aaaaa0 said:
While your point has a lot of merit, I disagree to some extent.
The problem is IMHO a large part of "oh this is intuitive" is really "this is what I am used to".
This is a fact of life, and something you just have to learn to live with as a UI designer.
For example, I actually find it quite irritating to use a Mac. The window gadgets are in the "wrong" place. The menu bar is in the "wrong" place. I hate how there's no "background window" in my apps and the menu bar changes when I click on some window. The point is, I'm not used to the way things are done on the Mac, and hence my satisfaction with the user experience will not be high.
There are a lot of UI decisions that can be argued either way, and in the end IMHO (having been involved in the UI design of some applications that have sold millions of copies) some of the time it just ends up whichever one the majority of your target market is used to is the "right choice".
I'm not saying all UX research is BS, because obviously it isn't, but what annoys me is the arrogant attitude of some "UX Experts" in that there is "ONE TRUE WAY", when people are different and what they like is different.
This is an excellent point. I feared when I 'made the switch', that I would get annoyed at all the things in mac OS X that were simply different to MS (not better or worse). Stuff like only one button default, 'smart' maximise, close on the left, changing menu bar, no task bar, mouse acceleration, etc
Truth be told, though, and maybe this is blind bias again (ie forcing myself to like them because I have no choice), but by and large, while I did find them annoying, I found I actually prefered most things that changed.
But to list a few things I prefer on Windows:
Thumbnail view (and lots more view options for general windows).
Maximise to full screen is sometimes useful.
Up a file directory button (I believe there's a shortcut key for it in MAc, but buggered if I remember it). edit: just found it - apple+up.
And som stuff I can't stand on Apple:
The stupid icon system for the modifier keys! For godsake, if you're going to use cute icons, at least put them on the damn keys so I know which ones I need to press! I can never remember the icons for shift, option, or esc.
The numerical keypad on the powerbook key board (compact) is next to useless - the numbers are not easily seen enough.
Something that doesn't bug me from the change:
one button - seriously, the modifier keys are so useful, I tend to have my hand around them so ctrl-click is no different. And click-hold brings up the context sensitive menu on the dock. I actually do appreciate that many programs are useable with one button - it means you know what will happen when you click an item (generally). I know two buttons isn't crazy, but time and time again, I have people in my work asking how to do something, and it's just a right click away - two buttons can be confusing. Of course, some software it is NECESSARY to have 3 or more buttons, like a lot of the 3D graphics programs I use (you need to be able to zoom, rotate, translate on one tool), but for the general OS? Simple can be better (I use a mighty mouse, though, but feel just as proficient with the one button trackpad. I love the two finger scroll on that too, as well as horizontal scroll balls.
Overall, though, a lot of these things are preferences. They're not necessarily better or worse, just different - but I feel convinced that there are lots of changes beyond these simple preferential things, a lot of things simply make more sense.