And RDR and GTA at least have singleplayer if you don't like running into griefers in GTAO. There are even competitive GTA players. It has deathmatch games, a racing scene, editors/creators, everything. Dealing with griefers in the shared world isn't the entire game.I at least respect those games for having a thriving competitive scene and a lot of depth to their game mechanics. I’m not into MOBAs at all, but I give credit to people skilled at them (or any multiplayer game, really).
Not sure if there is such a thing as a skilled GTA player or a competitive scene. Last I played online, I think I got run over and when I came out of the hospital, I immediately got taken out by a hidden sniper.
still no a good way of doing bunsiess
NBA 2k24/5 in all of its GAAS mtx gloryThen what are console players buying so much? they represent almost half of their profits and PC just 8% on the same time period.
The only problem with this, is if they ever have a title like GTA 6, Red Dead 3 or NBA 2k that massively disappoints in sales.They're not in any trouble and we all know GTA 6 will be massive. Might be issues mind if the game is delayed a year or two
How expensive? This is ridiculous, the money spent on that game must have exceeded $1bln by now. More importantly - how they have that much money to burn? Is it from debt, or GTA5 war chest?Gta6 is expensive.
I would say basing the whole company future on one game is not a sound business strategy, no matter what that game is.They're not in any trouble and we all know GTA 6 will be massive. Might be issues mind if the game is delayed a year or two
I know it is more complicated than that, but my hot take was, holy shit GTA 6 is going to be huge.Gta6 is expensive.
Because obviously there is a lot of investment going on, and that could lead to a lot of success.How can the pre-market for Take Two increase by 6 fucking % after this news?
If they spent money they already had, they still have less money so that is a loss. Loss just means net negative. For growing companies it means they are investing. For example, Amazon was reporting losses for years and years as it grew into a behemoth in retail, media and general cloud.How expensive? This is ridiculous, the money spent on that game must have exceeded $1bln by now. More importantly - how they have that much money to burn? Is it from debt, or GTA5 war chest?
I don't see that in the doc linked - how much cash to they have on hand as of now?
No. Loss is just when costs outweigh revenue. Then it has to be covered by something, the simplest way is with your cash reserves. This will not show on the income statement linked in the OP, but it will show on both the balance sheet and also cash flow statement.If they spent money they already had, they still have less money so that is a loss. Loss just means net negative. For growing companies it means they are investing. For example, Amazon was reporting losses for years and years as it grew into a behemoth in retail, media and general cloud.
lol, estimates of up to 2 billion dollars.How expensive? This is ridiculous, the money spent on that game must have exceeded $1bln by now. More importantly - how they have that much money to burn? Is it from debt, or GTA5 war chest?
I don't see that in the doc linked - how much cash to they have on hand as of now?
Absolutely. If they were just single player games, I wouldn't care, but the bulk of those sales are probably due to shark cards purchases. If they were sales to actually play the game, GTA V would be more played than Fortnite, LoL, and PUBG put together.And RDR and GTA at least have singleplayer if you don't like running into griefers in GTAO. There are even competitive GTA players. It has deathmatch games, a racing scene, editors/creators, everything. Dealing with griefers in the shared world isn't the entire game.
We can go further, pick any MMO from the 2000s. Knife skins were a big content generator for youtube in 2015, they got so many kids addicted to gambling.Nah, it started with morons buying horse armors in Oblivion and gun skins in Gears.
That's because they're actually playing games.Mobile gaming been kicking our asses for years but I have yet to see Mobile Gamers online arguing back & forth with other gamers![]()
I would say basing the whole company future on one game is not a sound business strategy, no matter what that game is.
The only problem with this, is if they ever have a title like GTA 6, Red Dead 3 or NBA 2k that massively disappoints in sales.
Then they could be sunk. It would probably only take one misfire running this way, if the misfire was big enough.
That said, I expect GTA VI to be huge.
NBA 2k may need some revamping.
I came in here to ask this question, I would love to see the break down on this report. Also that PC revenueHow the fuck are they losing money
I agree.But we're not talking a ordinary game here. I think most can see GTA 6 is going to be massive.
That's always a risk, but I expect GTA 6 to be massive. That said I don't think Take Two can go with games costing millions to make and taking over 8 years per title
I don't see how Rockstar can go on like this with each game taking over 7 years to make. In the short term mind we all know GTA6 will make so much money in the short term it will more than make up for the recent lossesI agree.
Remember though, they also now have the FIFA license. We just haven’t seen anything yet.