If true, this is interesting. It highlights one thing I've been toying with in the back of my mind:
Are software 'platforms' now more important than hardware platforms? Certainly I can see an argument that UE3's accessibility was a big driver of development for the HD platforms, but it was still built to the specs that were known and planned for the followup consoles. Compare and contrast with UE4; it appears that that's being built *first*, and then pushing console manufacturers to build their systems to that *spec*. That's a very different approach to development, and a brave one; I'm not convinced it's healthy for the industry, but I'll wait and see.
The question I have, though, is for the average third party, what's the motivation to develop for UE4 over UE3? At the moment I don't see it - but it's easy to say that given that currently, there's no hardware that supports it.
One potential risk with that plan for Epic is that it's dependent on the hardware platforms that buy into the UE4 spec having a sufficiently large market to provoke development on that engine. That's how they'll convince the average third party to buy into the new version, but at the moment the hardware developers hold the cards, and need to look closely at what's best for them - embracing UE4 and running the risk of being the only one of the three who does so, with an accordingly reduced install base and therefore market, or dialling back the spec somewhat and risking being ignored by devs who do go all-in on UE4's power.
On top of that, if we do accept the idea of Unreal-as-a-platform - take a look at the Dyack lawsuit. Whether valid or not, that's a disgruntled third party using that platform. It's a fairly isolated case, but it's something Epic will have to be wary of in the future - what they don't want is to become 1990's era Nintendo when it comes to handling third parties, because that's leaving things open for a competitor to swoop in and entice them away.
... but that's all 'if true'. Those comments were a while back.
Is anyone actually suprised?
i laugh at the multiple "nintendo still doesn't get it" posts. nintendo can't afford throwing away billions of dollars like sony and microsoft did with the ps360.
Well yeah, but if UE4 is anything like as ubiquitous as UE3, then they are in big trouble.not too bad no one is going to being running off to UE4 so immediately
Well yeah, but if UE4 is anything like as ubiquitous as UE3, then they are in big trouble.
Imagine if a console this gen couldn't run UE3, imagine all the games they'd have to miss out on.
The Samaritan demo wasn't Unreal 4, but if the WiiU can get near that I'll be happy enough.
Well yeah, but if UE4 is anything like as ubiquitous as UE3, then they are in big trouble.
Imagine if a console this gen couldn't run UE3, imagine all the games they'd have to miss out on.
People thought Wii U was powerful enough to run UE4?
lol
This isn't really that shocking. Didn't Epic say that UE4 was intended for consoles that hadn't been announced yet?
why is 'love never dies' the google ad i'm seeing for this page?
Well, at this point it should be pretty clear that Nintendo is pulling of another Wii. They don't even hide it. It's named WiiU. It's currentgen tech. If you are surprised by that I don't know what to say.
Your hypocritical response?I don't know which part is the most trolling.
I don't know which part is the most trolling.
As a third party, in that situation, I'd ask myself "So why not just make the UE3 version and be done with it and be supported on every major platform?" - and that'll depend on whether the third party is in a position to push tech viably or needs to consolidate and keep the bottom line safe.So you expect 3rd party companies to make 2 versions of the same game? One in UE3 and another in UE4.
It will be fascinating to see how the new Xbox/PlayStation are priced if they go for power again. They'll have to take a serious hit on them because consumers will not pay silly prices for gaming hardware any more. Vita has already been an unmitigated disaster, they would be foolish to ignore that warning just because Epic has a new engine to pimp.
Your hypocritical response?
Most of us didn't apply it to WiiU since it was technically announced.
This thread already has as many posts as the Havok one. lol
Well, at this point it should be pretty clear that Nintendo is pulling of another Wii. They don't even hide it. It's named WiiU. It's currentgen tech. If you are surprised by that I don't know what to say.
What was the Havok one about?
This entire issue has been ridiculously childish and dramatic.
Could always be continuing to use the stuff from now, or something else entirely rises to prominence.Nintendo better hope Cryengine becomes the prevalent middleware of the next generation or the third party support from major publishers will be abysmal. Again.
it will still sell.
![]()
Nintendo better hope Cryengine becomes the prevalent middleware of the next generation or the third party support from major publishers will be abysmal. Again.
Who was expecting it to run on Wii U anyway?
Since all indications point out that Wii U will be roughly as powerful as PS360 - maybe more, maybe less[/IMG] - UE4 won't obviously run on it.
Posters in the Wii U speculation thread say its scalable and wii u can run it at low settings. I'll believe them over Mike Capps.
Who was expecting it to run on Wii U anyway?
Since all indications point out that Wii U will be roughly as powerful as PS360 - maybe more, maybe less - UE4 won't obviously run on it.
Well, at this point it should be pretty clear that Nintendo is pulling of another Wii. They don't even hide it. It's named WiiU. It's currentgen tech. If you are surprised by that I don't know what to say.
Epic will probably optimize their UE3.9b or something for the WiiU hardware so I doubt it will bite them in the ass.Could always be continuing to use the stuff from now, or something else entirely rises to prominence.Like GameBryo.
Edit: Though I do think that depending on how close the systems are, and if UE4 IS arbitrarily blocked off from Wii U rather than it simply being incapable like Wii, it could easily bite Epic in the ass. Assuming that "no Wii U support" holds true, ofcourse, otherwise this is completely moot.
I don't know which part is the most trolling.
I don't know how this is supposed to be trolling. Nintendo this gen succeded by selling currentgen tech for a relatively high price by making the controller the USP. I don't see the reason why they should leave this formula alone and so far nothing that has been said and shown makes me believe that Nintendo will differ from the way they chose with the Wii. I don't expect the WiiU to even meet the graphical quality of nowgen PC gaming (meaning very high res with FSAA @60FPS and new technology like Ambient Occlusion etc.). I expect it to be slightly better than PS3/360, exactly like the Wii was slightly better than PS2/XBOX/Cube (well...we know how that turned out I guess).