March Climber
Member
Release Year 2025
Post-reveal FAQ:
Hello Steam community. We want to thank you for all of the excitement and support for The Run: Got Next
While our team has worked on a lot of big games, it's our first together as a studio, and we're looking forward to building it together with you.
That all starts with listening. So we thought our first post here on Steam should be answering some questions we've found from here and different corners of the internet.
Thanks again, keep the feedback coming, and we'll see you on the court.
So is this game half court? Full court? 3v3 only?
Our main mode is full court, 3v3 (like Street). We’ve tested different scenarios, 2v2, even more players but 3v3 on a full court is the sweet spot for getting to the back and forth pace we think is most fun.
How much is the game going to cost? Is it going to be free to play?
We’re still working that out right now, but rest assured our goal is to deliver a highly crafted game at a reasonable price. We’re not looking at Free to Play, it’s not the type of game we’re interested in making or the type of community we’re looking to build.
When will I see gameplay?
When we show gameplay, we really want you to see the full experience of The Run – more characters, how The Run system works, the roguelike elements, you haven’t even heard about hype mode yet…
What about monetization? Are you planning on selling items like other sports games?
One of our principles is to make sure players won’t have to waste their time (or money) ripping packs to be able to compete and have fun. This is a video game, not a casino. We want you to jump in, have a blast and enjoy your time in The Run right from the get go playing basketball. There will be things we sell at some point after launch, but they’re more cosmetic and new content oriented in nature. More to come.
Can the game be played offline?
No, the game is fully PvP. You’ll be able to play by yourself or in a squad of up to 3 players against other teams online.
If I ask more and more about a true single player mode, will you make it?
Maybe, eventually? We’re focusing on nailing an amazing game, and we’ve got our hands full with ensuring the online experience works as intended, but we’re definitely listening to everything the community is saying.
Are you planning on giving players a chance to playtest before launch?
Absolutely! As a new studio, it’s especially important for us to get players into the game early in order to collect feedback and to make sure our online systems are working as intended. We’ll have more to say on this later as we’re getting closer.
Why aren’t you making a straight re-master of NBA Street, Vol 2?
Street and games like that are definitely the inspiration. But we also want to make something that introduces some of the fun elements from different genres we all have loved playing since Street.
(This is a nice way of saying that they don't have the rights to do so since that's under EA)
Aren’t you guys part of EA?
A lot of our team used to work at EA, many of us for 10+ years. We’ve also got team members who have worked at Riot, Epic, Crystal Dynamics and some members who come from outside games too. We are fully independent, our own, small team – about a dozen, and we have some key partners as well.
Will there be couch co-op?
We loved playing games like Street on the couch and we definitely are seeing you all feel the same! It’s something we’ll investigate but we can’t confirm anything right now.
How are you thinking about live service?
We definitely have a lot of ideas on content we can add – new courts, characters, game modes. Our approach and focus right now is on launching the game first and making it as great as it can be. And of course, one of the biggest reasons we want to see this community grow is to talk to players and understand what they’re looking for in live – courts, characters, features, etc. Fire away!
Is the game going to have any NBA players?
Right now we’re focused on creating our own roster of characters to make sure you have a diverse group of playstyles to choose from right from launch. But it’s something we’re definitely open to and we think there are ways to include players and really anyone who is authentic to the sport of basketball into our world and game, which we as players would be excited about. If you have any ideas, please feel free to share.
What about other sports? The footballs? Hockey? Baseball?
We're focusing on basketball right now, making sure we nail it and get it right. But absolutely we think this formula can work for other sports and have ideas. It’s one of the reasons we started the company, we think the whole genre can use some new energy.