IbizaPocholo
NeoGAFs Kent Brockman
A demonstration of what Resident Evil 4 would look like with PlayStation 1 graphics.
Last edited:
A demonstration of what Resident Evil 4 would look like with PlayStation 1 graphics.
Fixed camera games are yet another genre that could thrive on mobile/tablets.I would play the full game.
I really miss fixed camera. Such an atmospheric way to play especially if the developers know how to utilize camera angles very well. SH1 does this despite having a traditional TPS camera. It still uses instances of fixed camera angles and sometimes fixed position panning shots.
Fuck yea.I'd play the shit out of this game!
lmao, I laughed way too hard at this. XDWhat's up with Leon's model? Looks terrible, his arms are far too long. Fuckin orangutan ass lookin Leon.
this an AI generated post for retards?If *Resident Evil 4* had been released on the PlayStation 1, it would have had a very different feel and presentation. Here are some key differences you might expect:
1. **Graphics and Sound**: The PS1's hardware limitations would mean lower-resolution graphics, more blocky character models, and simpler textures. The atmospheric sound design would also be limited, impacting the overall immersion.
2. **Gameplay Mechanics**: The controls would likely retain the tank-style controls common in earlier Resident Evil games. The over-the-shoulder camera perspective that defined *RE4* would probably be replaced with fixed camera angles.
3. **Story and Scope**: To fit within the PS1's limitations, the story might be streamlined, possibly focusing on fewer locations and enemies. Some of the larger set pieces and complex AI might be simplified.
4. **Inventory System**: The inventory management might mirror the earlier titles, with a grid-based system that could be more restrictive, making resource management a key element.
5. **Visual Style**: The horror elements might lean more on classic survival horror tropes, with less emphasis on action sequences, focusing instead on creating tension through atmosphere.
Overall, while it would still retain core elements of survival horror, it would feel like a very different game, possibly appealing to fans of the classic *Resident Evil* style rather than the action-oriented approach of the original *RE4*.