I'm not even sure if I have to go into the laundry list of reasons as to why that would be an awful idea.BeOnEdge said:like this almost! but in the SMA world. i think this is from SSBM. actually EXACTLY like this!!! THIS is what i'd imagine a SMW remake looking like on GC. gimme all the marios redone JUST LIKE THIS!!!
Indeed, it just looks.... wrong. I'm not saying that a 2D Mario with "next gen graphics" would be wrong, but SSBMs style looks a bit odd in platforming mode. It's hard to explain..Kobun Heat said:I'm not even sure if I have to go into the laundry list of reasons as to why that would be an awful idea.
Kobun Heat said:I'm not even sure if I have to go into the laundry list of reasons as to why that would be an awful idea.
Wyzdom said:To me the next Mario should be 3D but more linear in design ala Maximo type of levels.
This would be perfect. Oh yeah and give me 10000000 power-ups and costumes --- switchable ala Megaman.
But this dream will never happen... ;(
Well certainly the gameplay couldn't be so ... I'll use the word "loose", but I don't necessarily see what's so outright awful about that idea.I'm not even sure if I have to go into the laundry list of reasons as to why that would be an awful idea.
I guess the writer's point was that if what you say is true, you're either retarded or brainwashed or both.TheDiave said:...and the point of this topic was what exactly?
I play my GBA SP three times as much as my TV-based consoles.
drohne said:i do agree that remaking them would be all but pointless. the nes games have aged with consummate grace, and even if those won't do for you, we've got super mario all-stars. would've been nice to see all-stars ported to gba, but obviously nintendo prefer to sell it to us in installments.
Kobun Heat said:Okay, I guess I do.
1) It would be impossible to replicate the gameplay exactly in 3D. Furthermore, some things that make sense in 2D wouldn't make sense in 3D (Cheep Cheeps flying up through bricks and bridges, etc.)
2) It would be undesirable, from a mass market standpoint, to have a 'new', 3D Mario game that had two-dimensional, straight-line gameplay.
3) It would require a huge amount of manpower, about as much as you'd need to make a brand new, entirely original Mario game.
4) It would feature no advantages for people who have played the hell out of the originals, since by its design the only thing that is new is the graphic style.
5) It would be a total waste of time. If you're going to do a new 3D engine and do all this work, it might as well be a brand-new, original game.
Neutron Night said:HUGE RANT deleted.
Wario64 said:IBHAT = In Before Huge Ass Thread
I blame myself for coining this phrase, and adelgary for using the acronym
IJoel said:This is the main reason I want the PSP to rise up as a good competitor to the GBA/DS (which is a damn gimmick, imo, but that's another topic) and force Nintendo to get off their comfort place and work for the money they take away from consumers.
And damn you nostalgic gamers supporting this kind of shit. I have nothing against buying old ports, but selling them separately and for a high price is ridiculous and shouldn't be supported.
Where were the piles of this "free" Zelda collection? From my recollection, I had to fork over money for some certain other Nintendo product and then received the disc. I'm not saying I don't appreciate Nintendo's gesture but these freebies weren't just sitting on the counters of stores for people pick up with no obligations. These were incentives to promote sales of their other games.btrboyev said:yeah nintendo is ripping us off..nevermind the fact that they gave us a zelda collection for free
DarthWufei said:Yeah they'll have original games, but I'd like to see the current amount of DS ports and PSP ports. :\ I just felt that the PSP showed off more ports than the DS, at least at E3.
Kobun Heat said:Okay, I guess I do.
1) It would be impossible to replicate the gameplay exactly in 3D. Furthermore, some things that make sense in 2D wouldn't make sense in 3D (Cheep Cheeps flying up through bricks and bridges, etc.)
2) It would be undesirable, from a mass market standpoint, to have a 'new', 3D Mario game that had two-dimensional, straight-line gameplay.
3) It would require a huge amount of manpower, about as much as you'd need to make a brand new, entirely original Mario game.
4) It would feature no advantages for people who have played the hell out of the originals, since by its design the only thing that is new is the graphic style.
5) It would be a total waste of time. If you're going to do a new 3D engine and do all this work, it might as well be a brand-new, original game.
Grubdog said:What can they port to DS? Other touch screen enabled, microphone input, two screen games? Oh wait, they don't exist. Any game being released on PSP could have been released 5 years ago on Dreamcast. I can't understand people who are excited about the PSP, oh well.
Nintendo can and probably will port some of their N64 library with added touch/dual screen features.Grubdog said:What can they port to DS? Other touch screen enabled, microphone input, two screen games? Oh wait, they don't exist. Any game being released on PSP could have been released 5 years ago on Dreamcast. I can't understand people who are excited about the PSP, oh well.
Added features, cool. That wouldn't be an exact port though, i'd welcome games like that.Mr_Furious said:Nintendo can and probably will port some of their N64 library with added touch/dual screen features.
DarthWufei said:Like I said, it makes money, again put yourself in the position and you'd do it too.![]()
SolidSnakex said:Then I hope you never got excited for any handheld up until the DS.
Tellaerin said:In all fairness, Nintendo was still in the business of making money when they released Super Mario All-Stars for the SNES, and they released that as a single cartridge. They're just milking these properties more than they used to, plain and simple. Regardless of the reasoning behind it, it's kind of sad.
Neutron Night said:While a real gamer wants BETTER technology
DarthWufei said:It's not really like ports were ever that much of a problem for any handheld. You could also find original games from the same genre that you could enjoy. Even on the GBA majority of the titles AREN'T ports so it's no big deal. Not even for the PSP and DS.
My comment was that saying that the PSP is going to stop Nintendo from porting by having PS2 ports, is silly.![]()
SolidSnakex said:Yah but the above poster said he can't understand why any gamer would get excited for the PSP because the games could be released on consoles. So why would you be excited about any handheld system before the DS? All those games could've been done on systems too, but it didn't stop the GB/GBA from being big successes.
SolidSnakex said:Yah but the above poster said he can't understand why any gamer would get excited for the PSP because the games could be released on consoles. So why would you be excited about any handheld system before the DS? All those games could've been done on systems too, but it didn't stop the GB/GBA from being big successes.
Neutron Night said:I know, because that's exactly how I used it as a kid. I loved Metroid II and Zelda: LA. Now that I'm older, I don't need portable games anymore
Dan said:But the kinds of games appearing on the GBA aren't commercially viable on current consoles. The games that appear on the PSP will be perfectly viable on current consoles, if not more so.
SolidSnakex said:Were the ones appearing on the GB viable on the NES/SNES? I'd think so, but that didn't stop them from being made anyway. Also with the PSP there could be a bunch of niche 3D games on the system that wouldn't really be viable on consoles.
Dan said:But the kinds of games appearing on the GBA aren't commercially viable on current consoles. The games that appear on the PSP will be perfectly viable on current consoles, if not more so.
Tellaerin said:You keep insisting that the PSP is somehow at a disadvantage because it's capable of delivering an experience similar to what the current consoles offer, only in portable form. The point you keep missing is that this is exactly what some people want in a handheld.