OrbitalBeard
Member
Pretty much what I expected.
I can easily believe Soda Drinker Pro is a more interesting game than Star Fox so I'm not sure what you're point is.And yet they played 30mins of Soda Drinker Pro and said that they were interested in playing more.
Their worry is that the high learning curve would turn people OFF the game.Interested to see a couple video reviews - but this game really needs a demo. They should have released one 2-3 weeks ago so that people could get accustomed to the control scheme.
Which is fine - high review scores doesnt mean a game is perfect.
I reviewed Star Fox Zero for App Trigger. I gave it a 6/10.
Fun fact; there are extra modes I'm not obliged to reveal at this time because of the embargo.
Interested to see a couple video reviews - but this game really needs a demo. They should have released one 2-3 weeks ago so that people could get accustomed to the control scheme.
Which is fine - high review scores doesnt mean a game is perfect.
And yet they played 30mins of Soda Drinker Pro and said that they were interested in playing more.
I can easily believe Soda Drinker Pro is a more interesting game than Star Fox so I'm not sure what you're point is.![]()
here's how much that has to do with this star fox review:
"It's the Star Fox game you wanted...in 2002." LOL
"It's the Star Fox game you wanted...in 2002." LOL
Fewer places are probably going to review guard, some probably don't even know that they got a copy.So what's going to have a higher overall score, Zero or Guard?
"It's the Star Fox game you wanted...in 2002." LOL
If this game got 11/10 across the board, people would still find reasons to trash it.
Star Fox Zero reviews in a nutshell
![]()
All of this would have been welcome in the early 2000s, but the years of disappointing follow-ups and the overall progression of industry standards leads to Star Fox Zero having the impact of an HD rerelease rather than a full sequel. Being able to beat the game in 2-3 hours doesn't help, no matter how many branching paths or lackluster challenge missions are included. Even the moment-to-moment action doesn't have anywhere near the impact that it had almost two decades ago, as this limited style of gameplay feels dated in 2016. Nintendo finally released the Star Fox game that I thought I wanted, but it leaves me wondering what place Fox McCloud has in todays gaming landscape.
"It's the Star Fox game you wanted...in 2002." LOL
Star Fox Zero reviews in a nutshell
![]()
Yikes, Why did they insist on gyro controls? Gyro controls suck!Every fear that the Wii U's Gamepad is a gimmicky albatross around Nintendo's neck comes to fruition here, as Star Fox Zero's attempts at legitimizing that idiosyncratic bit of tech become its undoing
But people have been asking for a new proper Star Fox for ages so surely being the Star Fox people wanted in 2002, 2012 or 2016 is all the same. Unless he's saying people have been asking for a 2/5 quality game for over ten years which is rather illogical.
Tried to get a pot shot in and missed the target.
Most of the scores it's getting are in the 7/10 range.
That doesn't really scream mediocre to me.
See, what did I tell you? People are going to use the controls as an excuse for the missions being "unplayable". Guess I won my bet.
If you read any impressions that wouldn't be a surprise at all.The scores are exactly where I thought they'd be after seeing the boring footage of this. Only surprise is Guard having better scores than Zero from some sites.
The last paragraph of the GB review sum up what that headline means.
He just seems to be saying it is dated overall. Yes, games released around 2002 were good but if those exact same games were released as $60 games today, it wouldn't be pretty in terms of reviews.
giant bomb's review said:Being able to beat the game in 2-3 hours doesn't help, no matter how many branching paths or lackluster challenge missions are included.
GiantBomb said:Nintendo finally released the Star Fox game that I thought I wanted, but it leaves me wondering what place Fox McCloud has in todays gaming landscape.
Most of the scores it's getting are in the 7/10 range.
That doesn't really scream mediocre to me. Insofar it seems generally positive.
The reviews themselves, or the scores? From what I've seen the scores aren't exactly what I'd call 'mediocre'.