Exactly what I said. Wait until we're closer to 2025 before we see what Sony have planned for that year. Asking us really isn't gonna go anywhere.What are you going on about?
Oh, that makes more sense. At $40 it's a no-brainer.I think I read there will be ~6 worlds and ~80 levels in this one. Rescue Mission was 5 worlds and 20 levels for reference, and priced at $40.
Apparently there's actually many ex Nintendo devs that actually worked on Super Mario Galaxy/ 3d World etcDay one.
Astro Bot games are basically Nintendo games not made by Nintendo. Relieved that Asobi survived Sony's Japanese purge, because they really do have some A-game talent there.
I do wonder if this would come to PC. I'd imagine it is going to leverage the Dualsense quite heavily, which works on PC albeit requiring a cable for all features. Maybe Sony should release an official dongle for PC? It would probably boost Dualsense adoption and sales on PC as well.
I'm buying this day one on PS5 regardless, just speculation on my part.
Sure, it would be incredibly niche on PC but they ported Sackboy of all things, so who knows.This, like Playroom before it, is a celebration of the Playstation brand.
It wouldn't resonate with some PC players
Makes me wanna buy a PS VR 1People who played Astros Playroom, you've seen nothing yet. Was a great palate cleanser but try Rescue Mission if you want continued Peak, which this game seem to be base more of. Looks closer to sequel of Rescue Mission, than Playroom but without VR
Makes me wanna buy a PS VR 1
I don't agree that it was much greater. Both were on a high level though. Rescue was more a full game, while playroom with its charming PS brand celebration and showcasing the new controller was ideal as a pack in game. Rescue mission much like all VR1 games suffered from headset drift or whatever you can call it. The camera and the blue lights did absolutely not what they were supposed to do and after every half hour I was sitting with my back towards the camera, so totally twisted on my sit.People who played Astros Playroom, you've seen nothing yet. Was a great palate cleanser but try Rescue Mission if you want continued Peak, which this game seem to be base more of. Looks closer to sequel of Rescue Mission, than Playroom but without VR
There does not need to be anything "official". Just like pairing it with Android and other devices it just needs any capable Bluetooth adapter, so an offical dongle will certainly do but any other unbranded USB-Bluetooth adapter or built in BT on your mainboard would do the same. Sony just needs to unlock and or program it legitimately. But Sony is weird in many instances. I can use my DS4 on my PS3, but can't do the same with the Dualsense on PS4? PS3 arcadesticks are allowed on PS4, but not Logitech G25/27 wheels. I can remote play with DS4 my PS5 but can not use it natively. I cannot use my 360 controller for PS4 remote games that definitely don't have any DS4 requirements since that game is also on Xbox. Sony is way too protective over their stuff and should unlock anything that is possible and just sell peripherals and be THE brand on PC.Maybe Sony should release an official dongle for PC?
Worth itIn Europe this is 70 euros. Very stupid pricing.
Stacks of levels and even more coming as free DLCWorth it
Worth it
At least it's more of something you know you already have loved (if you played the two prior demos). I'd say there are some $60+ games coming out that are way riskier then Astro.I will buy it despite being salty for non-VR (Rescue Mission is my top 2 PS game last gen) but for the general audience, the price is extremely risky.
This looks better than the initial trailer. Looks fun.
Well they don't want to spoil the fun. The trailer is already great.This looks better than the initial trailer. Looks fun.
See some previews posted and read/watched a couple already but Shinobi covers it pretty well here overall. Me thinks this game is gonna be a banger.
Oh Boy, hiring ex Nintendo devs/level Designers has paid of massively. Literally throws me back to Super Mario Galaxy 2. You can sense that those people worked on the Galaxy games
Impressions and some new footage (I think)...
9 pages of responses...for Astro Bot...
They did that? It would make sense.Oh Boy, hiring ex Nintendo devs/level Designers has paid of massively. Literally throws me back to Super Mario Galaxy 2. You can sense that those people worked on the Galaxy games
Sony's most successful platformer is Ratchet & Clank 2016 on PlayStation 4.Amazing previews all around! I am not big into platformers, but Astro's Playroom was such an amazing tech demo, I am in day 1 for Astro Bot. And, Astro's Playroom being bundled with every PS5 will no doubt be the best marketing for this game. It will be Playstation's first big successful platformer since the PS2 days, imo
9 pages of responses...for Astro Bot...
9 pages of responses...for Astro Bot...
I don't know how true this is given that they have expanded a lot, but Astro's Playroom mostly had staff from games like Gravity Rush, Knack, The Last Guardian, Astro Bot Rescue Mission, etc.Apparently there's actually many ex Nintendo devs that actually worked on Super Mario Galaxy/ 3d World etc
Neogaf full of bot accounts confirmed.9 pages of responses...for Astro Bot...
Sony's most successful platformer is Ratchet & Clank 2016 on PlayStation 4.
Yeah the whole Nintendo developers having a significant credit in turning the game how it is.. is silly.I don't know how true this is given that they have expanded a lot, but Astro's Playroom mostly had staff from games like Gravity Rush, Knack, The Last Guardian, Astro Bot Rescue Mission, etc.
7 million units, but now I realize that I'm probably wrong, because both Crash 2 and 3 did outsell it by a small amount.Did that sell 5 million units?
Neogaf full of bot accounts confirmed.
Astro Bot is the only exclusive on that list.Yo this has actually been a pretty stacked year for PS5 console exclusives no?
Helldivers 2 (Banger)
Rise of Ronin (Critcally ok but commercial banger)
FF7 Rebirth (Banger)
Stellar Blade (Banger)
Astro Bot (Assuredly banger)
Concord (Not sure about this one)
Silent Hill 2 (hopefully banger)
?Astro Bot is the only exclusive on that list.
7 million units, but now I realize that I'm probably wrong, because both Crash 2 and 3 did outsell it by a small amount.
Still, it managed to do better than any of their PS2 platformers (those didn't really do that great outside of R&C and J&D1).
Astro Bot is the only exclusive on that list.