Game looked beautiful and the combat looked tactical when facing off with enemies with use of stealth allowing you to clear a room quickly along as you can swing around the camera quickly enough ala MGS5’s brief slo-mo system I don’t think it’s going to be as automated as some are complaining about. And hope my observations are correct in making each encounter an adrenaline rush of blocks,parries and perfectly timed strikes in order to take down foes.
Mr. Grumpy - Added some stuff.
Not new but it's a interview about the game from last year so may be useful.
Ghost of Tsushima - Official Website
Mr. Grumpy - Added some stuff.


Sucker Punch said:The year is 1274. Samurai warriors are the legendary defenders of Japan—until the fearsome Mongol Empire invades the island of Tsushima, wreaking havoc and conquering the local population. As one of the last surviving samurai, you rise from the ashes to fight back. But honorable tactics won’t lead you to victory. You must move beyond your samurai traditions to forge a new way of fighting—the way of the Ghost—as you wage an unconventional war for the freedom of Japan.
Not new but it's a interview about the game from last year so may be useful.
Ghost of Tsushima - Official Website
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