Mossybrew
Banned
Is Marathon even out next year? I had the impression it was more a 2026 release window.I bet Marathon eats it's lunch tho
Is Marathon even out next year? I had the impression it was more a 2026 release window.I bet Marathon eats it's lunch tho
Is Marathon even out next year? I had the impression it was more a 2026 release window.
Pretty darn good extraction game
It feels very good, very smooth, very fluid
You are my friend now.I enjoyed the closed tests and will pick it up when it's finally out. I recommend playing with a friend.
Isn't the new Delta Force game's extraction mode a lot like DMZ?Hope this fixes my Call of Duty DMZ itch. Liked the reveal trailer years ago and the gameplay preview seems interesting enough. The beta word to mouth gives hope. Certainly trying this.
I'm sitting here thinking the same thing, the foliage is so static it's distracting the shit out me also. Gray Zone using ue5 has more animated foliage.It doesn't look anything close to that video of its announcement that was supposed to be gameplay...![]()
Other players yes.I can't even tell what they are shooting at except for the initial flying robot, are the enemy in the indoors other humans? Zombies? Robots?
No i meant the pve enemies.Other players yes.
Isn't the new Delta Force game's extraction mode a lot like DMZ?
It's a PvP centric RPG where your characters growth feels earned due to the choices (risks) you make.What's the hook? It's it PvPvE? Getting some TLOU factions vibes
Sounds like it gives DayZ vibes then, which for my money was one of the more novel and intense experiences I've had.It's a PvP centric RPG where your characters growth feels earned due to the choices (risks) you make.
So in most traditional RPG's the encounters are created for players to essentially beat on their first try. Low resistance, they just want to hurry you along to the next cutscene.
In this genre, if you want to upgrade your characters armor, you have to load into a PvP instance and figure out how to procure it. The genre gives players a wide variety of tactics and strategies to obtain the armor upgrade, but it doesn't care if you actually do. That makes building your character 100x more satisfying. That also means when you've kitted out your character exactly how you want, you REALLY don't want to lose it by dying. It's the closest thing videogames have to a human hunting simulator.
Very similar. One major difference between the two is you can't lose progression while you're sleeping lol.Sounds like it gives DayZ vibes then, which for my money was one of the more novel and intense experiences I've had.
PvPvE.It's a PvP
I guess. The E isn't really there for anything more than to facilitate more interesting PvP engagements. The meat of the action will be PvP centric.PvPvE.
So is it one team vs another or are there multiple teams?I guess. The E isn't really there for anything more than to facilitate more interesting PvP engagements. The meat of the action will be PvP centric.
Not sure if they announced that yet. It's likely going to be around 15 or so players in a lobby. So 3v3v3v3v3v3.So is it one team vs another or are there multiple teams?