belgurdo said:Bad character design+2nd gen PS2 graphics+likely unchanged battle system=not really worth it
Fularu said:50$ SCEA says no
jarrod said:After Symphonia, I think all console Tales games should really be going for 3D cell-shading.... this just looks so cheap. Hopefully those rumors about Legendia turn out...
SolidSnakex said:They could just update their sprites for once. It's not like all 2D RPG's look like this.
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Neutron Night said:Hilarious. Fucking hilarious. You have the sheer AUDACITY to bash the sweet graphics of this game, and then you praise the GBA, which could not even BEGIN to imagine 2D graphics of that quality.
Maybe they should just make a GBA version. Sure, the game would look like utter ass in comparison, but people's standards would be so much lower that they would praise it on high.
Neutron Night said:Hilarious. Fucking hilarious. You have the sheer AUDACITY to bash the sweet graphics of this game, and then you praise the GBA, which could not even BEGIN to imagine 2D graphics of that quality.
Maybe they should just make a GBA version. Sure, the game would look like utter ass in comparison, but people's standards would be so much lower that they would praise it on high.
And really, that's only due to the medium, not the hardware. If GBA had the practically limitless space of optical media, it'd have animation as good as PS1 also.kiryogi said:Oh, and gba pulls off PSX1 generation sprites easily, just not as much animation of course. (See Tales of Phantasia, Tales of the World: Narikiri Dungeon 2)
Oh, and gba pulls off PSX1 generation sprites easily, just not as much animation of course.
Oh, and gba pulls off PSX1 generation sprites easily, just not as much animation of course. (See Tales of Phantasia, Tales of the World: Narikiri Dungeon 2)
And really, that's only due to the medium, not the hardware. If GBA had the practically limitless space of optical media, it'd have animation as good as PS1 also.
SolidSnakex said:Yah this is basically mid level PSone stuff, the top tier PSone 2D was stuff like Saga Frontier 2 and Legend of Mana. For the PS2 it'd be Guilty Gear and Atelier. It doesn't look bad or anything though and usually Tales games animate really well which is a big plus even if the sprites might not look the best.
Actually no, the medium would be the software. And for handhelds, carts still bring notable advantages (no moving parts, negligible battery drain, no skipping) to counter their inherent disadvantages (expensive silicon, little data capacity). Solid state is always better for handhelds if possible.Neutron Night said:The medium is part of the hardware. Thanks for pointing out why cartridges should be dead and buried.