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RTTP - The Todd Bugs V: Skyrim

It's been going on 14 years now since the release of the greatest, most perfect, most balanced, most bug free game of all time. I'm speaking of course of The Elder Scrolls V: Skyrim, a game which "just works" as according to the gospel handed down to us by the Great Todd Howard, may his mighty name be blessed, Ramen.

Of course, over 60 million copies sold later, no one disputes that Skyrim is one of the Greatest Games of All Time, Actually. TBH I haven't really thought about it for maybe a decade now but randomly a video came across my Youtube feed and I like WTF God Damn Is This What Modders Have Done and I thought about it again.

In reality, I have only ever actually seen the ending of the main quest in Skyrim once in my life ever, because one of the issues with Skyrim is that you get 5 hours into it and realize it's buggy as shit, the combat is a hilarious parody of actual game combat, and there's a million annoyances you wish you could fix like "Why the fuck can't I disenchant things without destroying them?" and "Why do all food and ingredients have a weight so if you pick them all up in the world you'll hit your obnoxious 300 carry limit from a bunch of herbs?" and then you get in an endless cycle of adding mods, the mods crash the game, you fix your load order, you add more mods, repeat forever and then you never actually play Skyrim.

So I decided to finally solve this problem once and for all, by installing and playing the Nintendo Switch version of Skyrim, which you absolutely and positively cannot mod, except if you hack your Switch and add them manually one by one after converting them because of course they figured out a way to do it, the fucking madmen. But I digress. It's been almost 14 years, I'm going to grit my teeth and play an unmodded Skyrim on Switch, on a console which means I can't even access the in-game console to enter commands to fix bugs if I need to. I am not fucking around here. I am going to experience Todd's uncompromised vanilla vision for the game, sort of, because it's the 2021 Anniversary Edition on Switch which adds the 3 DLC's so it's not really the 2011 release version of the game.

Anyways, Skyrim for Switch. It's 2025 and I'm playing a 2011 game running on 2016 hardware which was pretty weak back in 2016. And...it looks and runs better than I could have expected. When docked it's locked to 1080p and 30 fps on Switch with DRS down to 720p, and undocked it runs at 720p and 30 fps with DRS down to 540p when things get busy. These are modest resolution and framerate targets, but visually it holds up quite well because back in 2011 we didn't have a million shader and post-process effects smeared all over the screen like Vaseline. Lighting and shading are limited, shadowing is limited, textures are limited, but damn when I look up past the trees at the giant moon in the starry sky at night, there's just something about the world and art design of Skyrim which is fundamentally beautiful. The game is going on 14 years old and it's running on 8 years old hardware which sucked 8 years ago but honestly I feel like it looks as good as and sometimes better than a lot of modern AAA games today. There's a lot to be said for a game which just runs at 1080p and is proud of it instead of modern AAA games using shitty fucking ass FSR 1 upscaling to turn a 720p image into 4K on PS5 and it looks like fucking dogshit.

But I'm digressing again. So how does vanilla-esque Skyrim actually play in 2025? Well.... It's Skyrim. In about 20 hours of play, I've had the game randomly crash to the Switch home screen 5 times. Which is honestly good for Skyrim, all things considered. That's a lot less crashy than it was near launch. All the classic NPC bugs are present. They will say "Follow me" and just stand there and I have to remember where to go or just Google it and I go there myself and they just instantly teleport there to continue the quest. I've had Lydia disappear randomly on me twice now, nowhere to be found, just like in the good old days. So eventually I was like fuck it, Lydia you just go to Dragonsreach and stay there forever, since the Anniversary Edition includes Serana anyways and she's much more interesting as a follower. Enemy balance is that classic mix of one skeleton that I can oneshot and then the next skeleton erases my HP in 2 hits and I hit it for 1% damage. Speaking of which, oh how I love Skyrim combat. Flailing around wildly with my weapon while circle strafing around enemies never gets old. This is truly Todd's greatest vision of combat ever in a video game. Thank you, Todd. Thank you.

Anyways, I'm surprised by how well Skyrim in a general sense has aged in 2025. It's no secret that modern video games have regressed in a lot of ways compared to the ambition and scope of games in the past. Skyrim was made in the 2000's by a team of only 100 people, and despite the general bugginess and jankiness it's also one of the most ambitious and massive games ever made, and that vision for the game is absolutely still present today. When you're running around in the open world and randomly stumbling across NPC interactions that lead into side quests, or find a Word of Power shrine guarded by a dragon, or stumble into a random orc encampment, it's hard not be amazed by just how much detail and density is placed in the game world. There just isn't anything else like Skyrim, 14 years later. (This includes Starfield, RIP Todd's grand vision of space.)

Now if you excuse me, I've got a dragon to whack 50 times with a sword while it stands there and doesn't do anything because it got stuck on the rock and can't move or fly away. Here's to another 14 years of Skyrim being the best game Todd and Bethesda Game Studios has ever made or ever will make, or at least until The Elder Scrolls VI whenever the fuck that comes out and hopefully I'll live long enough to see it be released.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
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HRK69

Member
I've tried to get into Skyrim so many times, but it never managed to hook me.

The last time I played, I stopped right after visiting the Graybeards for the main quest

it was such a dull experience.
 
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Markio128

Member
I recently streamed this game on Portal and, yes, other than the hideous characters faces with shockingly bad hair, it still looks awesome to this day.
 

Saber

Member
Skyrim was garbage from my experience long time ago. It only became better when I installed mods and yeah, surprisingly it crashed way less when I installed mods. If I can summarize my experience, this would be result:

- Almost got soft lock because of a trap in the underground
- Alsmot couldn't finish the Dragonborn DLC because the game crashes about everytime when I face the last boss with a dragon
- Was unable to get Master Level Restorarion Spells due to a bug (I didn't know at the time, shocker)
- Was unable to complete that mask quest because one of the masks dissapeared from my box
- Spent ages investing on magica to see if I could for the love of god tried to actually be a mage without my fucking magica running out every 5 seconds(enemies on the other hand don't follow the same rules, their Magica regeneration is aways the same regardless if they are on combat or not). It only got better when I was desperadly searching for guides about this in the internet and some random fella told me about the 100% cost reduction bug
- My very first time entering Windhelm the game decide to spawn vampires as part of DLC. They engaged fight with the blacksmith of the town, which btw are on the left side of the entrance which quite distant. The blacksmith got instantly killed without me near to even notice. I aways though Windhelm didn't have blacksmith
- 2 Merchants from Solitude died from unknow sources. They simply dissapeared and the game told me they were dead via corrier
- Spells are about as useless and crappie as the cost mechanics on them
- Merchant mechanics are terrible
- The way the game roleplays, it make alot of swords redundant because they can't be smithed
- Weight mechanic is ridiculous, because the only way for you to actually make money besides boring working is to carry stuff from enemies. And since your character can't carry shit, you will mostly likely carrying things from city to city(because merchants barelly have any fucking money) while walking slowly
- Hidden mechanics like hidden passives that deals extra damage to the player (ignore all resistances and defenses) and makes the player deal less damage on them. Which sometimes makes followers stronger than the actual player
- Difficult settings looks like made by a retard. To the point of you can't even killing a chicken or a wild animal with your strongest weapon because of it
- Most of dungeons are a chore to do because of the ultra randomized loots

And so on.
 
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There's a few things to know about the Switch version of Skyrim which makes it different from the many other versions

It has an exclusive bug, a very annoying audio glitch which can only be fixed by saving your game and then quitting the game and relaunching it



It has an exclusive weapon and armor, tied to the exclusive Amiibo feature and also can be found in the game itself, at the top of the Throat of the World

It is possible to get multiple copies of the Champion's Tunic and the Hylian Shield, but only one Master Sword can exist in the world at a time so no you can't dual wield 2 of them


The Cairn of Souls is still as annoying as I remembered, thanks Todd
 
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KimDongHwan

Member
Skyrim was garbage from my experience long time ago. It only became better when I installed mods and yeah, surprisingly it crashed way less when I installed mods. If I can summarize my experience, this would be result:

- Almost got soft lock because of a trap in the underground
- Alsmot couldn't finish the Dragonborn DLC because the game crashes about everytime when I face the last boss with a dragon
- Was unable to get Master Level Restorarion Spells due to a bug (I didn't know at the time, shocker)
- Was unable to complete that mask quest because one of the masks dissapeared from my box
- Spent ages investing on magica to see if I could for the love of god tried to actually be a mage without my fucking magica running out every 5 seconds(enemies on the other hand don't follow the same rules, their Magica regeneration is aways the same regardless if they are on combat or not). It only got better when I was desperadly searching for guides about this in the internet and some random fella told me about the 100% cost reduction bug
- My very first time entering Windhelm the game decide to spawn vampires as part of DLC. They engaged fight with the blacksmith of the town, which btw are on the left side of the entrance which quite distant. The blacksmith got instantly killed without me near to even notice. I aways though Windhelm didn't have blacksmith
- 2 Merchants from Solitude died from unknow sources. They simply dissapeared and the game told me they were dead via corrier
- Spells are about as useless and crappie as the cost mechanics on them
- Merchant mechanics are terrible
- The way the game roleplays, it make alot of swords redundant because they can't be smithed
- Weight mechanic is ridiculous, because the only way for you to actually make money besides boring working is to carry stuff from enemies. And since your character can't carry shit, you will mostly likely carrying things from city to city(because merchants barelly have any fucking money) while walking slowly
- Hidden mechanics like hidden passives that deals extra damage to the player (ignore all resistances and defenses) and makes the player deal less damage on them. Which sometimes makes followers stronger than the actual player
- Difficult settings looks like made by a retard. To the point of you can't even killing a chicken or a wild animal with your strongest weapon because of it
- Most of dungeons are a chore to do because of the ultra randomized loots

And so on.
It would be nice if there was like a Mods Starter Pack that you just easily install through a wizard. I always feel it is a shore to understand what mods are compatible with what and which ones actually make sense. I would just like something that improves the graphics, stability, frame rate and quality of life
 

HRK69

Member
It would be nice if there was like a Mods Starter Pack that you just easily install through a wizard. I always feel it is a shore to understand what mods are compatible with what and which ones actually make sense. I would just like something that improves the graphics, stability, frame rate and quality of life
 
I also played recently for first time.

Holds up exceptionally well.

Pretty strong character building and exploration gameplay. Wasn’t expecting to be suckered the way I did.
 
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