So basically avoid hotswapping? I've always had an irrational fear of blowing out controller ports by plugging in controllers while a system is on (prolly cuz Dreamcast was so finicky with this).
Aluminium isn't expensive... but agree to the second point.And it's still ugly and made of expensive aluminum. People should get the Retro USB AVS instead.
And this reads more like an Advertisement then an OT.
And it's still ugly and made of expensive aluminum. People should get the Retro USB AVS instead.
And this reads more like an Advertisement then an OT.
How does the new RetroUSB controllers work? Do they feel good? Responsive? Worth it?
The Nt mini second production units are currently in transit via Sea Freight to our office in Seattle. We expect the freight to be delivered to us in the last week of Sept. We might be able to get units shipped out in the last days of Sept, but it will likely be the couple weeks of Oct to get them all shipped out.
Fortunately, all units arrive to us pre-packaged and ready to ship. Once in our hands, we should have all orders shipped within one work week. All pre-orders will be shipping prioritized in the order they were received. As soon as your order ships, you will receive an email with your tracking number.
We appreciate your patience and apologize for this slight delay. We look forward to getting your Analogue Nt mini in your hands. Please follow us on social media (Facebook, Twitter, Instagram) and we will be sure to notify everyone once the units arrive to us in Seattle.
Delay is a very slight bummer but no big deal and still looking forward.
Looking to pick up an SD card, has anyone tried an SDXC on it? I'd like to never have to think about storage at all. Might grab an SDHC instead just to play it safe.
Also, starting to stack up some homebrew/hacks that I'd like to check out as I've never had a way to play on "real" (or at least close enough) hardware. Might make a thread about it after I've been able to play through stuff. Send suggestions my way.
This looks cool.. Metroid - Rogue Dawn
I am currently using a 32gb sd card. I have it loaded up with all of the systems that the jailbreak currently supports and there is still plenty of space left. I do recommend doing a google search for "smoke monster roms" and the first link that pops up will have some great collections to get you on your way. They update them on a somewhat monthly basis and they make great additions to the Mini Nt's jailbreak functionality.
I am currently using a 32gb sd card. I have it loaded up with all of the systems that the jailbreak currently supports and there is still plenty of space left. I do recommend doing a google search for "smoke monster roms" and the first link that pops up will have some great collections to get you on your way. They update them on a somewhat monthly basis and they make great additions to the Mini Nt's jailbreak functionality.
I really hope Kevtris gets to add a few more systems someday. I know Intellivision is a given. Neo Geo Pocket Color would be amazing as would Atari Lynx. He once said he might be able to get around the memory bandwidth issues with PC Engine. I can dream.
Fair, I am probably over thinking growth space. I might fiddle with some other cores initially just to get a feel for things but I plan to focus on just NES for a little while. I'm very prone to the problem of if there are 900 things to play I will dabble with all of them for 15 mins rather than settle down on one and focus so I'd like to avoid that.
My rough plan is to focus on a single game and either play/replay and also check out various romhacks. For example I am very curious about what playing through the Simon's Quest re-translation feels like fresh.
Fair, I am probably over thinking growth space. I might fiddle with some other cores initially just to get a feel for things but I plan to focus on just NES for a little while. I'm very prone to the problem of if there are 900 things to play I will dabble with all of them for 15 mins rather than settle down on one and focus so I'd like to avoid that.
How does NGPC compare in terms of power to PC Engine? It used a proper 16-bit chip. I'd love to have NGPC on there, but I don't want to get caught in dreams that can only lead to heartbreak...
I don't think 16 bit CPUs are an issue; Kevin has said that the Genesis/Megadrive may be in reach. SNES is not, despite having a weaker CPU; it's all the specialty processors that make it hard. Complex silicon; not enough gates in the FPGA.
I wonder since Kevtris is making those cartridge adapters for the NT Mini, if we'd be able to dump the ROMs like the CopyNES function.
I read through the bulk of that AA thread to get a better feel for things and that is the same impression I got. Sounds like there is still plenty he would like to explore and get back to, but no major promises beyond what is already on the list.
I am genuinely curious what his current project is and when we will hear more. The ALL machine that covers everything up to mid-ish 90s would simplify so much for me that I would love for it to be something along those lines, but interested in whatever it is regardless of my own selfish wants.
Why should I buy this when I can just get a Retron5 where I can use 5 different cartridges and also have a razor sharp native pixel clear 1080p picture?
:lolWhy should I buy this when I can just get a Retron5 where I can use 5 different cartridges and also have a razor sharp native pixel clear 1080p picture?
I wonder since Kevtris is making those cartridge adapters for the NT Mini, if we'd be able to dump the ROMs like the CopyNES function.
What are the key advantages of this to the AVS?
Also it has better support for the Famicom games with enhanced audio. And it runs the NES/Famicom games via SD card also, so you largely get free Everdrive-ish functionality.
Hot takes coming in toasty.
There are a plethora of reviews you can seek out on the advantages of FPGA hardware emulation over cheap android/pi/or whatever else solutions. No point in reiterating it all but in summary this is the best it gets beyond modded og hardware.
If the value proposition doesn't work out for you, cool. But there are loads of resources to get informed that is only a YouTube search away.
While it's possible, he would have to write additional "dumping cores" for each console, since each console had its own quirks regarding mappers and ROM layout etc. as well as making sure the dumps match the corresponding format currently in use for each console. I believe Kevtris said while it's possible, it's not a priority.
So it has actual better emulation of certain games compared to the AVS? By enhanced audio do you mean it better emulates games like vania 3 or lagrange point that had extra chips?
waiting for 32-bit NT
Yes, it can simulate the expansion audio found in those games and others.
https://www.youtube.com/watch?v=AJS46p6hPKQ
Okay what's this I'm hearing about playing all this other stuff on here. I thought this was just an NES?
waiting for 32-bit NT
Kev did say that PS1 is probably the limit for the current tech/ his skills. I think he said N64 would push beyond either current clock speeds or bandwidth, I can't remember which. I think Saturn is probably too exotic and undocumented.
Edit: I also asked Kev about 32X and Sega CD and he said they're very complicated and shouldn't be expected at any point in the foreseeable future.
Entirely speculation on my part, of course, but reading through the thread Kevtris made it clear that having another FPGA would make things easier/solve so many problems, so my totally weak and obvious prediction is he is working on a dual FPGA machine that would be way more capable across the board in how it could divide its workload.
And I would gladly give him an arm and a leg, as well as rob a few graves for bonus limb payment for such a beast of a machine.
As far as I understand it, the dual FPGA solution would be to offload all the scaling to its own FPGA, and free up space on the other FPGA for the system logic. The real hard work is reverse engineering custom, sometimes undocumented system components to figure out exactly how they behave.
I'm a little unclear - could I order one of these now and still get a unit from that first batch that's shipping later this month/early October, or am I out of luck?
Q: Hey Kevtris, had a quick ? For you. I am thinking hard about putting a preorder down for the Analogue NT Mini before they start shipping this month, but i'm afraid that if I do that now that i'll be stuck at the end of the preorder line waiting for months for mine to ship. Do you know if there will indeed be enough stock to fulfill preorders that are placed now vs months ago? I tried contacting Analogue thru the website but haven't been able to reach anyone.
Kevtris: Pretty sure it will ship when they arrive if you preorder now.
Q: Will preorders be up for at least a few more days if I need time to decide?
Kevtris: I don't know how long they will be up, I only do the programming/hardware end and not the sales end of the equation.