Something that seems rather odd in Tales of Symphonia is that the voice acting seems... sporadic. While I wasn't expecting all the in game text to be voice acted, it did seem strange for the first three seals to have fully voiced "conclusions" ... but for there to be no voice at all for the wind seal segment.
Is there any particular rhyme or reason to Namco's choice of voiced segments? I'm assuming all the segments were voiced in Japan (I thought I heard that even the skits were voiced), so why didn't Namco bother to finish the job for the English version?
Is there any particular rhyme or reason to Namco's choice of voiced segments? I'm assuming all the segments were voiced in Japan (I thought I heard that even the skits were voiced), so why didn't Namco bother to finish the job for the English version?