Played it during two hours. This game is very strange. It's not a bad game but it's not particularly fun either. The approach is totally novel, more like a succession of missions wich requires skills and technics and less of a true adventure. It's sometimes okay (the rail shooter sections or the Walker missions) sometimes bland (the StarWolf battles or the Gyrocopter events). The controls are hostile/inimical but in the other hand, if you remove that there's nothing left, because the level-design was made in accordance with them. It's very difficult to figure when you should watch TV or GamePad and you can quickly multiply mistakes if you lose ground. It definitely won't be an easy game to master, medals for now look like impossible and tiresome tasks, but despite all the flaws I must concede I found these two hours uh... let's say, interesting. Somewhere between inept and bold.
For some reason it reminds me the Metroid mini-game in NintendoLand, with more width, complexity and challenge.