DenchDeckard
Moderated wildly
I think it will do around 4 million in 5 years but it could really fly with a massive price cut and some unexpected incredible games in a year or so.
Yep. Making expensive VR headset and restricting it to a single locked down platform that has no backlog of titles and no backwards compatibility is just idiotic. But making an expensive VR headset that works with existing PCVR software AND future PS5 VR software - that I would buy.Make it PC compatible with properly supported drivers and I’ll buy one. Right now.
You can always send it back. And if Amazon is allowed to sell PSVR2 you can buy one in their warehouse for a lower price. I remember hundreds of used PSVR on Amazon warehouse shortly after the release. Seems like many people had problems with motion sickness.I would get one but I haven't tried VR before so I won't pay that ridiculous price to see if I get nauseous or if I even like it. 400 € would the price I'd ve willing to pay for it.
If you are making a loss on the BoM and Shipping then you will want to find a way to make money, this either is going to be via software revenue or playing the long game and growing the market so you can make money later down the road.There's probably some technical or business reason why they didn't do that but on the face of it, seems like a good idea to me.
Maybe it will be a case of "hmm, this thing isn't moving much in sales or getting us extra PS5 sales at all. Let's flip the PC compatibility switch and make a blog post."I honestly wonder why Sony didn't opt to make PSVR2 compatible with PC.
They could still have Playstation exclusive VR titles but at the same time make it so that PC VR game developers can get their stuff up and running on PC via the PSVR2.
That might also push more VR developers to put their games on the Playstation-side of PSVR2 if they already optimized their titles to work with the headset.
There's probably some technical or business reason why they didn't do that but on the face of it, seems like a good idea to me.
Yeah, VR is definitely not as hot as it used to be, especially compared to when the first PSVR released. At one point it seemed there was a lot of mindshare about it, the Oculus guy was the new symbol of Silicon Valley, Samsung phones would release with a VR shell, you'd have VR demos on all industrial conventions... Now the tech is still there but there's no major excitement about it. You have the niche gaming community using it, a few arcade-like locations for "original team-building seminars", and that's basically it.I don’t think this is even Sony’s fault, VR interest has been literally declining over the last five years.
You can see on Google the yearly interest spike around CES and it gets smaller every time, with the highest peak in 2018. VR will keep stagnating until some generational change occurs.
And vice versa, the lack of VR hype killed the metaverse.The metaverse disaster kinda ruined the VR hype
~600 dollars for VR. ~1000 dollar buy in. Don’t understand how people are willing to spend that for Kinect quality games. I understand platform/brand loyalty, but this is one step away from enslavement.
They should rename Stockholm syndrome to Sony syndrome.
I honestly wonder why Sony didn't opt to make PSVR2 compatible with PC.
They could still have Playstation exclusive VR titles but at the same time make it so that PC VR game developers can get their stuff up and running on PC via the PSVR2.
That might also push more VR developers to put their games on the Playstation-side of PSVR2 if they already optimized their titles to work with the headset.
There's probably some technical or business reason why they didn't do that but on the face of it, seems like a good idea to me.
that price point is insane and they haven't show mind blowing AAA games.
Thank you for taking time from your Xbox worshipping (I read your post history) to come shit at yet another Sony thread. For someone who only owns Xbox and PC you do seem to spend a lot of time in Playstation threads.~600 dollars for VR. ~1000 dollar buy in. Don’t understand how people are willing to spend that for Kinect quality games. I understand platform/brand loyalty, but this is one step away from enslavement.
They should rename Stockholm syndrome to Sony syndrome.
If you are making a loss on the BoM and Shipping then you will want to find a way to make money, this either is going to be via software revenue or playing the long game and growing the market so you can make money later down the road.
Sony can't directly get software revenue from PC users of the hardware. And growing the market is much more speculative.
There is plenty of software, but almost nothing that makes use of the power. The problem is, it's not worthwhile for devs to make full eye candy AAAs if there are not enough units out there. Also i don't think there are millions of high end pcs with high end VRs.Lack of software. Horizon VR ain’t it.
Enslavement?~600 dollars for VR. ~1000 dollar buy in. Don’t understand how people are willing to spend that for Kinect quality games. I understand platform/brand loyalty, but this is one step away from enslavement.
They should rename Stockholm syndrome to Sony syndrome.
Well. It's chicken and egg situation.Lack of software. Horizon VR ain’t it.
I’ve got mine pre-ordered though. Been waiting to jump back into VR.
Detective, you forgot to mention my favorite console the switch.For someone who only owns Xbox and PC you do seem to spend a lot of time in Playstation threads.
hyperbole?Enslavement?
Stockholm syndrome?
It needs to be cheap, medium spec and wireless.At the end of the day, these vr manufacturers keep pumping out higher and higher quality headsets, and this shit keep getting more and more expensive.
Just make one that is decent quality, not bleeding edge, and price it at $299 or 399 at the absolute most. And that's it.
You need adoption. You need people to make this an impulse purchase.
Not fucking $600. I mean, jesus. This industry is never gonna get anywhere with these headsets that crack $1000.
I think sony made the wrong move going with the best of the best of the best.
Eh they don't have SHIT for marketing tactics. If they had shit they would have showed it long time ago. Just like how they announced lots of their games like spider man 2, fraction ( not even one real in game pic lol ), wolverine and many others years before release.You don't know how Sony operates, clearly lol. They have been secretive about everything and their marketing tactic is to slowly build hype over time.
You don't throw together a mode in a few weeks for launch dude.
When a fairly new account with few posts make posts like yours I always check post history. Yours is just the typical veiled (and not so veiled) Xbox Astro turfing and PlayStation FUD spreading and trolling.Detective, you forgot to mention my favorite console the switch.
hyperbole?
Applying the same logic of yours, do you also believe that Hi-Fi Rush is a rushed job that was put together quickly and released by Xbox to counter the "no games" narrative?Eh they don't have SHIT for marketing tactics. If they had shit they would have showed it long time ago. Just like how they announced lots of their games like spider man 2, fraction ( not even one real in game pic lol ), wolverine and many others years before release.
This game is a quick after thoughts. It even looked like shit from off screen video ( which to be fair isn't great way to judge ).
Regardless, let's hope it's half decent. Not like the ( also rushed job back then ) First GT VR game where you had like one car against you or something stupid like that.
No. And a surprise release isn't that same as what is happening here.Applying the same logic of yours, do you also believe that Hi-Fi Rush is a rushed job that was put together quickly and released by Xbox to counter the "no games" narrative?
That Takashi guy is at it again. Nothing to see here.Eh hasn't Bloomberg been wrong on stuff like this, like a lot lately? Not sure I can trust this source.
Acting like gaf doesn’t operate on Xbox FUD, ignore my posts about switch and switch games. I see the narrative.PlayStation FUD spreading
This is why the Meta Quest will almost always be the better choice for most people, casuals especially. My GF has no interest in connecting cables, fiddling around. She just wants to do a workout or try to beat her beat saber score. She can put it on in any room and what’s more, it was relatively cheap as a pick up item in store. This isn’t the case with most other VR devices. I have VR2 on pre order, but I know it’s going to be pretty dead by the end of the year and that’s no problem for me. But most people want a cheap unit that’s easy to get going, not a super high spec device, unless it’s from Apple.At the end of the day, these vr manufacturers keep pumping out higher and higher quality headsets, and this shit keep getting more and more expensive.
Just make one that is decent quality, not bleeding edge, and price it at $299 or 399 at the absolute most. And that's it.
You need adoption. You need people to make this an impulse purchase.
Not fucking $600. I mean, jesus. This industry is never gonna get anywhere with these headsets that crack $1000.
I think sony made the wrong move going with the best of the best of the best.
At least be consistent. Otherwise, you just come across as a troll.No. And a surprise release isn't that same as what is happening here.
Sony can have a conference today and announce mgs remake release date same day. Doesn't mean it was rushed.
But GT is not a none well known game like hi fi . Each game of the series is a heavy hitter and a hardware seller.
However, just like the old GT VR, not really much development was done on the first one. And the fact they didn't announce this say for example the same day they announced horizon call of the mountain ( at least an announcement not a trailer ) tells u nothing was ready.
Not saying this was done in 1 month of course. But clearly it started development way too late. Either that or the Polyphony sucks at development time ( like usual it takes forever for game ) and the time frame they got to release this is not enough for them so ( rushed job )
Yes, because VR is amazing and we need more content, than less.As someone who has no interest in VR but is a big fan of Playstation studios, am I wrong to hope PSVR2 fails? Resources are finite when it comes to game development. Don't want any taken away from their console, even though I highly respect Sony's push for cutting edge experiences like PSVR2
If you think GAF is a anti-xbox, what are you doing here?Acting like gaf doesn’t operate on Xbox FUD, ignore my posts about switch and switch games. I see the narrative.
I don’t believe in VR or games as a premium. I have a difference of opinion where gaming should be going. I disagree with current VR trends across the board. Sony seems to be in a spot I disagree with in many cases.
1000 dollar entry point is outlandish. 600 dollar VR gear that will not work with anything but the PlayStation 5. It’s not backwards compatible. Many of the complaints towards the series memory card is parallel to PSVR2, but you won’t see that consistency here.
The low demand makes sense.
Seeing posts about “fake news” was funny and I responded with exaggeration and humor.
How can you say it's a gimmick and not even used the product? They literally have horizon and gt7 coming for it, those our their 2 biggest franchises.I've said already and say it again... PlayStation VR2 is a gimmick. Not even Sony are that interested in making it more then a gimmick.
If Sony was really invested in VR2, all their biggest studios would be making exclusive VR games. Since that's not happening...