Just wanted to make a quick post to let everyone know that the Warhawk v1.1 patch will be deployed world-wide on Friday, November 2nd, during an extended maintenance window between 5am and 9am Pacific.
Some of you were able to download the v1.1 patch before it was officially ready. Since this occurred without the server-side updates to complement it, not all of the fixes would have functioned. Specifically, the viral-rank-up fix and the time-in-vehicle stat fix. Once we bring the system back online Friday, 9am Pacific, these fixes will be functional.
Also, once we deploy the patch, when you boot Warhawk, you will be prompted by the XMB to download the v1.1 patch. This is a fast download so its not a time killer. Once the XMB has pulled the patch down, Warhawk will boot back up and be happy! You will also notice a v1.1″ in the lower right corner of the screen.
So, well be monitoring the roll-out tomorrow and this weekend so please check the forums for more info!
Oh one last thing, if you want to see the list of stuff in the v1.1 patch hit this link.
Source: http://blog.us.playstation.com/
list of fixes:
Server-side updates
* Stat database stability improvements
* Improved server stability
* Max Clan limit changed from 32 to 64
* Viral Rank-up bug fixed and correct for players that were accidentally ranked up.
* Time-in-Vehicle Stats fixed so certain awards can now be granted properly.
Client-side updates for Patch v1.1
* Stat connection, fetch/post fixes
* Significantly improved client connection stability
* Quad ???? Ping display bug fixed.
* Added support for Player-Ranked Servers.
* Game synchronization fixes due to fluctuating network conditions (packet-drop).
* Crash fixes for end of game and split screen.
havent played because of all of the bugs, now i can finally play it right.