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The Phone market as a platform has so much wasted potential

Gamer79

Predicts the worst decade for Sony starting 2022
I am not talking about emulation because most of us have emulators on our phone. I am talking about a Switch type of platform. There are already switch like "joycons" you can attach to phones these days. You can use a USB C to HDMi to play games on larger Tv's as well. We all know the issue is the software. Too many pay to win models, gambling models, games counting on the whales to carry them, etc. I do not know the numbers off hand but I bet there are around 5 billion smartphones in use at any given time. Just think if a Major Game say Mario Galaxy phone launched as a full fledge title at $60. Most will scoff at the price (but will pay $20 for a fortnite skin?) but say 10% of all phone users decided to make the plunge. That's 50 million copies! I know a phone doesn't even come close to the power of a PS4 but eventually they will. In the next 10 years you may be able to play a PS5 in your pocket.

Yes this will take some time to build up a different user base than the standard phone user. They are use to all games free and then spending tons of cash on extra. If a company was patient and did it wisely they could slow start getting users liek console players willing to spend the real cash on games. It will not be overnight but if Good Games consistnely launch on the mobile platform, it would pay off in the long run. It would be no doubt rough at first. Sales would be slow because you are introducing an entirely new business model in the mobile space. With Enough time and resources I could see a gaming powerhouse in the making. Yes players like Nintendo have tried it but only tipped their toe in the water. They were not dedicated to it and only launched a few games on the platform. Imagine if a few AAA's a year started appearing on Mobile? That changes the outcome. Despite the Economic hit at first, I could see it paying off in droves in the long run.

Do you think the phone will ever be a serious gaming platform or stuck to the shovel ware, micro transactions, and the whales carrying the games?
 

Guilty_AI

Member
If ARM gets more popular on desktops/laptops, mobile could grow as a proper gaming platform as it becomes interchangeable with PCs
 
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jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
I am not talking about emulation because most of us have emulators on our phone. I am talking about a Switch type of platform. There are already switch like "joycons" you can attach to phones these days. You can use a USB C to HDMi to play games on larger Tv's as well. We all know the issue is the software. Too many pay to win models, gambling models, games counting on the whales to carry them, etc. I do not know the numbers off hand but I bet there are around 5 billion smartphones in use at any given time. Just think if a Major Game say Mario Galaxy phone launched as a full fledge title at $60. Most will scoff at the price (but will pay $20 for a fortnite skin?) but say 10% of all phone users decided to make the plunge. That's 50 million copies! I know a phone doesn't even come close to the power of a PS4 but eventually they will. In the next 10 years you may be able to play a PS5 in your pocket.

Yes this will take some time to build up a different user base than the standard phone user. They are use to all games free and then spending tons of cash on extra. If a company was patient and did it wisely they could slow start getting users liek console players willing to spend the real cash on games. It will not be overnight but if Good Games consistnely launch on the mobile platform, it would pay off in the long run. It would be no doubt rough at first. Sales would be slow because you are introducing an entirely new business model in the mobile space. With Enough time and resources I could see a gaming powerhouse in the making. Yes players like Nintendo have tried it but only tipped their toe in the water. They were not dedicated to it and only launched a few games on the platform. Imagine if a few AAA's a year started appearing on Mobile? That changes the outcome. Despite the Economic hit at first, I could see it paying off in droves in the long run.

Do you think the phone will ever be a serious gaming platform or stuck to the shovel ware, micro transactions, and the whales carrying the games?
My man's gonna switch from PC to mobile any second now.

9kng3y.jpg
 

marjo

Member
Sadly, I feel people's
I think it will be difficult to break the consumer purchasing mindset on mobile which has shown aversion to premium priced titles.

Sadly, I agree with this. I recently published a small puzzle game on Android. I don't like ads or microtransactions, so I made it a 'premium' title (priced it $1.5). It has sold very poorly. People in that space just don't want to pay anything for games.
 

Banjo64

cumsessed
The phone market is already the world's biggest gaming market LMAO

I would say the console market is the one wasting it's potential these days as Western AAA is in the shitter

This thread is proof that no one on GAF has phones
💯

OP, people prefer games like Clash of Clans and Candy Crush on mobile and these games make a lot more money and profit compared to AAA console/PC games.

Simple, intuitive controls for the platform. Jump in for 1 minute or 20. Even something that looks more complex and console like, like Genshin, has fantastic controls.

Who wants to be playing a game like The Last of Us on their phone whilst getting Uber Eats notifications and then your gran rings when Joel’s getting his head caved in?

No cooling also equals red hot phones for demanding games. This is a problem that no one will solve as no one wants a fat phone.
 

Zacfoldor

Member
Yep, it's pure shit. You can make it fun without enough sweat. You can make yourself have fun with sticks and twigs but why.
 

Agent X

Member
Do you think the phone will ever be a serious gaming platform or stuck to the shovel ware, micro transactions, and the whales carrying the games?

I think it can be a serious gaming platform, but there need to be more mid to high tier publishers and developers putting in the effort.

Bender pointed out one of the biggest obstacles:

I think it will be difficult to break the consumer purchasing mindset on mobile which has shown aversion to premium priced titles.

That's true.

There have been some real ambitious games here and there, but since most of them don't sell very well, there's less incentive for developers to do the work.

I think that most of today's smartphones could handle games from PlayStation 3 or Xbox 360. Some of these games really need a good set of physical controls with analog sticks and multiple buttons. This is another obstacle. You need players who either already have a physical controller (possibly from an older game console) or are willing to purchase an add-on controller specifically for the phone.
 

Felessan

Member
I think it can be a serious gaming platform, but there need to be more mid to high tier publishers and developers putting in the effort.
Typical bubble
Fortnite/Genshin is a serious gaming, it's just different from what oldtimers used to. As a result oldtimers just go into denial claiming that their way is the only "serious" way
The amount of meta-game/theorycrafting in Genshin is the same as in good MMO and order of magnitude bigger than in any SP game, so much for "serious"
 
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Hari Seldon

Member
Needs a far better platform holder. Apple let anyone who pays $100 overrun their platform which is why it is ripe with asset grabs and blatant copies. You need mega mega marketing dollars to break through, which means GAAS.
 
I got like 6 months of Apple Arcade for free and the first day I used it for like 45min and that was it. Cancelled the sub so it doesn’t charge me.
 

Gamer79

Predicts the worst decade for Sony starting 2022
Needs a far better platform holder. Apple let anyone who pays $100 overrun their platform which is why it is ripe with asset grabs and blatant copies. You need mega mega marketing dollars to break through, which means GAAS.
That is also a good point. Quality control would also have to come into play, especially on Android.
 

Ozriel

M$FT
most phones aren’t actively cooled, so sustained performance is an issue. And of course most folks don’t want to carry controller attachments around.
 

Gamer79

Predicts the worst decade for Sony starting 2022
I got like 6 months of Apple Arcade for free and the first day I used it for like 45min and that was it. Cancelled the sub so it doesn’t charge me.
You are correct but the reason why is the lack of good games. I am talking about a company wanting to build a library of good games on the platform.
 

Gamer79

Predicts the worst decade for Sony starting 2022
I just think nothing worse than sat there trying to have an AAA experience on a phone or plugging a controller into the phone to do it.
It's much easier than it use too. It could be like using joycons on the switch. Just magnetically attach them to the sides or even build like a controller case. Trust me there is money there.
 

Spiral1407

Member
Eh, I wouldn't call it wasted potential since I don't think AAA will ever take off in the classic sense.

Mobile games are designed to be easy on the battery and to be played in short bursts, which flies in the face of modern AAA design. Hardware wise, phones surpassed PS4 years ago. The problem is that they can't sustain that performance for very long, because you either get:
  • A unusable molten phone screen
  • A dead battery
  • Throttled to oblivion
My new phone is currently faster than a PS4. But I'd never consider playing PS4 titles on it because I actually want to use it for other things during the day. Indie games are far more suited to mobile gamers needs, which is why I have Sonic Mania installed and not something like RE4 or Grid Legends. They can also be sold for cheap, which is far more attractive to the mobile crowd.
 
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Lupin3

Targeting terrorists with a D-Pad
I wouldn't mind paying for a good game if I knew for sure it would work 1 or 2 updates down the line, or exist at all. It's not like that, so I'm putting my money elsewhere.
 
Some games work well on mobile and some don't. I wouldn't personally want to play a precision 3D platformer on it, but it's good for games like Balatro, Vampire Survivors, Genshin, Layton, Stardew, etc.

Those "Backbone" style controllers have failed to sell. Costco had them on clearance for $30 last year and they sat around for a long time. They even came with a $25 PSN credit.
 

Fbh

Member
Yeah I remember being sort of excited for the future of mobile games back when we got things like Chaos Rings (which I did buy). But that's clearly not what the market wanted, and at this point it's going to be really hard to break into the mobile market with anything that isn't F2P.
 

od-chan

Member
I'm pretty sure phones will become huge at some point with "traditional" games too. It's just a matter of time until ARM gets either targeted more heavily, or someone comes up with an emulation/translation layer for x64->arm that works well enough (something like Proton).

If you could simply download your steam games to your phone and play them without any hassle, I'm pretty sure that would eventually catch on, even if I wouldn't personally care too much. Obviously that's something Microsoft is also really interested in, with Gamepass being on mobile.

Some games work well on mobile and some don't. I wouldn't personally want to play a precision 3D platformer on it, but it's good for games like Balatro, Vampire Survivors, Genshin, Layton, Stardew, etc.

It amazes me that people can (and do) play Genshin Impact on their phones. They're pretty good at it too. I could never, which means two things to me: a) I'm getting old, this is clearly an old people issue and b) if kids can play Genshin on their phones, they could almost play anything. Genshin is, technically speaking, basically BotW. So third person with lots of climbing, jumping, having to constantly move the camera around the PC and enemy (groups) and all that kinda bullshit. Again, that's like 90% of games. So there's really no reason they couldn't play God Of War, or Horizon, or Persona or whatever.
 
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