the idea that hulst continues to push the idea that horizon's success is all about the series wonderful star, aloy, & not so much its ingenious, bad-ass robotic menagerie, the thing that elevates it into something genuinely 'unique' (which aloy absolutely, positively does not), is just an embarrassingly transparent attempt at marketing a character that, in-game, is deeply unlikable, self-absorbed, & obnoxious...
guerrilla could've stuck the clerk at your local 7-11 in a game with that menagerie/setting/gameplay & it would've been equally successful...