No he wasn't.
At least not initially.
He was added later.
I hate this trend in fighting games. "Buy the starter pack, and we'll sell you the rest 2/3 of the roster later."
It has been like that since Street Fighter II in the early 90s. The difference is that in the past you had to buy a full priced game to get the new content.
Now you get the new game modes, gameplay rebalances and other post launch stuff for free, and can get a post launch specific character for around $5-7 bucks or even unlock it by free without needing to also pay for other things/characters. And if you want all the characters of the seasons you can get them for around $30-40.
The current method is cheaper for the player than the old one.
Oh wait didn’t Balrog train Ed? I’m trying to remember SF5s story.
Yes. At the end of SFIV, just after SIN was destroyed, Balrog found a teenager (Ed) on their laboraries who was being used for experiments (he's another Bison clone destined to be a Bison's replacement body). Balrog took it with him, took care of him and trained him.
In SFV Ed leaves Balrog and starts to create Neo-Shadaloo with his 'sister' Falke, a gorilla and a guy with a hat.
In SF6 Shadaloo continues destroyed but there are some small story hints and small references to Neo-Shadaloo or something related to Shadaloo in the shadows being worked to come back.
This is incorrect. Literally because what I screenshot is called "Story" mode and more practically because story mode in arcade fighters typically refers to brief story tidbits, delivered via cutscene or graphic, interspersed in a conga line of CPU fights for each character, which is what that mode I screenshot is. I also assume
//DEVIL//
is asking about that when he asks about a story mode in an arcade fighter like SF6 after specifically discounting World Tour for being something else (although if you meant something else, Devil, well now you know what's in SF6 even if you don't have a video).
It says "Story" because inside inside the Fighting Ground it's the only mode with story, but only has a few illustrations and sentences per character of story.
Their main story mode is the dozens of hours long World Tour, which has a lot of cutscenes and conversations where they tell the main story of the game and the background of all the characters.
In the last couple of generations we saw tons of fighting games having a dedicated story mode separate from the classic arcade game. And in this game this story mode is World Tour.