Now that was a great game.Gattsu25 said:didn't CV 3 introduce alucard or am i remembering wrong?
Platformvania >>>> Metroidvania
Now that was a great game.Gattsu25 said:didn't CV 3 introduce alucard or am i remembering wrong?
Matlock said:Not to mention the fact that if you have holy water, you rule the game.![]()
SOTN was the ultimate rebound game, after being severely let down & digusted by Castle 64, Symphony blew away any doubt of the series crumbling away in the 3D era.
The Promised One said:You don't fight Richter twice. You have to equip these two rings you find at the Big Clock face in the middle of the map. This leads to Maria giving you a special pair of glasses. Wearing these glasses while fighting Richter will allow you to see an orb floating about the room. Destroy the orb in stead of Richter, and you'll set him free from Shaft controling his mind. This leads to the upside-down castle, which is an exact duplicate of the normal castle, but with completely new bosses, and mostly new enemies. not to mention a slew of more (and insanely cool) weapons, armor, and other such items. The best two swords in the game IMO, are Narsil (found by killing a Fire Demon, and luckily having it drop the sword), and the Rune Sword (by getting lucky when you kill the Do-Do bird).
The Final enemy is Dracula (big-surprise). The largest % I've gotten (aside from the outside the castle cheat-glitch) is 200.6 . Awesome, awesome game.
Nintendo Ate My Children said:SOTN came out over a year before Castlevania 64.
Gattsu25 said:and we all know every gamer buys games on the day they're launched.
FrenchMovieTheme said:![]()
lol! who is that? that shit is funny dude
Matlock said:And now I have a level 99 bat familiar. Woo!
Nintendo Ate My Children said:Niche game is released
Niche game is the best game ever
Years pass
Niche game isn't so great
You like niche game? What a tool.
As it was in the beginning, is now and ever shall be, world without end.
DCX said:Preach it.
DCX
dark10x said:Yeah, it's a shame that has to happen...
In this case, SotN really IS fantastic. The problem is that the hype levels have simply grown too high and new players are going into the game LOOKING for flaws.
bjork said:I'm sure we have all heard the voice track that's stored away on the game disc, where Maria seems to turn evil, and Alucard says something about the fate of mortals, etc.
Anyone figure out how to actually access that as an ending yet? I've not heard of anyone actually seeing it, only digging it out of the disc's data.
Matlock said:You have no room to talk, Mr. "I can see framerates, and can barely play games if there's any stutter."
drohne said:and i might as well address the sentiment implicit in most attacks on sotn: no, super metroid is not a better game. metroidvania > metroid.
Semjaza Azazael said:I've always wondered why they removed some of the familiars in the US version. I have a strategy guide for the game that for some reason talks about the Japanese version instead of the US and there's several things in it that seemed different.
I used to own the Saturn version as well. Too bad that didn't turn out so hot. The new areas were pretty forgettable. The Green House was okay, but that haunted house looking one was abysmal.
I was going to come in this topic to dump on Matlock, but he's redeemed himself with his opinion of MGS and also, this post TAKES THE CAKE. The lack of eyes was a style choice. The gameplay was tons different because first person shooting makes for an easier game. Overall, MGS2's gameplay does kinda triumph over MGS, but as an overall package, it's the Shadow Moses incident, Metal Gear Solid. Hey bjork, is the chat server up or was it changed?ArcadeStickMonk said:Ah, but if you'd played MGS2 first, you'd be dissapointed at how much simpler the gameplay of MGS was. All the missing details, the instant-on alarm, nobody has eyes...
Maybe that's why we have Twin Snakes