01011001
Banned
So I recently played the demo of the game Turbo Overkill on Steam (fucking amazing shooter btw. go play it!) and I was once again thinking how great it would be if developers stopped pushing to photo realism and instead focused on a less demanding (both in dev time and hardware power) but still appealing style for their games.
Imagine the amount of development time could be saved optimizing for performance with a way more limited polygon count, way less shader permutations and lower res textures.
imagine how much more complexity in level design would be possible due to the saved hardware resources this would bring with it.
imagine a Cyberpunk 2077 like game, with a retro artstyle, that had a strong focus on immersion by having way more fully traverseable buildings with more things to do in them.
less demanding assets and style would mean level designers wouldn't be limited as much and faster iteration times would be possible...
there is a reason many indy devs choose art styles like these, and now imagine that time and budget saving measures applied to a full on AAA dev team with a AAA budget.
a game looking like this
but open world and with the budget of a modern blockbuster title
Imagine the amount of development time could be saved optimizing for performance with a way more limited polygon count, way less shader permutations and lower res textures.
imagine how much more complexity in level design would be possible due to the saved hardware resources this would bring with it.
imagine a Cyberpunk 2077 like game, with a retro artstyle, that had a strong focus on immersion by having way more fully traverseable buildings with more things to do in them.
less demanding assets and style would mean level designers wouldn't be limited as much and faster iteration times would be possible...
there is a reason many indy devs choose art styles like these, and now imagine that time and budget saving measures applied to a full on AAA dev team with a AAA budget.
a game looking like this





Last edited: