It has its own trailer too: http://youtu.be/NB1ky02mGbASalty Suite confirmed for Apex 2015. Thank you based god.
It has its own trailer too: http://youtu.be/NB1ky02mGbASalty Suite confirmed for Apex 2015. Thank you based god.
Too bad PM won't be shown there.
Too bad PM won't be shown there.
BTW, how are you feeling about Smash 4 currently? I'm at a weird point where nothing I try feels right and the good characters are "eh" to super boring for me. I'm also beginning to think that Shulk is both my demon and the character that makes me saltiest in this game just because he manages to exist in a game where sword characters all took the L with the buttons he has.
BTW, how are you feeling about Smash 4 currently? I'm at a weird point where nothing I try feels right and the good characters are "eh" to super boring for me. I'm also beginning to think that Shulk is both my demon and the character that makes me saltiest in this game just because he manages to exist in a game where sword characters all took the L with the buttons he has.
What he said about Marvel? Was watching some Ultrachen.Fchamp talking about the current state of affairs:
http://www.twitch.tv/fgtvlive
Apparently he made a page of notes specifically for beating daigo (ie habits, punishes, etc) for Xian.
Also talking about the current state of marvel.
speaking of Apex 2015 and the inevitable money matches there, what are the terms for the Leffen/Chillin MM?Salty Suite confirmed for Apex 2015. Thank you based god.
BTW, how are you feeling about Smash 4 currently? I'm at a weird point where nothing I try feels right and the good characters are "eh" to super boring for me. I'm also beginning to think that Shulk is both my demon and the character that makes me saltiest in this game just because he manages to exist in a game where sword characters all took the L with the buttons he has.
I feel like Brawl had a better neutral game than Smash 4 in some ways. Smash 4 is more fun to play, but I'm not having that much fun with it on a competitive level. I just have some issues over some of the design choices and they just begin to add up. There's also some bad programming errors regarding Z-drop on some characters and of course the terrible C-stick.
I have friends that play the game rather competitively, and they don't like the top characters either. They are pretty boring and not fun to fight against. Diddy's the biggest problem right now. Unfortunately, like other fighters, a lot of top players will flock to them which sort of halts progress on other characters in the cast.
Shulk is pretty decent, yeah. From my experience, Shulk has some pretty onesided matchups. Some are absolutely awful for him (Yoshi, Diddy, etc) while some he can shut down. Shulk has a lot of interesting stuff I didn't know about until I saw this video
https://www.youtube.com/watch?v=N9tfusGfnLo
But yeah, I'm kind of putting Smash 4 on hold again lately, especially with Xrd. I feel like some of Smash 4's excitement regarding competitive play isn't loud as before. It's still being played a lot though. The players that like it will definitely still stick with it. The people that love Melee or PM have probably went back by now.
I've said this before and unfortunately, nothing has changed. No one in this game feels as fun to play as Brawl MK, Brawl Snake or Brawl Marth for me. Marth and MK have been nerfed to fucking hell, and Snake is gone with no replacement. Sheik and Diddy are as close as it gets, but it's not the same.
Generally, the engine is a step up from Brawl but it's still miles away from Melee or 64. Unfortunately, an improvement over Brawl doesn't mean too much if I find no one fun to play. That's tough.
I'm not giving up on the game, but it sucks that no one feels great to play. Marth in Brawl was a day one thing. It just clicked. We're sitting at almost a month after launch, not including 3DS... and nothing.
I actually think that Shulk is fine granted that each Monado Art grants weaknesses.
If you look at his weaknesses after art usage, you can figure out what to capitalize on and see what you don't need to be scared of.
Agreed, though smart Shulk players will also know when it's appropriate to not even bother with Monado arts and to switch modes at the right time. It'll be interesting to see where he falls against the rest of the cast, since I feel his recovery outside of Jump is hella predictable. Tons of fun to use though!I actually think that Shulk is fine granted that each Monado Art grants weaknesses.
If you look at his weaknesses after art usage, you can figure out what to capitalize on and see what you don't need to be scared of.
I honestly wouldn't be surprised if feeling better about that matchup was just about taking time out to investigate more about the passive nerfs during his buffs. My eyes are just too full of salt to see through the aforementioned at times and I'm kinda sick of feeling like certain things should be punishable or that I should be able to do X in Y situation only for the script to flip on me like I'm the villain in a shonen and I killed this guy's parents previously. :lol
What he said about Marvel? Was watching some Ultrachen.
I have to agree with you guys. After the honeymoon period was over I lost a lot of interest in the pace of play and the competetive aspects. I feel like you have to work so hard for scraps, while in other games punishing an opponent's mistake feels easy and fluid. I'm done trying to take it seriously.
I was actually surprised at how fast I started playing melee regularly again after S4 came out.
LMAO!That it is stagnating and dying. Even his own scene is flat because he was propping it up and since he has a job now he hasn't been holding as many tournaments. He also went over the behind the scenes contracts between marvel and capcom. That sort of stuff.
Mined from the bottom of his soul with the Monado.That Shulk salt from Azure is outstanding. Especially from a previous Marth main. That's like prime sea salt, mined straight from the ocean floor. lol
Marth main salt is the BEST salt. Mmmmmmmm
That Shulk salt from Azure is outstanding. Especially from a previous Marth main. That's like prime sea salt, mined straight from the ocean floor. lol
Mined from the bottom of his soul with the Monado.
Gootecks just tweeted these out(I was in the lobby when it happen) http://instagram.com/p/wswpuimRmo/ http://instagram.com/p/wsxAx6GRm5/
This shit is like the Parries in H&H mode of UMVC3.
That it is stagnating and dying. Even his own scene is flat because he was propping it up and since he has a job now he hasn't been holding as many tournaments. He also went over the behind the scenes contracts between marvel and capcom. That sort of stuff.
This shit is like the Parries in H&H mode of UMVC3.
This is something so absurdly broken in an absurdly broken mode that it needs prompt removal immediately.
wwwwwwwwwwwwwwwwwwww
I wonder why this is. I mean, Marvel 2 went strong for 10 years, and Justin fucking DOMINATED a good portion of that. At least now you have a few gods that can pretty much beat eachother on any given day, so the end result isn't quite that predictable.
Are people just sick of Zero? Morridoom? Entitled gamers watching SF4 get all the attention and constant patches and thus are burned out by Marvel? What's the deal?
This shit is like the Parries in H&H mode of UMVC3.
This is something so absurdly broken in an absurdly broken mode that it needs prompt removal immediately.
I'm OK with this.Melee Ranking 15-11 are up
For top 10 I'm thinking:
10. Colbol (Fox) weird ass choice for #10 but he's not on the list yet apparently
9. Westballz (Falco/Fox/Falcon)
8. Axe (Pikachu)
7. Hax (Fox)
6. Leffen (Fox)
5. Hungrybox (Puff)
4. Mew2King (Marth/Sheik/Fox)
3. PPMD (Falco/Marth)
2. Armada (Peach)
1. Mango (Fox/Falco)
It seems like they consider Wobbles retired, so he's not on the list for some reason. He's attended tournaments this year, though...
AwesomeI actually might pick T7 up. My time with T6 was actually more fun than SFIV, now that I think about it. I don't care for the TTT2 team battle system, though.
Quote this post!
Could be worse. KI was so bad at launch it had it's own term "The Jago Army"Jesus Christ. We're back to AE2012 on UK USF4 online. It's just endless Ryu players. :O
Ecco the Shark?
Twitch on Xbox One got a huge update too.big fan of theater mode on twitch
Company phones are top tier!My fear when checking FGC on mobile (not on wifi) is always the presence of gifs..
Did UltraChen talk about SFV?
This explains why TekkenGAFers always post massive GIFs.Company phones are top tier!
Cool, I think I'll skip it. Thanks!Just that Ultradavid was right that Charlie will be in (David was just joking about him being in before the reveal).
Other than that, they said to just check out LI Joe's video on SFV since that did a great job on analyzing the footage.
I wonder why this is. I mean, Marvel 2 went strong for 10 years, and Justin fucking DOMINATED a good portion of that. At least now you have a few gods that can pretty much beat eachother on any given day, so the end result isn't quite that predictable.
Are people just sick of Zero? Morridoom? Entitled gamers watching SF4 get all the attention and constant patches and thus are burned out by Marvel? What's the deal?
Now that sfv is a thing how you think sfiv will be remembered in a couple years? You think we will have ogs longing for the days of ultras and focuses? 3s despite being kinda controversial has a lot of fondness surrounding it and moment 37 is a big part of normal people's perception of the game imo. Does sfiv have a defining moment?
Beef is correct. Information exposure and metagame development happens at lightning speed in today's world. It's an issue for developers of competitive games of all genres- FGs, TCGs, MOBAs - they adapt to it in different ways. MTG started limiting the amount of decklists published from MTGO events to try and slow things down on the data analysis side. MOBAs frequently buff/nerf and rebalance, constantly shaking things up. FGs have started to move in that direction, with a lot of experimentation for what the "best" way to do it is. Exploration is a huge part of a competitive game, and if a game no longer has that, t can be very problematic in the long run.It's exposure.
Back in the day, there wasn't a major each month, people didn't constantly fly from major to major, and (most importantly) matches were watched by far less people. Yeah, you had the occasional video uploaded to the internet (which was MUCH smaller back then, something the world, let alone the FGC, seems to forget), but for the most part scenes were isolated. It was kinda like the old pro wrestling territory system, where wrestlers would rarely venture out into other territories because they weren't known or unless it was a special occasion.
Compare that to now, where you can literally hop on Youtube and find a match between nearly any two big names in a particular game. There's so much content, and it's ridiculously easy to find. Did you miss a tournament? No worries, because:
1) You can watch the stream archive
2) It'll be on Youtube within the week
3) There's another tournament at least two weeks from now
It's the best time in history to be a fan of fighting games, because you can access almost any given match at any given time.
This creates a problem with overexposure, however. The reason Marvel and Third Strike were able to last so long is because they weren't seen as often as games are now. Yeah it's awesome that I can watch Chris G beat the shit out of someone in Marvel, but now it happens a few times a month in Grand Finals. To compare, how many times a decade ago did someone see Justin win a major a few times a month? Then ask yourself if there were even that many majors back then. Then ask yourself how many of those majors you actually watched during that timeframe of the win.
Because of the age we live in, information gets digested twice as fast, and that's only if the person is lazy about consuming it. What used to take years to find out gets found in weeks, if not days. Instead of people adapting to cheap shit, people want hotfixes and patches soon after the game is out. This isn't so much me "wanting the good ol' days" or anything, it's just the age we live in. If you want more proof, look at the music scene. An artist releases an album or something, people listen to it, and then a month later people want more. If the artist doesn't announce something soon after (another project, a tour, etc), they end up forgotten.
Marvel 3 is stagnating because everything has already been figured out, for the most part. Is there still stuff to find? Probably. People were still finding stuff out about ST to this day, after all. But there hasn't been anything to find, and it doesn't seem like there ever will be something, that will actually keep the game fresh. Marvel fans are stuck with Ultimate, for better or worse, while other games are getting updates to keep interest high until the next numbered entry. Ultimate isn't even that old, but because of the age we're in, it might as well be a decade already.
Now if you'll excuse me, I'm gonna go do something fun, because I hate having to be serious when I'm not actually at work.![]()
I've said this before and unfortunately, nothing has changed. No one in this game feels as fun to play as Brawl MK, Brawl Snake or Brawl Marth for me. Marth and MK have been nerfed to fucking hell, and Snake is gone with no replacement. Sheik and Diddy are as close as it gets, but it's not the same.
Generally, the engine is a step up from Brawl but it's still miles away from Melee or 64. Unfortunately, an improvement over Brawl doesn't mean too much if I find no one fun to play. That's tough.
I'm not giving up on the game, but it sucks that no one feels great to play. Marth in Brawl was a day one thing. It just clicked. We're sitting at almost a month after launch, not including 3DS... and nothing.
Now that sfv is a thing how you think sfiv will be remembered in a couple years? You think we will have ogs longing for the days of ultras and focuses? 3s despite being kinda controversial has a lot of fondness surrounding it and moment 37 is a big part of normal people's perception of the game imo. Does sfiv have a defining moment?
It's exposure.
Back in the day, there wasn't a major each month, people didn't constantly fly from major to major, and (most importantly) matches were watched by far less people. Yeah, you had the occasional video uploaded to the internet (which was MUCH smaller back then, something the world, let alone the FGC, seems to forget), but for the most part scenes were isolated. It was kinda like the old pro wrestling territory system, where wrestlers would rarely venture out into other territories because they weren't known or unless it was a special occasion.
Compare that to now, where you can literally hop on Youtube and find a match between nearly any two big names in a particular game. There's so much content, and it's ridiculously easy to find. Did you miss a tournament? No worries, because:
1) You can watch the stream archive
2) It'll be on Youtube within the week
3) There's another tournament at least two weeks from now
It's the best time in history to be a fan of fighting games, because you can access almost any given match at any given time.
This creates a problem with overexposure, however. The reason Marvel and Third Strike were able to last so long is because they weren't seen as often as games are now. Yeah it's awesome that I can watch Chris G beat the shit out of someone in Marvel, but now it happens a few times a month in Grand Finals. To compare, how many times a decade ago did someone see Justin win a major a few times a month? Then ask yourself if there were even that many majors back then. Then ask yourself how many of those majors you actually watched during that timeframe of the win.
Because of the age we live in, information gets digested twice as fast, and that's only if the person is lazy about consuming it. What used to take years to find out gets found in weeks, if not days. Instead of people adapting to cheap shit, people want hotfixes and patches soon after the game is out. This isn't so much me "wanting the good ol' days" or anything, it's just the age we live in. If you want more proof, look at the music scene. An artist releases an album or something, people listen to it, and then a month later people want more. If the artist doesn't announce something soon after (another project, a tour, etc), they end up forgotten.
Marvel 3 is stagnating because everything has already been figured out, for the most part. Is there still stuff to find? Probably. People were still finding stuff out about ST to this day, after all. But there hasn't been anything to find, and it doesn't seem like there ever will be something, that will actually keep the game fresh. Marvel fans are stuck with Ultimate, for better or worse, while other games are getting updates to keep interest high until the next numbered entry. Ultimate isn't even that old, but because of the age we're in, it might as well be a decade already.
Now if you'll excuse me, I'm gonna go do something fun, because I hate having to be serious when I'm not actually at work.![]()
However, there is still one question that remains.
How the fuck was 2014 Melee's strongest year ever? We've been playing this mother fucker for 13 years now, streams and youtube vids are everywhere, yet we still aren't sick of it.
What gives? Is it just the perfect game? Is it that simple?
Beef....I...had no idea you could make a thoughtful and serious post.It's exposure.
Back in the day, there wasn't a major each month, people didn't constantly fly from major to major, and (most importantly) matches were watched by far less people. Yeah, you had the occasional video uploaded to the internet (which was MUCH smaller back then, something the world, let alone the FGC, seems to forget), but for the most part scenes were isolated. It was kinda like the old pro wrestling territory system, where wrestlers would rarely venture out into other territories because they weren't known or unless it was a special occasion.
Compare that to now, where you can literally hop on Youtube and find a match between nearly any two big names in a particular game. There's so much content, and it's ridiculously easy to find. Did you miss a tournament? No worries, because:
1) You can watch the stream archive
2) It'll be on Youtube within the week
3) There's another tournament at least two weeks from now
It's the best time in history to be a fan of fighting games, because you can access almost any given match at any given time.
This creates a problem with overexposure, however. The reason Marvel and Third Strike were able to last so long is because they weren't seen as often as games are now. Yeah it's awesome that I can watch Chris G beat the shit out of someone in Marvel, but now it happens a few times a month in Grand Finals. To compare, how many times a decade ago did someone see Justin win a major a few times a month? Then ask yourself if there were even that many majors back then. Then ask yourself how many of those majors you actually watched during that timeframe of the win.
Because of the age we live in, information gets digested twice as fast, and that's only if the person is lazy about consuming it. What used to take years to find out gets found in weeks, if not days. Instead of people adapting to cheap shit, people want hotfixes and patches soon after the game is out. This isn't so much me "wanting the good ol' days" or anything, it's just the age we live in. If you want more proof, look at the music scene. An artist releases an album or something, people listen to it, and then a month later people want more. If the artist doesn't announce something soon after (another project, a tour, etc), they end up forgotten.
Marvel 3 is stagnating because everything has already been figured out, for the most part. Is there still stuff to find? Probably. People were still finding stuff out about ST to this day, after all. But there hasn't been anything to find, and it doesn't seem like there ever will be something, that will actually keep the game fresh. Marvel fans are stuck with Ultimate, for better or worse, while other games are getting updates to keep interest high until the next numbered entry. Ultimate isn't even that old, but because of the age we're in, it might as well be a decade already.
Now if you'll excuse me, I'm gonna go do something fun, because I hate having to be serious when I'm not actually at work.![]()
Isn't Melee streaming relatively new compared to other fighting games streams? So that + people not being too happy with Brawl probably helped lead to its revival.Great post Beef. I actually figured this was the answer to my question, sadly. Thanks to streams and youtube, games aren't going to last 10 years like they used to. Could you imagine how sick people would have gotten of 3rd Strike after the 10 millionth Chun winning a tournament, or Justin fucking up everyone in Marvel 2 AGAIN and the same magneto and sentinel combos over and over...
The fact is, we are spoiled as fuck nowadays.
However, there is still one question that remains.
How the fuck was 2014 Melee's strongest year ever? We've been playing this mother fucker for 13 years now, streams and youtube vids are everywhere, yet we still aren't sick of it.
What gives? Is it just the perfect game? Is it that simple?