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Risk of Rain 2: Seekers of the Storm 2.0 Roadmap

Paltheos

Member


Following radio silence for the past two months after the last hot patches fixing the most broken components of the second DLC pack, Gearbox is back with an update fixing more of the (current) worst parts of the game and a roadmap of things to come.

Full 1.3.5 patch notes here, but the cliff notes are a) Elite spawn rate fix; b) Multiplayer lobby join failure fix (notification now provided if there's an issue); c) General bug fixes. I haven't tested 'b' yet, but this was a big problem for my friends and I just trying to play the game together, as was 'a'.

Gearbox seems to have gotten the message as to what people like and don't like about Seekers of the Storm. Phase 1 looks like the biggest overhaul. A lot of item tweaks and reworks.

lVRZVHD.png


Anyone who's played the DLC for... any amount of time knows that the items in the bottom half of that chart are hot garbage that don't synergize with other items at best, are actively detrimental at worst, and either way dilute the item pool (in particular whites). Gearbox is addressing all of that, to an extent that will be seen. The major rework example discussed in the video is to the antlers (which was a big w/e item)

gCMCC4q.png


A lower ratio of movement items was a big problem in Seekers, and I don't really know what this description means or for how long, but it's interesting, at least. Other stuff might just get tweaks. Sonorous Whispers was OP in the 1.0 release and cutting down the drop rates was really all it needed from being an SSS busted tier item to just a solid A red.

Enemy tweaks are also planned. The Twisted Elites, so reviled an enemy that modders straight up removed them from the game, won't auto-reflect damage back at you for hitting other enemies (which would sometimes just kill players who literally couldn't avoid attacking other enemies). Now they'll fire a dodgeable projectile back. Gilded Elites... just had their HP slashed, which was really all we asked for.

Phase 2 and 3 are for the new final boss and new survivors respectively. Maybe False Son just won't be such an asshole. My friends and I didn't really play enough to get a feel for him; our issue was getting to the arena without movement speed due to the unending barrage of meteors which the devs thought were a good idea for some reason and the aforementioned dilution of the white item pool.

E1QuovJ.png


Survivor changes will vary. Seeker will be getting some minor tweaks because Gearbox believes she's in a largely good spot, and I agree - she's already good, esp. in multiplayer. Rez in Risk of Rain is a fantastic ability. I'm hoping what tweaks they make will be to scaling her DPS because that was her biggest obstacle imo. Chef will see major changes to his primary and secondary so that he can throw my cleavers (better scaling with Syringes) and bbq people quickly. False Son I don't know much about but the devs touched on big changes to his kit. The community seemed to think he was just unfinished (and that Chef just sucked).

Being, presumably, the biggest Risk of Rain-head on GAF, I am excited for these updates.
 

gothmog

Gold Member
Ping me when they actually finish fixing it. I've been playing returns pretty much exclusively when I want to get a RoR fix.
 

Paltheos

Member
Returns is alright but doesn't scratch the itch in the same way. Being limited to left-right aiming is just awful (how can you not enable mouse aiming!?), it's much easier to get overwhelmed and murdered, and visibility over the map is poor, although that kinda comes with the territory for a 2D game with large, open levels. Plus you can't truly win in Returns i.e. crashing the game because you became too powerful.
 

P.Jack

Member
I’ve been thinking about returming, haven’t played since the gearbox takeover. This makes it sound like I should wait a bit more.
 

Paltheos

Member
I’ve been thinking about returming, haven’t played since the gearbox takeover. This makes it sound like I should wait a bit more.

The community will tell you it's fine. I will not. I think the latest patch addresses the worst of the balance issues, but on all accounts it's still a worse game since the last DLC drop even if you disable the DLC because of how broken the base game became. How much worse? I couldn't tell you since I haven't booted up the game since the new patch today but during my group's last session on the previous patch we had to troubleshoot for 20 minutes just to all get into a lobby.

Seekers of the Storm 1.0 was a catastrophic mess in the way everybody feared a Gearbox release would be - maybe worse because of how sorry of a state the game was in (softlocks, crashes, buggy everything, instakills), but the communication they've had since then has me hopeful. I don't know what happened before and after release of something that without hyperbole should not have left the oven, but it seems that there are at least some competent people on the project, so I want to believe it can be good yet.
 

Branded

Member
lol just made this thread but no one cared *cries in unfinished DLC*

 

april6e

Member
It feels bad man. I finally gave in and bought it after people saying the game was great online fooled me only for them to release the infamous update right after that ruined the game.
 
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Hrk69

Member
lol just made this thread but no one cared *cries in unfinished DLC*

Unlucky timing I guess
 

P.Jack

Member
It’s quite sad how they seemingly ruined the game with no way of going back. Shouldn’t have to rely on modders to play something you’ve already put a ton of hours into.

I’ll try to wait a bit before going back in, but I love this game and really have an urge to play it right now. Played quite a bit of the early access build on the PS4 retail disc when it released, almost tempted to check it out again instead heh
 

Branded

Member
It’s quite sad how they seemingly ruined the game with no way of going back. Shouldn’t have to rely on modders to play something you’ve already put a ton of hours into.

I’ll try to wait a bit before going back in, but I love this game and really have an urge to play it right now. Played quite a bit of the early access build on the PS4 retail disc when it released, almost tempted to check it out again instead heh
Yeah put in about 350 hours but stopped playing for a bit (other games, life, etc) so wanted to jump back in, only to find it in shambles. Well done Gearbox!
 

Sgt.Asher

Member
I can't believe hopoo was idiotic enough to sell this to gearbox of all publishers. I knew this was going to happen at release and at this point I would have preferred the game to rest.
 
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