buck naked
Member
Eight years after its release on the PSX and two years after its GCN remake, I finally got around to playing Resident Evil.
Hearing all about the 'tank' controls, idiotic puzzles, and limitations of the pre-rendered environment, I wasn't looking forward to the experience. Truth be told the first 30 minutes of the game were some of the most chore-filled, tedious, slow, and awkward minutes of gameplay in any game I've ever played. The tank controls were disorientating and absolutley useless in an emergency, the plodding pace and endless amount of locked doors were almost enough to put me off.
But I hung in there.
Once I realised how ineffective my weapons were, came to terms with the controls and picked up a few keys, I fell in love. This is an adventure game, through and through, and approaching it as one changed my view on the game totally. Aside from over-analysing some simple situations, none of the puzzles posed any real frustration. Once you get into the game, the controls become totally second nature. The camera works really well in combination with the controls, and really, you have to be pretty weaksauce not to be able to adapt.
The shotgun and magnum are great fun and even the combat becomes enjoyable once you get the controls down. I played on Type A, for reference.
I played through as Jill and played on normal. My time was 13 hrs 42 mins.
I'm not sure if I'll play it through differently, or unlock the other modes as I have lots of other games to play. Resident Evil 0 and the Onimusha series for starters. After finding the tank controls quite enjoyable, I'm going to play through all the similar games at the same time.
REmake gets a big thumbs up from me. Any gamer that missed it out on the first (or second) time around should definitley pick it up.
Hearing all about the 'tank' controls, idiotic puzzles, and limitations of the pre-rendered environment, I wasn't looking forward to the experience. Truth be told the first 30 minutes of the game were some of the most chore-filled, tedious, slow, and awkward minutes of gameplay in any game I've ever played. The tank controls were disorientating and absolutley useless in an emergency, the plodding pace and endless amount of locked doors were almost enough to put me off.
But I hung in there.
Once I realised how ineffective my weapons were, came to terms with the controls and picked up a few keys, I fell in love. This is an adventure game, through and through, and approaching it as one changed my view on the game totally. Aside from over-analysing some simple situations, none of the puzzles posed any real frustration. Once you get into the game, the controls become totally second nature. The camera works really well in combination with the controls, and really, you have to be pretty weaksauce not to be able to adapt.
The shotgun and magnum are great fun and even the combat becomes enjoyable once you get the controls down. I played on Type A, for reference.
I played through as Jill and played on normal. My time was 13 hrs 42 mins.
I didn't give Barry his gun back and let him die and got the ending without him (no blowing up mansion, escape with Chris, kill Wesker and Tyrant).
I'm not sure if I'll play it through differently, or unlock the other modes as I have lots of other games to play. Resident Evil 0 and the Onimusha series for starters. After finding the tank controls quite enjoyable, I'm going to play through all the similar games at the same time.
REmake gets a big thumbs up from me. Any gamer that missed it out on the first (or second) time around should definitley pick it up.
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