tonyh24613
Member
Finally, this week.
https://nintendotreehouse.tumblr.com/post/165521794157/big-bad-brella
Treehouse post for more detail
Well, that's still 4.That one squid's egg/splatted ratio, LMAO. No wonder we were desperately struggling to reach the quota in every wave.
Yes, baller is insanely powerful, got killed more than once for not being far enough (but we'll, sometimes you can't) and aero charge it really fast.Yeah RG with baller is kinda bonkers now, not really feeling their balancing.
I'm wondering if the fact that the tenta can one-shot might 'fix' it compared to the normal brella which suffers from needing 2+ shots to kill and not having a fast fire rate.
I think it'll depend on the range of it being a ohko.
Me using the splatbrella: Run out of ink in 5 seconds, take 5 million shots before anyone dies
People on other team using splatbrella: One-hit KO every fucking shot, never runs out of ink
I don't understand this fucking bullshit.
I met one Japanese who managed at least 10 kills in every match with the splat brella. He was really good with it.The new splatbrella is trash, just like the old one. I don't understand how anyone gets kills with this slow-ass shit.
Perhaps you can't climb because you reached your the rank you belong to. Not everyone is good enough to reach the highest rank level. Just saying.Does anyone know at what level S+ stops resetting if you break meter before the line? I keep getting S+3-4 then lose a bunch and get sent down to 0.
It's really frustrating and to be honest I don't know if I'm having fun with this game anymore. I'd like to see progress but it keeps getting wiped away. It's so easy to get S+ in this game, so if you get a string of bad teammates in a row it can ruin your rank. I'm by no means a great player, I have tons of shit games. But I also have a lot of really good games too that I end up losing because of clueless people who don't know how to play the objective. It takes roughly 10 games to rank up and 8 losses to break meter, sometimes less if you lose consecutive games, the meter can break in 5. You shouldn't lose multiple ranks due to breaking meter, that's complete garbage. Rant over. Somebody hug me.
Edit: and it's my fault for continually playing on Friday nights. People just take the new weapons into ranked and suck with it all night long. I've looked at the games tonight, almost anytime there's a tentabrella they have the least kills and the most deaths.
Perhaps you can't climb because you reached your the rank you belong to. Not everyone is good enough to reach the highest rank level. Just saying.
0-5 with this weapon. The developers of this game hate me so fucking much.
Well... you don't really have to carry bad teams. Because it's 4 randoms vs you + 3 randoms, bad teammates have more chances to appear in the opposite team than in yours. Though good teammates too.Yeah I've thought about that and it's certainly true to an extent. I am good enough to contribute positively to the team with the occasionally really good game and the occasionally really bad game. I am not good enough to consistently carry bad teams, so I have to be good enough to overcome bad teammates.
The Tenta Bella is good, but I don't like the lag between the stance after firing and turning into a squid.
I splattered a whole team with it on my own.
The trick with the Brella's is to use it more as a defense than an offense. Use the shield to pressure the attacker where you want them to be. In hallways/catwalks, and confined spaces, the Brella is a monster.
Don't shield and retreat, shield and advance.
Yeah you do need to learn how to back off. When shielding, the lag between shots and other actions seems not normal as it effects your actual movement, not the time to fire again per se, it locks you in place.Be warned, aggressive players can foil your shielded advance technique: I've had one or two particularly offense-minded players just run straight through the shield, taking the 30 damage hit and unloading their gun at me.
I seem to mostly do ok with it, with one or two stand out matches where I rocked, but I'm erring a bit too close to 1:1 kill/death for my tastes in a few of them. I need to play with it more and work out how to improve :3
But yeah, I mentioned it earlier, but that after-shot lag is pretty crippling. If you fire at all while tenta missiles are headed your way you're pretty much dead as you slow to a crawl and can't squid
Been a few times I feel I've died when I should've been able to shield due to a combination of how long it takes for the shield to actually come out and lag.
It's incredibly satisfying rushing down a sniper though behind your advancing shield. Plus it's kind of hilarious chasing people down the walkways in kelp dome with it :3
edit: worth mentioning that after a few quick checks, the one-hit ko range is the same as the splat roller.
Got a Switch and this game last Monday. Really expected to master dualies, but ended up gravitating towards splatbrella. Go fig.
Is the Hero Bella worth getting?
Lmao whatNot sure if photoshopped or system time glitched. Someone got JP splatfest notification early. Explosiveness vs.Endurance
If it's photoshopped it's a good one.
Edit: video upload
https://twitter.com/hosimikan_popn/status/914351370639073280
I seriously hope whoever "designed" the matchmaking in this game never works in this industry again.
I love your example... you're complaining about matchmaking when you lost against a team of 3, and one level 1 is the second mvp? ^_^I seriously hope whoever "designed" the matchmaking in this game never works in this industry again.