dgrdsv
Member
Really? I thought that was entirely what it was for. Under what circumstances would it work, then?
At any rate, with vsync in-game off and vsync (w/triple buffering) in Inspector, I'm getting no tearing and framerates generally in the 50s with dips into 40s, just walking around the opening scene on campus, using the aforementioned graphics settings.
Vsync off is not an option as then I get tearing.
Inspector is nothing more than an interface to the driver's settings, and driver's triple buffering option works only in OpenGL programs.
Forcing driver's vsync (via Inspector) instead of using the app's vsync do lead to performance differences sometime however.