Windom Earle
Member
yes.sooooo, it gets.....worse?
I am completely done trusting any reviews at this point. Waste of $40. And this is coming from someone who thinks Control is a masterpiece.
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yes.sooooo, it gets.....worse?
From what I've seen on YouTube, very little even gets resolved in this game. Almost nothing is answered about various strange things that happened in the first two games. The ending seems like real shit to me but I'm just going by what I've seen on YouTube.sooooo, it gets.....worse?
From what I've seen on YouTube, very little even gets resolved in this game. Almost nothing is answered about various strange things that happened in the first two games. The ending seems like real shit to me but I'm just going by what I've seen on YouTube.
As far as Alan Wake is concerned, essentially he makes no progress. He is still, after 13 years, stuck in the Dark Place, back to square 1. He's merely a device to help Saga complete her "heroes journey", a journey where she essentially loses nothing and sacrifices nothing ultimately?
I absolutely hate this game.
I never know where to go. Useless map. Game is extremely dark even in places where it shouldn’t be like the morgue. I can’t see shit. The mind palace mechanics and its UI is a complete cluster fuck. Wish I could get it refunded but Sony won’t let me. Grrrr.
Between the insufferable Saga and first “boss” chasing you around the jungle while trying to pick up ammo and deal with this combat, how the f*ck did you guys not drop this after 3 hours?? I’m really, just really, like wtf lol
Only 20-25 more hours of this lol. It only gets more bloated. The scores leave me dumbfounded too.i'm going with 'hell, it can't keep on being this terrible, can it?...
man up, dude! you've not even really begun experiencing the awfulness...
Yeah I was sick of Sam Lake too. he really thinks he is Kojima by now.After 100% the game, I liked it but did not love it, and I'm surprised so many think it's GOTY material. I feel that the collectibles and back tracking really weigh the game down. It isn't fun to go back into unlocked areas to get resources if you have to waste resources and engage in the game's chore-like combat to do it.
The combat is clumsy and definitely worse than both Alan Wake 1 and REmake 2/3/4. The amount of times you're trying to fight unseen enemies who are attacking you through shrubbery and bushes is ridiculous.
Also please no more Sam Lake, it's absolutely obnoxious and egotistical at this point. Cameos are cute, but playing a main character is beyond the red line (Similar issue to David Lynch's Twin Peaks Season 3 shenanigans, but its worse here). Another issue is the amount of non actors, Lake and the model for Wake for example, being in the video cutscenes. The simply cannot act, the voices don't allign and sound artificial, and it stands in complete contrast to the likes of the actress who plays Alice who's excellent.
That's because in RE2 the gameplay has 1st priority and it's well balanced, in AW2 I reached a point where I had to destroy stuff from my inventory and storage constantly, I said fuck it and just avoided the enemies.Yeah I was sick of Sam Lake too. he really thinks he is Kojima by now.
And for RE coparison
RE2make is 10 hours long and it's pure essence of game and gameplay. It's ONLY THE BEST PARTS of video games and controls are amazing. This is completely the opposite
yeah, this's what confuses me, too. i can understand people being very pleased or satisfied with the game - it looks great, sounds great, it's quirky, weird, occasionally silly, deliberately disorienting, & full of inside joke style references / easter eggs. but goty? all i can think is that people/critics are in particular looking for games that are distinctive, that are 'atmospheric', & that do 'something different', & i suppose aw2 certainly fills that bill? now whether or not the end product is actually all that fun/entertaining? i guess that's where opinions begin to diverge...After 100% the game, I liked it but did not love it, and I'm surprised so many think it's GOTY material. I feel that the collectibles and back tracking really weigh the game down. It isn't fun to go back into unlocked areas to get resources if you have to waste resources and engage in the game's chore-like combat to do it.
The combat is clumsy and definitely worse than both Alan Wake 1 and REmake 2/3/4. The amount of times you're trying to fight unseen enemies who are attacking you through shrubbery and bushes is ridiculous.
Also please no more Sam Lake, it's absolutely obnoxious and egotistical at this point. Cameos are cute, but playing a main character is beyond the red line (Similar issue to David Lynch's Twin Peaks Season 3 shenanigans, but its worse here). Another issue is the amount of non actors, Lake and the model for Wake for example, being in the video cutscenes. The simply cannot act, the voices don't allign and sound artificial, and it stands in complete contrast to the likes of the actress who plays Alice who's excellent.
yeah, this's what confuses me, too. i can understand people being very pleased or satisfied with the game - it looks great, sounds great, it's quirky, weird, occasionally silly, deliberately disorienting, & full of inside joke style references / easter eggs
What an absolute disappointment.As far as Alan Wake is concerned, essentially he makes no progress. He is still, after 13 years, stuck in the Dark Place, back to square 1. He's merely a device to help Saga complete her "heroes journey", a journey where she essentially loses nothing and sacrifices nothing ultimately?
Same. Forced Replayed aw1 The remaster on ps5 and while still worse than I remember, it was way better than sequel.This is why I am so mad at this game. I really really wanted to like it. Hell I even tortured myself by completely replaying AW1.
The ingredients are all there. But somewhere the direction went off the rails. It is a badly directed game.
alan is just a tool to help saga who goes through no character arc, looses nothing and is a mary sue with powers.What an absolute disappointment.
Yeah I havent bothered going back and im fairly early.I still haven't finished the game. Tells all about how excited I feel about it now that the honeymoon period is over.
all i can think is that people/critics are in particular looking for games that are distinctive, that are 'atmospheric', & that do 'something different', & i suppose aw2 certainly fills that bill? now whether or not the end product is actually all that fun/entertaining? i guess that's where opinions begin to diverge...
Her reddit comment type responses to horrific situations is so cringey. Nobody talks like that and especially about the things her and her partner witness. “I’m so thrilled to be here for this mystery!” a short while after seeing"Gee golly Tom, I sure do love me a serial killing crime story! Like so cool! I'm going to put on my girl scout badge, knitted sweater, and do it just like I see on those Netflix shows! Dead body reanimated? So cool Tom, this is really my jam sir!" This is who we have to play as?
I’m curious what you liked better about Saga’s sections? I’m seeing a lot of people fall into one or the other and strongly dislike the opposite character.Finished the game.
I liked it a lot better than Alan Wake 1, which I thought was a total bore, but I still think the game falls behind some other survival horror titles like the best Resident Evils, Dead Space, and I think I even prefer The Evil Within games and some other survival horrors as well. I don't think it lived quite up to the praise, but certainly wasn't a bad game if you're into ridiculous convoluted stories.
Gameplay-wise though(and to me always most important) the latter chapters SIGNIFICANTLY pale in comparison to the prior ones. The game drops off an absolute cliff in the latter chapters. Much of the casual nature is lost, the structure completely changes. Sections fighting waves of enemies are thrown at you in various occasions. Doing repetitive things over and over in multiple sections. The exploration and problem solving is largely done except for one chapter in several of the latter chapters. And the final chapter was an absolute bore and a flat out nuisance IMO.
Enjoyed most of it, but the game is definitely smelling itself a lot of the time. Saga Anderson was a great character though. Better than Wake IMO who's not very interesting. Door had promise, I wonder if he'll be in a 3rd entry(if there is one). Saga's sections were the best part of the game to me. Yeah, some of the lamp stuff with Wake was cool puzzle-wise, but other than that, all his gameplay sections were far less interesting than Saga's to me. Less fighting, less inventory space, less investigating, less exploration, more annoyances.
I certainly don't regret playing it, but not close to GOTY material to me. In terms of pure fun factor and enjoyment I had a lot more fun with Control. I think it's the better game.
I preferred the real locations as opposed to the Dark Place locations. Plus I thought the gameplay loop in them was freer where Wake's felt more restricted and linear. Saga's areas were just larger. Also Saga's sections had more combat, more weapons, larger inventory. Her segments to me felt like the more familiar survival horror experience I like and am used to. Also liked the mysteries she was trying to piece together more than Alan's. I just thought it was more intriguing.I’m curious what you liked better about Saga’s sections? I’m seeing a lot of people fall into one or the other and strongly dislike the opposite character.
I personally preferred Alan’s section of the game. What I liked was the light moving mechanic, though I think it was kind of half-baked. I enjoyed the scene changes, though they were pretty superficial, but I didn’t have to spend any significant time in Alan’s writer’s room to change the scenes, unlike Saga’s case board. I thought the atmosphere was more consistent in Alan’s parts. It felt slightly tense most of the way through. I felt the flashlight was mostly necessary for navigation as well as combat in Alan’s parts, while in Saga’s it was at times only for combat because it was bright out. I really wish they would have spent more time on fleshing out Alan’s parts and maybe removed Saga from the game entirely. What we got was two half-baked games mashed together. What was sold was not what I got.
This game has some of the worst janky assed, stilted, poorly executed combat I’ve ever played.
But I fucking loved the game as a whole. It swings for the fences and tries a lot of fresh, original and interesting stuff, which marks it out a lot higher than the dull as shit, by the numbers writing in things like Spider-man 2 and Starfield.
It has its faults, but god bless Remedy for giving us something that doesn’t feel like we’ve seen it all before a hundred times already.
I am to this day baffled why anyone watches any of his videos. There is nothing funny , no point, and lazy.I usually like DONKEY but that was garbage.
you are pretty goddamn dumb to not know where to goI absolutely hate this game.
I never know where to go. Useless map. Game is extremely dark even in places where it shouldn’t be like the morgue. I can’t see shit. The mind palace mechanics and its UI is a complete cluster fuck. Wish I could get it refunded but Sony won’t let me. Grrrr.
So, how are the sales of this game, was it a flop? I bought it but haven't played very far since i'm a sissy when it comes to horror games. Wish i would enjoy them more.
I can't finish RE2 Remake because I find it too scary. I didn't think AW2 was that scary. It does have few bits but overall I just find it tense and full of atmosphere.Probably scariest shit I played since SOMA. A tier below PT but its close.
The tense atmosphere was what got me especially playing with headphones.Valhalla Nursing Home, The Train Station and Coffee World were unnerving af with the ambient sound and scares.I can't finish RE2 Remake because I find it too scary. I didn't think AW2 was that scary. It does have few bits but overall I just find it tense and full of atmosphere.
Probably scariest shit I played since SOMA. A tier below PT but its close.
This has to be a troll right?
It’s not scary at all. The full screen jump scares are lame. First audio design is great but it’s still not scaryThis game is not scary lmao. The cheap jump scares they do are more of an annoyance than anything.
Any way, I dropped this after I got to the part where you can choose between characters and struggled to get back into it since, I might go back just to check the we sing chapter everyone talks about, but the game sadly has not grabbed me as much as I had hoped.
I enjoyed AW2 but the only of enemies you fight with are theseNah and I played all them modern AAA horror games too. Evil Withins, Re 2, 4, 7, 8, Dead Space, Bloodborne, All the dark pictures series, SOMA, Observer etc etc. I guess I connected to the story more.
Don't bother it's garbage. Nothing clever or ingenious about it. Basic and annoying gameplay wiseI might go back just to check the we sing chapter everyone talks about
How's that? I like how it has Finnish and Scandinavian mythology, Twin Peaks, Stephen King and X-Files in it.call me crazy but, the story is awful
That depends on your tolerance. They did nothing for me other than becoming annoying at some point, but a buddy of mine shelved the game because of them. I wouldn't be surprised if Remedy made them less common or optional in one of the future patches.This game is not scary lmao. The cheap jump scares they do are more of an annoyance than anything.