IbizaPocholo
NeoGAFs Kent Brockman
When you go from a handful of indies to the world stage, it's not all Joy. In The Cost of Joy, Compulsion Games takes you on the studio’s origins, the development of We Happy Few, and their introduction as a Microsoft studio through archival footage and new in-depth interviews.

"We Had to Make the Chicken and the Egg at the Same Time:" A We Happy Few Postmortem
When We Happy Few's E3 2016 trailer opens, there's already a sense of unease setting in. Eerie Orwellian devices dot the frame. The player-character is conte...

go here: https://www.neogaf.com/threads/comp...elopment-and-aquisition-by-microsoft.1516270/
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