Earthstrike
Member
I was thinking about horrendously bad gaming ideas and how dumb it would be to have a multiplayer FPS videogame where you buy it but the premise is, just like in real life, if you die once, it's all over. As in your copy of the game is finished. You are dead and cannot play anymore. Now this got me thinking, what if we came up with a clever way to introduce a similar concept into an actual FPS.
Imagine an FPS game in any of the modern franchises that still functioned as normal, but had a special "life or death mode" In that mode, you die once, you are dead, and are no longer able to reaccess life or death mode. You log out once? Same as dying. You can only leave after winning a game. Dieing in life or death mode wouldn't harm your ability to play the regular modes of the games BUT there would be achievements in life or death mode. Kill 5 enemy combatants in life or death mode. Try life or death mode. Get a kill in life or death mode using a grenade. All of a sudden with those achievements there would be anarchy. The glorious rages that would be posted on youtube, the griefing videos, it would all be worth it.
What FPS franchises would you most like to see a "life or death mode" in?
Imagine an FPS game in any of the modern franchises that still functioned as normal, but had a special "life or death mode" In that mode, you die once, you are dead, and are no longer able to reaccess life or death mode. You log out once? Same as dying. You can only leave after winning a game. Dieing in life or death mode wouldn't harm your ability to play the regular modes of the games BUT there would be achievements in life or death mode. Kill 5 enemy combatants in life or death mode. Try life or death mode. Get a kill in life or death mode using a grenade. All of a sudden with those achievements there would be anarchy. The glorious rages that would be posted on youtube, the griefing videos, it would all be worth it.
What FPS franchises would you most like to see a "life or death mode" in?