It's not a news article. What I think Vic is referring to is a post Sam
Kennedy made not too long ago to the Gaming Age forum. Sam Kennedy worked at
videogames.com at the time the rumor of an Acclaim-SEGA deal broke. He also
worked at one time or another at Gaming Age and Game Fan. Since it got brought
up here's what Sam Kennedy claimed:
"OK, a couple of you emailed me about this so I'll post it here. This is the
whole deal behind Crazy Taxi coming to the PS2. All of the info below is from
sources within Acclaim/Sega. Please don't spread this around too much though.
Earlier this year, when I was still working at GameSpot, I got word of one of
the strangest rumors I'd ever heard: Crazy Taxi was on its way to the PS2. It
sounded too crazy to be true, but after all that Okawa stuff and the split-off
of some of the Sega developers I thought it was worth some investigation. So
did some serious research into it - spoke to people inside Sega of America,
Sega of Japan, Acclaim US, Acclaim Japan and found out that Crazy Taxi was
indeed coming to the PS2. But there was a lot more to it than just that.
Acclaim scored the license to 5 Sega games to be brought to the PS2. Not all
were decided upon right away, but 2 that were chosen were Crazy Taxi and Zombie
Revenge.
But how did this deal happen anyway? Well, it gets even stranger. The deal
actually began a few years ago. Acclaim, high off of its successful rebound
during the earlier 32 bit years, put up a bunch of money to score the license
of all licenses: Virtua Fighter 3 for the Nintendo 64. Yes folks, Acclaim at
one point or another had the rights to bring VF3 to the N64. The deal was
masterminded by a person whose name I can't mention at Acclaim and Mr.
Iramajiri himself. However, once Iramajiri returned to Japan and SOJ found out
about the deal, it caused a whole stir there. Everyone was against it,
naturally. So to get out of that deal, SOJ presented some other alternatives.
One of them was that Acclaim was to receive lower licensing fees on Dreamcast
games (could this be why Acclaim produced lots of DC games right from the
start? I don't know). And, to the best of my understanding, this is where the 5
other game license deal came along.
Back to earlier this year. Internally Acclaim was starting to work on getting
things prepared for bringing the Sega games to PS2. This included signing the
developers, preparing press releases (for E3, when the deal was to be
announced), and working on retailer release schedules. And this is where things
started to go wrong. Somehow Crazy Taxi for PS2 appeared on some UK release
list well before it was supposed to. And word immediately hit the net.
So with word out there, I (at gamespot) decided it was time to say something
about the deal. So I and another editor wrote up a story which included some of
the info I posted here. But it never ran. It couldn't - not without some named
sources, which we couldn't provide. Basically, the story could have been
potentially damaging to Sega and GameSpot couldn't be reckless with it.
So, instead, a much toned down version of the story ran. It stated that there
was a rumor of Crazy Taxi coming to the PS2 and used a quote from Sega of
America denying it. A few other sites ran similar stories that day.
The funny part about all of this is that SOA's denials to gamespot and IGN
didn't even really matter. This was a deal between Acclaim and SOJ. So once
these stories hit, SOA got real scared. Because - and I've heard this from a
few people - they had no idea what was going on at this point. Frantic calls
were made to both Sega of Japan and Acclaim to find out what the deal was all
about. And apparently SOA wasn't getting easy answers out of both sides.
But in the end, SOA did a good job of quieting all of those Crazy Taxi coming
to PS2 rumors. However, a few sites did keep pushing SOA on the topic. And this
is where things started to turn really bad for Acclaim. Sega of America did
everything in its power to put a stop to the deal and claimed that Acclaim had
breached its contract. The fact that word of this contract - which was supposed
to be kept in utmost secrecy - was leaked out at Acclaim's fault was what SOA
needed to put a stop to it. And from that point, which was in April/May, I've
yet to hear anything more. Apparently, the deal has been killed now (or maybe
put on hold?).
So this may turn out to be one of the greatest deals that never happened. The
interesting part is that some industry insiders speculate that this deal could
have helped turn around Acclaim's financial state. Right now it's looking like
the company may not be around too much longer.
In any case, that's the basic story regarding the Acclaim/Sega deal. Pretty
crazy, huh?"