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The Gemsbok: Philosophical Comparison of Half-Life and Black Mesa

IbizaPocholo

NeoGAFs Kent Brockman


Analysis using Half-Life and Black Mesa as a case study to consider when/if a remaster, remake, update, port, modded instance, emulated instance, translation, or other 'new version' can share identity with an original.

0:00:00 Introduction
0:01:55 The Purist or Idealist Position
0:09:09 The Pragmatist or Realist Position
0:23:41 The Matter and Form of Half-Life
0:40:10 Drawing Lines in Sand
0:55:06 〝Remakes〞and〝Remasters〞
1:02:11 Conclusion
 
Don't know what the videos opinion is but in my eyes as someone who played Half-Life from launch back in 1998, Black Mesa is way too different. Comparing them is like comparing No Country For Old Men to a Pixar movie. I blame a lot of it on Source engine and the rest on fan level quality.
 
Both are amazing but I like the original more and replayed it a lot more.

Black Mesa is dogshit no cap. Made by people with no taste and no understanding of what made the original game so amazing.
I like both but definitely prefer the more vibrant styled graphics and design of the original more.
 
Alternate hot take:

The Playstation 2 version of Half-Life manages to meet the perfect middle ground, graphically and artistically.

It looks even better through an emulator.
 
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