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Spider-man 2 first day Steam CCU peaked at 18k

Kacho

Gold Member
Well, 28,189, that's it.

A9GgrL9.png
So slightly above Days Gone. Truly dreadful. Too many samey Spider-Mangs in a short amount of time, + shoddy port, + obnoxious wokeness. A recipe for disaster.
 

DForce

NaughtyDog Defense Force
I dont get why people are such rabid Sony fanboys.

Make good game = get good sales

Make woke game = get bad sales

In SpiderMan 2's case the year between PS5 and PC release gave gamers plenty of time to discuss the reused assets and unaltered gameplay...and the screenshots of MJ speak for themselves. People don't like ugly characters, even more so when there's an agenda behind it.

Circana/NPD
November 2024 - 14th
December 2024 - 13th
19th Best Seller in 2024

Top Sales PlayStation Store 2024
US/Canada - 18th
Europe- 15th

It's a bad port with poor user reviews. If what you said was true then the sales of Spider-Man 2 would have crashed a long time ago.
 

PeteBull

Member
They needed to sell 7.2 million copies to break even according to the leak.

It sold 5 million in 11 days. It has sold 11 million as of April 2024. It’s way beyond that now.

So No, they don’t need PC to make some money back.
Bro, think like an investor, say u forking up 300m usd budget for the game, over 4years, u dont want only 300m usd back, coz then u effectively lost cash, u want at least 50% profit from such a risky project, like funding a game, instead of getting standard 5%-10% dividends yearly from that 300m usd u would otherwise had.
 

DenchDeckard

Moderated wildly
I really don't understand why Sony keeps delivering these poor ports. If you want pc users to like your games.... try doing a good job. There's no excuse.

It would be better if they didn't bother over this. If they bow out of PC ports now...most PC users would just say good riddance and have a more negative view of the brand.

I don't understand the gameplan here. Nixxes are renowned for their good ports, yet this sucks....

Such a shame.
 
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Muddy

Member
Bro, think like an investor, say u forking up 300m usd budget for the game, over 4years, u dont want only 300m usd back, coz then u effectively lost cash, u want at least 50% profit from such a risky project, like funding a game, instead of getting standard 5%-10% dividends yearly from that 300m usd u would otherwise had.

Completely irrelevant to the post I replied to.

Insomniac did their calculations and clearly said they needed to sell 7.2 million copies to break even according to the leak.

It sold 5 million in 11 days. It has sold 11 million as of April 2024.

It’s way beyond that now. It has probably sold double that amount. The game is already in huge profits.

There is no reliance on PC to make money back.
 
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Rubim

Member
Completely irrelevant to the post I replied to.

Insomniac did their calculations and clearly said they needed to sell 7.2 million copies to break even according to the leak.

It sold 5 million in 11 days. It has sold 11 million as of April 2024.

It’s way beyond that now. It has probably sold double that amount. The game is already in huge profits.

There is no reliance on PC to make money back.
It has to make a better ROI trough.

But according to the Shawn Layden, PC ports are not made to get more copies, its used to try to get some pc players to sony ecosystem. Cause PC players wont swap without an incentive.
 

Muddy

Member
It has to make a better ROI trough.

Why is that then? You know the figures? Or what Sony and investors have said?

The game needed to sell 7.2 million to break even. It sold 11 million as of April 2024.

It has probably sold double that amount or more. Already in massive profits. Let’s not forget the consoles it sold including the special edition and controller.
 
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Trilobit

Absolutely Cozy
Why is that then? You know the figures? Or what Sony and investors have said?

The game needed to sell 7.2 million to break even. It sold 11 million as of April 2024.

It has probably sold double that amount or more. Already in massive profits. Let’s not forget the consoles it sold including the special edition and controller.

Spider-Man 1 sold 20 million copies, so in comparison it must be disappointing numbers. We'll see in time if it catches up.
 

Muddy

Member
Spider-Man 1 sold 20 million copies, so in comparison it must be disappointing numbers. We'll see in time if it catches up.

What you talking about?

Spiderman 2 has sold 11 million copies as of April 2024. It was released in 20 October 2023. That’s 11 million copies in 6 months.

That was 7 months ago. It is way beyond that. It is selling quicker than the first game on a smaller userbase. It was the fastest selling Sony game before Helldivers 2 broke the record.

Do your homework.
 
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simpatico

Member
I think if it launched the same day as PS5 it would easily surpass them all aside from Helldivers. You'd probably have a number of irked customers, but I think bad word of mouth did this release no favors. The higher spec hurts a lot of international sales too, and I know SM1 had a ton of international support when it launched. It was also able to run on very lean hardware.
 

ProtoByte

Weeb Underling
I really don't understand why Sony keeps delivering these poor ports. If you want pc users to like your games.... try doing a good job. There's no excuse.
The excuse is that PC is the overall worst platform to port to, and that time and resources are limited. The excuse is that Sony shouldn't even be bothering with this shit.

Nixxes must be repurposed to support first party teams in the optimization of 1st party titles only for the PS console.
 

Trilobit

Absolutely Cozy
What you talking about?

Spiderman 2 has sold 11 million copies as of April 2024. It was released in 20 October 2023. That’s 11 million copies in 6 months.

That was 7 months ago. It is way beyond that. It is selling quicker than the first game on a smaller userbase. It was the fastest selling Sony game before Helldivers 2 broke the record.

Do your homework.

Just going by the fact that it cost almost 3X as much as Spider-Man 1 to make and while that game got several DLCs there hasn't been a single one announced to Spider-Man 2. It also launched on Steam with less than a third of the concurrent players as S-M 1 did. So I think it's quite clear that it's not as successful to Sony as S-M 1 was. We'll see if it reaches 20 million, but I somehow doubt it.
 
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Just going by the fact that it cost almost 3X as much as Spider-Man 1 to make and while that game got several DLCs there hasn't been a single one announced to Spider-Man 2. It also launched on Steam with less than a third of the concurrent players as S-M 1 did. So I think it's quite clear that it's not as successful to Sony as S-M 1 was. We'll see if it reaches 20 million, but I somehow doubt it.

Spider-Man launched on PS4 when that system had 91 million units sold. Spider-Man 2 launched on PS5 when it had less than half the units (around 45M).

It should come as no surprise that with less than half the userbase, it may not sell as much as the original or simply take longer.

SM2 was on the charts this year so it was still selling more than a year later with new console sales.
 
I don't blame PC players.

- Port is trash
- no marketing
- Game already pirated 1 year before
- Game full of woke thing
- More Peter/Miles-life than Spider-Man thing.

And the actor change is disgusting. (Younger for peter, more butter face for MJ)

x0PIKVr.jpeg

They changed the face for Peter too?

WTF inspired these changes? They truly look awful. Incredibly bizarre.
 

Gaiff

SBI’s Resident Gaslighter
The excuse is that PC is the overall worst platform to port to, and that time and resources are limited. The excuse is that Sony shouldn't even be bothering with this shit.

Nixxes must be repurposed to support first party teams in the optimization of 1st party titles only for the PS console.
Except that wouldn’t make them any money, so good luck with that. They were delivering quality first-party titles without Nixxes and still can, so why we waste them in supporting first-party efforts? They won’t see an extra dime from this. Nixxes would have to become a remaster studio like Bluepoint for their existence to make sense.
 
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ProtoByte

Weeb Underling
Except that wouldn’t make them any money, so good luck with that. They were delivering quality first-party titles without Nixxes and still can, so why we waste them in supporting first-party efforts? They won’t see an extra dime from this. Nixxes would have to become a remaster studio like Bluepoint for their existence to make sense.
Don't forget, SM2 was the buggiest Insomniac release in the last decade on PS5. It was far from broken, but considering the amount of time, people and reused assets that went into that thing, it's not acceptable.

Any increase in efficiency and quality will pay off. If Sony can reform their pipeline, maybe the PS6 lineup won't be as lame as the PS5s.
 

Gaiff

SBI’s Resident Gaslighter
Don't forget, SM2 was the buggiest Insomniac release in the last decade on PS5. It was far from broken, but considering the amount of time, people and reused assets that went into that thing, it's not acceptable.
And still got 92 on Metacritic and was a GOTY nominee. How many copies would the extra polish have sold you think? Your suggestion is even less profitable than the current way Nixxes is being used.
Any increase in efficiency and quality will pay off. If Sony can reform their pipeline, maybe the PS6 lineup won't be as lame as the PS5s.
Pay off in the sense that the Nixxes would bring hundreds of millions of dollars that they are making PC ports? I don’t think so.

This wouldn’t be an efficient use of their resources. Setting Bluepoint free to work on new projects and using Nixxes to do Playstation remasters would be far more sensible if Sony were to abandon their PC strategy.
 
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ProtoByte

Weeb Underling
And still got 92 on Metacritic and was a GOTY nominee. How many copies would the extra polish have sold you think? Your suggestion is even less profitable than the current way Nixxes is being used.
I'm more talking about the Spider-Man game (because I do not believe people will be as easily convinced by an inflated meta and will be looking out for bugs) and the long term frequency of first party releases in terms of the pipeline.

Pay off in the sense that the Nixxes would bring hundreds of millions of dollars that they are making PC ports? I don’t think so.
Considering not all the ports have been Nixxes productions, and that that 300-500 million over 5 years is a drop in the bucket, yes. But it's a fair point you make about the remasters, but that's a whole other discussion.
 

Muddy

Member
Just going by the fact that it cost almost 3X as much as Spider-Man 1 to make and while that game got several DLCs there hasn't been a single one announced to Spider-Man 2. It also launched on Steam with less than a third of the concurrent players as S-M 1 did. So I think it's quite clear that it's not as successful to Sony as S-M 1 was. We'll see if it reaches 20 million, but I somehow doubt it.

It will reach 20 million easily and in a shorter space of time.

The game sold over 2.5 million units in 24 hours and over five million in 11 days, becoming PlayStation's fastest selling first-party title. The game has sold over 11 million units as of April 2024. A Windows port of the game, developed by Nixxes Software, was released on January 30, 2025.

So in 6 months it sold 11 million. That was 7 months ago and the game is still charting in top sellers monthly.

It doesn’t need PC to help it, so PC sales or CCUs are irrelevant. PS5 sales alone will do it.
 

SnakeB

Neo Member
The copium is high on this thread.

Sony won't stop doing PC ports, they already project $1 billion in revenue on the PC market (the last result was around $700 million). They will not give up free money, in fact, this money alone is probably enough to make another two or three AAA games without even touching the money made first from the PS version.

Helldivers 2 is the biggest Sony game ever.

Each port probably cost less than 5 million to make, it's an evergreen return and the game will sell forever on Steam.
 

adamsapple

Or is it just one of Phil's balls in my throat?
They changed the face for Peter too?

WTF inspired these changes? They truly look awful. Incredibly bizarre.

Peter's face change is not new, his face was changed when they remastered the 2018 game for PS5, the new face was also in Miles Morales.

The stated logic is that it's closer to the voice actors face, but I think tha's bs, clearly they tried to make him look as much like Tom Holland as they can without being sued for likeness, to capitalize on the movies.
 
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Peter's face change is not new, his face was changed when they remastered the 2018 game for PS5, the new face was also in Miles Morales.

The stated logic is that it's closer to the actors face, but I think tha's bs, clearly they tried to make him look as much like Tom Holland as they can without being sued for likeness, to capitalize on the movies.
Appreciate that.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Bro, think like an investor, say u forking up 300m usd budget for the game, over 4years, u dont want only 300m usd back, coz then u effectively lost cash, u want at least 50% profit from such a risky project, like funding a game, instead of getting standard 5%-10% dividends yearly from that 300m usd u would otherwise had.

And they were able to do that. The game is STILL selling!
 

GymWolf

Member
Probably why the game’s budget is so high. The licensing fees alone must be in the tens of millions.
Plus all the latinx-deaf-bipoc grifters consultants to pay, that should take a toll aswell.
 
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I really don't understand why Sony keeps delivering these poor ports. If you want pc users to like your games.... try doing a good job. There's no excuse.

It would be better if they didn't bother over this. If they bow out of PC ports now...most PC users would just say good riddance and have a more negative view of the brand.

I don't understand the gameplan here. Nixxes are renowned for their good ports, yet this sucks....

Such a shame.
Honestly as someone who used to game on PC isn't this kind of normal? I mean TLOU 1 was a bad port, one of their other games was a bad port at first also. PC ports being bad isn't that crazy. FF7 Rebirth port has issues. Hell I remember one year DF dedicated a whole video to going over the worst PC ports of the year.
 

diffusionx

Gold Member
Days Gone must be a beast going toe to toe with spiderman.
Honestly Days Gone might be a better game than Spiderman 2, although it's been a while since I bought it.

I think DG was one of the early ports so it had some novelty that has since worn off. I don't think these games are very popular on Steam and Sony is wasting their time. They're not building an audience and they're not enticing anyone to hop over and buy a PS5.
 

tmlDan

Member
Why is that then? You know the figures? Or what Sony and investors have said?

The game needed to sell 7.2 million to break even. It sold 11 million as of April 2024.

It has probably sold double that amount or more. Already in massive profits. Let’s not forget the consoles it sold including the special edition and controller.
to be fair, sony investors don't care for singular games. They react more to overall revenue, increased profits and business maneuvers more than a single games performance. If COD is bringing in more sales on PS thats just as important to them lol

The "think like an investor" person you replied to is illogical. Sony isn't an investor to their studios in the traditional sense (obviously they want costs to come down tho)

As an investor myself, im happy to just break even or make a slight profit, like movies and production companies. its a risk you take.
 
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DenchDeckard

Moderated wildly
Honestly as someone who used to game on PC isn't this kind of normal? I mean TLOU 1 was a bad port, one of their other games was a bad port at first also. PC ports being bad isn't that crazy. FF7 Rebirth port has issues. Hell I remember one year DF dedicated a whole video to going over the worst PC ports of the year.

It feels like Sonys ports are consistently poorer than others.

It's not good.
 

GymWolf

Member
Honestly Days Gone might be a better game than Spiderman 2, although it's been a while since I bought it.

I think DG was one of the early ports so it had some novelty that has since worn off. I don't think these games are very popular on Steam and Sony is wasting their time. They're not building an audience and they're not enticing anyone to hop over and buy a PS5.
Yes it is.
 
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