 game is dumb though, those games still look and play more than fine with a simple res/fps patch.
 

Pandawan

Member
The Witcher 3 is the worst thing that has happened to the gaming industry in its entire history.

Although the plot, soulful atmosphere and interesting stories in the quests still make this game interesting, the gameplay of The Witcher 3 became an awfull role model for other companies in the gaming industry.

After the super popularity of The Witcher 3, other companies began to copy the most brainless gameplay, designed for people who practically do not play games.

Dialogues without real choice - having a main answer and several options with additional questions that can be asked, or you can immediately choose the main answer. (People criticized Fallout 4's dialogue system, while in Fallout 4 you actually choose from dialogue options, at least you CHOOSE "sarcasm" or "threat", and in the Witcher 3 you almost never CHOOSE anything. The Witcher 3 dialogue system is much more dumb and streamlined. There are only a few moments in the Witcher 3 game where you actually CHOOSE an option, where you actually CHOOSE what to say. 90% of the time in Witchers 3 dialogue, you just have a yellow primary answer and a few grey optional questions.)

A huge, empty, and dull map with question marks on it

They started to copy "Witcher sense" in every game in the years following the release of The Witcher 3. The most dull mechanic in the history of games (press the right mouse button and highlight all interactive objects in red, turning the exploration gameplay into a monotonous routine of clicking on red objects) began to be used in half of the games.

Most the games began to hold the player's hand and direct him, just like the Witcher 3. This dotted line on the map, which always shows you where to go, is already a dull piece of shit in itself, but they didn't even turn this crap off in quests that involve finding a path! I remember there was a quest in The Witcher 3, where you end up in a maze. And got the quest "find a way out of the labyrinth", but even on such a quest, a dotted line is shown on the map, showing you the way. There could have been an interesting quest to find a way out of a labyrinth, but in this dull game it turned into a quest to follow a dotted line on a map.

And the whole damn game is like that. The worst thing is not only that it is like that, but that everyone else started following its example and thus almost all games became as dumb as possible after The Witcher 3 became popular
 
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The Witcher 3 is the worst thing that has happened to the gaming industry in its entire history.

Although the plot, soulful atmosphere and interesting stories in the quests still make this game interesting, the gameplay of The Witcher 3 became an awfull role model for other companies in the gaming industry.

After the super popularity of The Witcher 3, other companies began to copy the most brainless gameplay, designed for people who practically do not play games.

Dialogues without real choice - having a main answer and several options with additional questions that can be asked, or you can immediately choose the main answer. (People criticized Fallout 4's dialogue system, while in Fallout 4 you actually choose from dialogue options, and the Witcher 3 dialogue system is much more dumb and streamlined. There are only a few moments in the Witcher 3 game where you actually CHOOSE an option, where you actually CHOOSE what to say. 90% of the time in Witchers 3 dialogue, you just have a yellow primary answer and a few grey optional questions.)

A huge, empty, and dull map with question marks on it

They started to copy "Witcher sense" in every game in the years following the release of The Witcher 3. The most dull mechanic in the history of games (press the right mouse button and highlight all interactive objects in red, turning the exploration gameplay into a monotonous routine of clicking on red objects) began to be used in half of the games.

Most the games began to hold the player's hand and direct him, just like the Witcher 3. This dotted line on the map, which always shows you where to go, is already a dull piece of shit in itself, but they didn't even turn this crap off in quests that involve finding a path! I remember there was a quest in The Witcher 3, where you end up in a maze. And got the quest "find a way out of the labyrinth", but even on such a quest, a dotted line is shown on the map, showing you the way. There could have been an interesting quest to find a way out of a labyrinth, but in this dull game it turned into a quest to follow a dotted line on a map.

And the whole damn game is like that. The worst thing is not only that it is like that, but that everyone else started following its example and thus almost all games became as dumb as possible after The Witcher 3 became popular
Same could be said of Skyrim, really.
 
Oh, glad I discovered this thread, I have so many to share:

- The Witcher 3 has some of the worst combat of all time in a AAA video game.
- GTAV is the most overrated video game of all time.
- PS Portal is the best gaming handheld device since the original PSP.
- Nintendo games get a pass critically and publicly just because they made it.
- The anti-DEI mob that frequents Neogaf, YouTube, X etc are cosigning the next video gaming crash.
- Ray Tracing is a colossal waste of time and resources
- Graphics whores are the reason why AAA video game development has skyrocketed. It's so unnecessary.
- FFXVI is the best FF game since FFX.
 

SimTourist

Member
The Witcher 3 is the worst thing that has happened to the gaming industry in its entire history.

Although the plot, soulful atmosphere and interesting stories in the quests still make this game interesting, the gameplay of The Witcher 3 became an awfull role model for other companies in the gaming industry.

After the super popularity of The Witcher 3, other companies began to copy the most brainless gameplay, designed for people who practically do not play games.

Dialogues without real choice - having a main answer and several options with additional questions that can be asked, or you can immediately choose the main answer. (People criticized Fallout 4's dialogue system, while in Fallout 4 you actually choose from dialogue options, at least you CHOOSE "sarcasm" or "threat", and in the Witcher 3 you almost never CHOOSE anything. The Witcher 3 dialogue system is much more dumb and streamlined. There are only a few moments in the Witcher 3 game where you actually CHOOSE an option, where you actually CHOOSE what to say. 90% of the time in Witchers 3 dialogue, you just have a yellow primary answer and a few grey optional questions.)

A huge, empty, and dull map with question marks on it

They started to copy "Witcher sense" in every game in the years following the release of The Witcher 3. The most dull mechanic in the history of games (press the right mouse button and highlight all interactive objects in red, turning the exploration gameplay into a monotonous routine of clicking on red objects) began to be used in half of the games.

Most the games began to hold the player's hand and direct him, just like the Witcher 3. This dotted line on the map, which always shows you where to go, is already a dull piece of shit in itself, but they didn't even turn this crap off in quests that involve finding a path! I remember there was a quest in The Witcher 3, where you end up in a maze. And got the quest "find a way out of the labyrinth", but even on such a quest, a dotted line is shown on the map, showing you the way. There could have been an interesting quest to find a way out of a labyrinth, but in this dull game it turned into a quest to follow a dotted line on a map.

And the whole damn game is like that. The worst thing is not only that it is like that, but that everyone else started following its example and thus almost all games became as dumb as possible after The Witcher 3 became popular
None of these were introduced or even popularised by Witcher 3, dialogs like that were started by mass effect, maps were huge and empty before, witcher sense is a copy of Batman Arkham detective vision which was already getting popular in late xbox 360 games like Tomb raider, hitman and others. GPS line was introduced by GTA 4 I think. All these things were done years before.
 

Pandawan

Member
None of these were introduced or even popularised by Witcher 3, dialogs like that were started by mass effect, maps were huge and empty before, witcher sense is a copy of Batman Arkham detective vision which was already getting popular in late xbox 360 games like Tomb raider, hitman and others. GPS line was introduced by GTA 4 I think. All these things were done years before.
Before Witcher 3 all these things were here and there, not prevalent, but after Witcher 3 many AAA started copying this whole formula. Assasins Creed became like this with Origins and so on, most Sony's games became like this, hell even Hogwarts Legacy is exactly like this!

The Witcher 3 is like the iPhone. Smartphones, pocket PCs, touchscreens, all of that was here and there before the iPhone, but after the iPhone came out and became so popular, it became the benchmark for the smartphone. Same with The Witcher 3 and the AAA games that followed.
 
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What in the everloving fuck is wrong with you
haha, I dunno. I finished and loved 10. I didn't finish 12, 13 is a corridor. 14 is online, 15 was pretty good, but 16 was better imho.

tbf to 12, I was still a kid so maybe I'll have more patience for Vaan and his bunny friends this time around.
 

Hudo

Gold Member
haha, I dunno. I finished and loved 10. I didn't finish 12, 13 is a corridor. 14 is online, 15 was pretty good, but 16 was better imho.

tbf to 12, I was still a kid so maybe I'll have more patience for Vaan and his bunny friends this time around.
I can see how Vaan can be annoying (him existing was Square Enix meddling with Matsuno's direction...) but he's essentially just a side character. The main cast is Ashe, Basch and Balthier.
 

evanft

Member
Legend of Zelda: Echoes of Wisdom and Metro Awakening are the two best games of 2024.

Echoes of Wisdom is the best Zelda game at least when it comes to story and the main villain who makes Demise/Ganon look like a teddy bear.
There are a lot of valid criticisms for EOW, but I still had a great time with it. I hope Grezzo gets to do more games in that style.
 
The Last of Us is clunky and uninspired, with a derivative story that is worse than bad fan fiction. It can only boast production values but there is nothing else redeeming about it. It is lauded by a generation of kids with Daddy issues who weren't alive when actual good video games were made.

Breath of the Wild and Tears of the Kingdom are crap. They are not Zelda games.

flame thrower fire GIF
 
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NotMyProblemAnymoreCunt

Biggest Trails Stan
FF9 is my third-favorite. FF6 is my favorite. Where is FF6 in your ranking?

I never played FF6

How is the Pixel Perfect Version?

Rankings Wise

FF9
FFT
FF12
FF10
FF8
FF7
FF15

I got Final Fantasy V on Switch off a Sale. I'll be playing the DS Remake of FF 4 and The After Years on my Steamdeck. They released the game on Steam
 
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Hudo

Gold Member
I never played FF6

How is the Pixel Perfect Version?

Rankings Wise

FF9
FFT
FF12
FF10
FF8
FF7
FF15

I got Final Fantasy V on Switch off a Sale. I'll be playing the DS Remake of FF 4 and The After Years on my Steamdeck. They released the game on Steam
Interesting ranking. If we also count FF Tactics (War of the Lions, specifically), then that would be my number three instead of FF9.

On the issue of FF6 Pixel Perfect: It's a good version but, similar to Tactics Ogre: Let Us Cling Together*, every version has it's pros and cons, unfortunately. I think the most annoying thing was random stuttering while playing the game, especially on the world map. Maybe they have patched it since? Also, there were bugs with input registration. But other than that, it's the version I'd recommend nowadays. It has a lot of quality-of-life stuff that takes care of some annoyances of the original SNES game, and it has the best music out of all versions. They also actually gave a shit about the visuals, so it looks quite good. I think it misses the bonus dungeons of the GBA game, but those aren't fun or interesting anyway. And the GBA version has the worst graphics out of all versions due to the common practice of adjusting the color palettes for the lack of screen backlight.

*Just for completeness’s sake: Tactics Ogre for Saturn with the PSP translation mod is the best version, imho. Has the fast (because no HP bloat) and elegant simplicity (because no useless bloat of skills, feigning complexity) of the SNES and PS1 versions but better graphics and sound/music.
I'm still waiting for a Reborn mod that removes the battlefield cards; they ruin the tactics aspect of the battles, imho, by needlessly introducing randomness that can make or brake battles. And a mod that removes the HP bloat. I also found it annoying how Square decided to blur the sprites, but I have learned to live with that.
 
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NotMyProblemAnymoreCunt

Biggest Trails Stan
Interesting ranking. If we also count FF Tactics (War of the Lions, specifically), then that would be my number three instead of FF9.

The OG FF Tactics I have fond memories of. It was my first Strategy games. I remember playing this game in my room in during a hot summer month. I had a window open and a fan on. I was sitting on the ground.I put a small ass TV on one of those fold up steel chairs. I connected my Playstation to the TV and popped Final Fantasy Tactics into the disc drive. So, funny enough since the small TV was on a small metallic chair I would have to adjust it at times because while playing the game, the screen would turn static. And despite putting on the fan, I was sweating bullets. So yeah I have a lot of fond memories of this game

I loved the Job System, Gameplay, Story and cast. And yes the story was hard to follow but I still could understand it. I wish we got a FF Tactics 2

On the issue of FF6 Pixel Perfect: It's a good version but, similar to Tactics Ogre: Let Us Cling Together*, every version has it's pros and cons, unfortunately. I think the most annoying thing was random stuttering while playing the game, especially on the world map. Maybe they have patched it since? Also, there were bugs with input registration. But other than that, it's the version I'd recommend nowadays. It has a lot of quality-of-life stuff that takes care of some annoyances of the original SNES game, and it has the best music out of all versions. They also actually gave a shit about the visuals, so it looks quite good. I think it misses the bonus dungeons of the GBA game, but those aren't fun or interesting anyway. And the GBA version has the worst graphics out of all versions due to the common practice of adjusting the color palettes for the lack of screen backlight.

Yeah I have the HD Remaster of Tactics Ogre Let Us Cling Together and while I loved what I played. I had to put it on hold because of the Level Limit. I'm stuck at a particularly HARD battle and I can't overlevel. I guess I just have to figure out which jobs to Level Up to get through that fight once I eventually get back to that game. But man the Sprites and Backgrounds looked amazing in this HD Remaster and the plot and cast were actually really good

As for Final Fantasy VI Pixel Perfect Remaster. I'll eventually get it and play it but my focus when it comes to Final Fantasy is FFIV DS Remake, FFIV The After Years and FFV Pixel Perfect Remaster. I'll tell you how the Pixel Perfect Remasters are once I get to them

*Just for completeness’s sake: Tactics Ogre for Saturn with the PSP translation mod is the best version, imho. Has the fast (because no HP bloat) and elegant simplicity (because no useless bloat of skills, feigning complexity) of the SNES and PS1 versions but better graphics and sound/music.
I'm still waiting for a Reborn mod that removes the battlefield cards; they ruin the tactics aspect of the battles, imho, by needlessly introducing randomness that can make or brake battles. And a mod that removes the HP bloat. I also found it annoying how Square decided to blur the sprites, but I have learned to live with that.

Thanks for the reccomandation, I think I have a SNES ROM of Ogre Battle March of the Black Queen on my emulator. Ogre Battle 64, I definitely have the ROM for though. As for the cards in the HD Remaster, I'm really not a fan of that either. I think Yasumi Matsuno did a bit too much when it comes to updating Let Us Cling Together HD Remaster that I felt that it was a bit too hard to get into at times
 

Little Mac

Member
If Nintendo doesn’t launch the switch 2 with an OLED screen and a significant improvement to the joycon concept/erogonics, I’m just going to go with a Steamdeck.
 

NotMyProblemAnymoreCunt

Biggest Trails Stan
Hell yeah. I still have some hope regarding FF Tactics, be it an actual new game or "just" a Reborn version of FF Tactics, since Yoshi-P suggested in an interview that they should do something with the IP. I just hope that Matsuno is on board as well.

They actually confirmed before that a Final Fantasy Tactics 2 was in development for Playstation 2 before it got cancelled. There was recently (a couple of years ago) even photos of what that game looked like.
 

Hudo

Gold Member
They actually confirmed before that a Final Fantasy Tactics 2 was in development for Playstation 2 before it got cancelled. There was recently (a couple of years ago) even photos of what that game looked like.
Really? I did not know that. Now I'm sad... I guess that the game was in development while Matsuno was directing FF12 and had a fallout with Square mangement (which was part of the reason why he left)?
 

T-0800

Member
Dialogues without real choice - having a main answer and several options with additional questions that can be asked, or you can immediately choose the main answer. (People criticized Fallout 4's dialogue system, while in Fallout 4 you actually choose from dialogue options, at least you CHOOSE "sarcasm" or "threat", and in the Witcher 3 you almost never CHOOSE anything. The Witcher 3 dialogue system is much more dumb and streamlined. There are only a few moments in the Witcher 3 game where you actually CHOOSE an option, where you actually CHOOSE what to say. 90% of the time in Witchers 3 dialogue, you just have a yellow primary answer and a few grey optional questions.)
The Office Thank You GIF

The game never clicked with me and it was mainly because any choice I made was pointless....because there was no choice. Oh I have 5 responses I can use which involves me essentially having to click on each one. Why? Who is being fooled by this?
 

NotMyProblemAnymoreCunt

Biggest Trails Stan
Really? I did not know that. Now I'm sad... I guess that the game was in development while Matsuno was directing FF12 and had a fallout with Square mangement (which was part of the reason why he left)?

That's my guess too


I love FF12 for the Gameplay, Graphics (HD Remaster makes the game look even more Beautiful) and music. But for me I felt the Cast and story was forgettable. Well all three female characters were very attractive I admit but yeah that cast was unfortunately didn't have much dialogue I noticed. Than the story was a little boring. But man the Gameplay is so GOOD
 

Pantz

Member
Actually, I'm pretty hyped for Assassin's Creed Shadows. They went so woke that it's unwoke. Talk about a power fantasy being that huge black samurai in Japan. I want to get the +40 level boost, put it on very easy and go wild in my pink kimono. Saving up for that Ultimate Edition.
 
The Witcher 3 is the worst thing that has happened to the gaming industry in its entire history.

Although the plot, soulful atmosphere and interesting stories in the quests still make this game interesting, the gameplay of The Witcher 3 became an awfull role model for other companies in the gaming industry.

After the super popularity of The Witcher 3, other companies began to copy the most brainless gameplay, designed for people who practically do not play games.

Dialogues without real choice - having a main answer and several options with additional questions that can be asked, or you can immediately choose the main answer. (People criticized Fallout 4's dialogue system, while in Fallout 4 you actually choose from dialogue options, at least you CHOOSE "sarcasm" or "threat", and in the Witcher 3 you almost never CHOOSE anything. The Witcher 3 dialogue system is much more dumb and streamlined. There are only a few moments in the Witcher 3 game where you actually CHOOSE an option, where you actually CHOOSE what to say. 90% of the time in Witchers 3 dialogue, you just have a yellow primary answer and a few grey optional questions.)

A huge, empty, and dull map with question marks on it

They started to copy "Witcher sense" in every game in the years following the release of The Witcher 3. The most dull mechanic in the history of games (press the right mouse button and highlight all interactive objects in red, turning the exploration gameplay into a monotonous routine of clicking on red objects) began to be used in half of the games.

Most the games began to hold the player's hand and direct him, just like the Witcher 3. This dotted line on the map, which always shows you where to go, is already a dull piece of shit in itself, but they didn't even turn this crap off in quests that involve finding a path! I remember there was a quest in The Witcher 3, where you end up in a maze. And got the quest "find a way out of the labyrinth", but even on such a quest, a dotted line is shown on the map, showing you the way. There could have been an interesting quest to find a way out of a labyrinth, but in this dull game it turned into a quest to follow a dotted line on a map.

And the whole damn game is like that. The worst thing is not only that it is like that, but that everyone else started following its example and thus almost all games became as dumb as possible after The Witcher 3 became popular
I really, really tried to get into Witcher 3. I went into it with no expectations and by the the time I hit Novigrad (sp?), I couldn't fucking wrap my head around its reputation. It's visually gorgeous but this is everything about modern gaming I don't want. You already summarized but good god, everything about actually playing it feels mindnumbingly dull. I remember playing some cave mission with a godawful boss at the end thinking that wow, this game can't possibly be this bad, it has a billion 10/10s.
 

Boss Mog

Member
I love Persona games and as such was excited about finally getting around to playing Metaphor. I'm about three quarters of the way through and I gotta say, I have no clue how this game got a 94 metacritic and GOTY nominations. It's mediocre at best. So many things wrong with it.
 

The Pleasure

Gold Member
I
I love Persona games and as such was excited about finally getting around to playing Metaphor. I'm about three quarters of the way through and I gotta say, I have no clue how this game got a 94 metacritic and GOTY nominations. It's mediocre at best. So many things wrong with it.
Is this the persona you portray to the world, light and shadow? Is Igor giving you the courage to be yourself? Is that you John Wayne? Is this me?
 
Halo 1 has a truly awful campaign. No one can tell me otherwise. First time I ever played it was back in November and I was baffled at how bad it simply is. Even at release, trash by any standard. Goldeneye on the N64 is more impressive than whatever the hell Halo was trying to do with it's campaign.
 
The PlayStation Vita is one of the greatest dedicated handhelds of all time, and with a few tweaks would have been even greater IMO.

The game library is amazing: Danganronpa, Gravity Rush, Hot Shots Golf, Killzone Mercenary, Dragons Crown, Lumines, Muramasa, multiple Disgaea games, Sly 4, Toukiden, Uncharted, Ys, and the single greatest game of all time Persona 4 Golden. Then you have multiple "HD" collections, PSP bangers, and a killer PS1 library. You also had great indie games that commonly gave you both the home console and portable copies when you bought them. Even after it died in the west it got great JRPG and Japanese support for a few more years.

You had a fucking OLED in 2011, and support for bluetooth headphones (two things that even the Switch didn't have for years after launch).

The original Vita also had video out via HDMI, and if this had been kept (dropped for cost reasons AFAIK) it could have been a Switch before the Switch in some ways.

I think with a few tweaks it could have been one of the all time greats.
  • Remove the back touchpad as it was basically useless
  • Keep the HDMI out ability it had during preview phases
Yes the memory cards were expensive and definitely didn't help but coming off the PSPs issues with piracy I can at least understand where they were coming from business wise, and yes Sony abandoned it but the Vita had potential. I think it just came out at the wrong time.

VITA ISLAND FOREVER
 

xanaum

Member
Graphics and hardware matter more than "magical artistic geniuses who perform miracles."

Otherwise, we'd still be stuck in the 32-bit era, dealing with pixels and basic 3D, and devs would be forbidden from aiming for "impossible" experiences.

Hardware power comes first, art comes second.
 
Halo is mediocre and has always been. Quake 3 and UT tournament were better multiplayer games at the time of halo1 (but many didn't have pcs to play)

1080p is enough. 4k was too soon, takes too much power. Should of been 1440p on this gens consoles. Performance mode 1080p, and a higher red 1440p, upscaled to 4k optional.
-lower resolution means more effects and higher graphical quality and less memory and storage needed to achieve.

$2k 4090 is a rip off and way too expensive. High end Gpus for gaming should top out at $800 for ultra/xx90 cards. XX80 cards should max 500 to 600 (taking inflation into account) as 8800 gtx and 1080gtx were both in that range. No one would of accepted the high prices in late 90s 3dfx era or the earlt 00s.
 

Hollywood Hitman

Gold Member
Halo is mediocre and has always been. Quake 3 and UT tournament were better multiplayer games at the time of halo1 (but many didn't have pcs to play)

1080p is enough. 4k was too soon, takes too much power. Should of been 1440p on this gens consoles. Performance mode 1080p, and a higher red 1440p, upscaled to 4k optional.
-lower resolution means more effects and higher graphical quality and less memory and storage needed to achieve.

$2k 4090 is a rip off and way too expensive. High end Gpus for gaming should top out at $800 for ultra/xx90 cards. XX80 cards should max 500 to 600 (taking inflation into account) as 8800 gtx and 1080gtx were both in that range. No one would of accepted the high prices in late 90s 3dfx era or the earlt 00s.

I don't think 4k was way to soon but as a pc gamer that's been building since the 90s I can honestly say that ps5 has closed the gap to where I don't feel the pc advantage is there anymore if you're pushing for the best. When gpus were crushing consoles at that 600 680 range, that felt good and felt right. My 1080ti was awesome and I skipped the 20s, went to the 3090s and now I have a 4090 and while yes I love it... I find that I'm quite content with the pro performance.

The biggest thing also is when pc games aren't even being optimized correctly, you could have a 9090 ti in there and it won't matter.

I also just love the sony ecosystem overall. But yea I hate the current pc landscape and I'm just a sucker for new gear, but it isn't anywhere near the value it used to be.
 
Kojima is a phenomenal director with some of the most interesting visuals, storytelling, and characters in the industry... but the gameplay is usually subpar, unintuitive, and lacking when compared to other games.
 
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