Martian Gothic: Set on a Martian base, players investigate a mysterious silence, facing zombies and solving puzzles. It resembles Resident Evil in gameplay but emphasizes puzzles, featuring strong writing and voice acting.
"Hell Night": Players are trapped in Tokyo’s underground, pursued by a monstrous entity. No combat is available, intensifying the horror experience. Limited running adds tension, though the expansive environment may cause confusion.
Dino Crisis: A Resident Evil-style game with tank controls but set in a dinosaur-infested island. Full 3D environments, scarce resources, and relentless dinosaur enemies create a high-stakes survival horror experience.
Resident Evil 2: Set in Raccoon City, players navigate terrifying scenarios as Claire or Leon, facing iconic creatures like zombies and “Lickers.” Audio design heightens the horror, making it a survival horror landmark.
Silent Hill: As Harry Mason searches for his missing daughter, players navigate the town shrouded in fog. The game emphasizes atmosphere and uses full 3D environments, making it one of the scariest experiences on PS1.
Clock Tower: The Struggle Within: Follows Alyssa and her alter ego, Bates, who emerges in moments of danger. The story is disturbing, with multiple endings, but the point-and-click setup may not appeal to everyone.
"Virus": Players explore an abandoned ship overtaken by aliens, blending third-person shooting with light puzzles. The atmosphere is chilling, but clunky controls might deter some players.
Maerchen Falls: A murder mystery adventure set in a Twin Peaks-inspired American town. Players investigate a disappearance with an open-world design and various gameplay styles, from car chases to shooting sequences.
Alone in the Dark: The New Nightmare: Players explore a haunted island filled with monsters. Split between combat and puzzle-solving, it offers replay value through character selection.
This video showcases how PS1 pioneered horror gaming with titles that offered eerie atmospheres, compelling storytelling, and unique mechanics.