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Bravely Default Demo Out Now on European E-Shop

XaeonBE

Member
Am I the only person who has problems with the 3D, I mean this is the first game that hurts my head with 3D on and my eyes are going like crazy.

Also liked the demo so far.
 
M

Macapala

Unconfirmed Member
I really don't understand this game.. I keep on dying.

Press "X" to bring up the menu, then select "Job". You can choose what each character will be e.g. knight, white/black mage, ninja etc. Each class has it own advantages and disadvantages. By doing this you will make the enemies much easier to kill.

You can buy magic spells in town.

When in battle by selecting "default" you will skip your turn and gain BP. In the next round you will be able to do more than one attack depending on how much BP you have saved. Use the "Brave" command to use your BP.
 

Ark

Member
If the rest of the towns in the game are even half as beautiful as the town in the demo, we're in for a real treat.
 

Joqu

Member
Game's absolutely gorgeous, but I have no idea what I'm doing.

Am I supposed to do the town thing first? Can I even? I have no idea how it works.

Should I do the quests? I'm dying quite often so I'm guessing I should?

Are the rewards for the actual game the demo is talking about any good?

Poison is killing me. Help?

I love it though, it's great. <3
 
Is it me or am i the only one that doesn't really see the benefit of using 4 actions in 1 turn.
This just increases the buttons to press to finally make a move, and this with 4 characters.

I know that it suppose to make more sense in the full game, i think.
But can anyone explain ?

Say you have a buff that boosts your damage by 200% for one round, if you take 4 actions in a turn you sort of get 800% damage. You're also rewarded for clearing battles in a single turn or without taking damage. Or if you have 2 injured characters, you could have your healer Brave once and heal both the injured characters, instead of doing a party-wide Cure at reduced effectiveness.
 
I really don't understand this game.. I keep on dying.

Are you doing the town quests? When I first played it, I went straight into a dungeon and got mauled. Now I've been tinkering with jobs, buying spells and using the Brave/Default commands and having a much easier time.
 
Can I make enemies attack certain party members more often?

I'm not seeing a point of my knight if he's hitting for 10 damage while my ninja is hitting for 50, when enemies are just attacking my mages anyway.
 
I wasn't really sold on the game before but I'm loving this demo. I love how old school it is. It's giving me flash backs of the golden era of PS1 JRPGs, it's a new game but it feels nostalgic. The pre-drawn backgrounds, the over world, the turn based battles, the dungeons with traps, the great music, I like everything so far.

Visually, it's stunning too. The 3D effect is great, the art style is gorgeous and reminds me of FFIX. My only complaint here would be that the backgrounds look too muddy and washed out at times.

Definitely keeping my preorder now.
 

KHlover

Banned
Can I make enemies attack certain party members more often?

I'm not seeing a point of my knight if he's hitting for 10 damage while my ninja is hitting for 50, when enemies are just attacking my mages anyway.

Knight has an Ability to automatically take enemy attacks if a party member is at critical health.

OT:
Brave+Utsusemi+Transcience = OP as fuck
 

ramyeon

Member
Default + Angelic Ward + Damage Dispersal is fantastic for minimising damage that your mages take on turns they're not healing or attacking.
 
Stupid question: How does one use Spotpass? Keep the game running in sleep mode?
No Spotpass on this demo, just streetpass at the moment.
Am I the only person who has problems with the 3D, I mean this is the first game that hurts my head with 3D on and my eyes are going like crazy.

Also liked the demo so far.

If the rest of the towns in the game are even half as beautiful as the town in the demo, we're in for a real treat.
;D http://www.jp.square-enix.com/bdfts/world.html#luxendarc
I really don't understand this game.. I keep on dying.

Game's absolutely gorgeous, but I have no idea what I'm doing.

Am I supposed to do the town thing first? Can I even? I have no idea how it works.

Should I do the quests? I'm dying quite often so I'm guessing I should?

Are the rewards for the actual game the demo is talking about any good?

Poison is killing me. Help?

I love it though, it's great. <3
Will tell you about the reward after I've recieved more, do the quests, easier way to get money than "grinding". Poison you can heal yourself with antidotes or use poisma, just make sure one of your characters have a set skill to use at least level 1 white magic.

How are you two playing atm? Might be easier to understand why you are dying, are you taking advantage of the Bravely, Default system?
Can I make enemies attack certain party members more often?

I'm not seeing a point of my knight if he's hitting for 10 damage while my ninja is hitting for 50, when enemies are just attacking my mages anyway.

Try using some of the abilities of other classes, IIRC performer has the ability to influence the enemy to attack them more.

You need level 4/max to use level 3 spells.

Played 7 hours and not done yet, one of the best demos ever.

Thank you, I'm guessing there's the need to be one job level higher to use spells of certain level.
 

ramyeon

Member
Just kicked the Minotaur's ass. My party was...

Knight (With Acrobatics from the Valkyrie job and Two-handed from Knight)
Valkyrie (With Two-handed from Knight job and Acrobatics)
White Mage (Mastered both White and Black mage jobs, had Angelic Ward + Damage Dispersal)
Black Mage (Same as above)

Basically my attackers took turns using Jump while my healer Defaulted and Black Mage went between defaulting and then going all out with Blizzara when he had to recharge after his Brave flurry.

Damage Dispersal and Angelic Ward saved my ass so many times. Where it usually would have been a OHKO, everyone survived and often times the damage was even halted. So good.

The difficulty seems just right in this after the learning curve. I was on my toes all the fight and had to revive my Knight twice but I wasn't getting annoyed because I was being beaten into a pulp.
 
Damn this game is hard :lol. Guess it's the learning curve.

Does anyone know what the rewards are that carry on to the full game and what you have to do to get them?

Oh, and I need to battle some Imps during the night, do I actually have to wait till it's evening in real life or is there a set ingame day/night clock?
 
Damn this game is hard :lol. Guess it's the learning curve.

Does anyone know what the rewards are that carry on to the full game and what you have to do to get them?

Oh, and I need to battle some Imps during the night, do I actually have to wait till it's evening in real life or is there a set ingame day/night clock?

If it's the same as the final Japanese demo, defeating all the bosses gets you a bunch of potions and some equipment that's not bad for the early game. And you can transfer a number of the villagers you get from Spotpass.

There's an ingame clock that passes as you walk around on the world map.
 

flowsnake

Member
If it's the same as the final Japanese demo, defeating all the bosses gets you a bunch of potions and some equipment that's not bad for the early game. And you can transfer a number of the villagers you get from Spotpass.

There's an ingame clock that passes as you walk around on the world map.

Pretty sure you can just stand still too?
 

KHlover

Banned
Is this game THAT hard, or is this thread just full of people who have never touched a classic-style JRPG?

It IS pretty hard, but I think the bigger factor might be that the game doesn't go out of its way to explain things. It was fine for me, I played around in the menu a bit and discovered the basics on my own, but if someone didn't pay attention to all of the text tutorials and doesn't do that [explore the menu] he's not gonna get very far, even on Easy.
 
Try using some of the abilities of other classes, IIRC performer has the ability to influence the enemy to attack them more.

I think I get how the job command stuff works, but how do I unlock more?
Do I need to switch my knight to a performer and grind that up to level 2 to unlock what you're talking about or something?
 

ramyeon

Member
Any tips for the, I assume final boss of the demo,
dragon
?

The quest giver says that
weapons from "this land" aren't enough to beat it?
 
I think I get how the job command stuff works, but how do I unlock more?
Do I need to switch my knight to a performer and grind that up to level 2 to unlock what you're talking about or something?
Yep gotta level up the job to unlock abilities
Any tips for the, I assume final boss of the demo,
dragon
?

The quest giver says that
weapons from "this land" aren't enough to beat it?

You are progressing too fast for me to answer =P, any chance you upgrading Norende weapon shops etc?
 

Jenoss

Banned
Any tips for the, I assume final boss of the demo,
dragon
?

The quest giver says that
weapons from "this land" aren't enough to beat it?

You have to unlock the shops via streetpass for have better weapons. (if you want)
 

ramyeon

Member
Yep gotta level up the job to unlock abilities


You are progressing too fast for me to answer =P, any chance you upgrading Norende weapon shops etc?
You may be right, haven't been able to really touch that stuff yet with it being street pass only and all in the demo :/
 

KHlover

Banned
Uh, how can I use white magic outside of battles? My entire party is poisoned and I don't have any more antidotes. Running around trying to pick a battle drains HP so fast :/
 

Aostia

El Capitan Todd
so gorgeous...but the demo isn't great imho in explaining game's tricks.
btw, this will be great to play right after zelda
 

KHlover

Banned
so gorgeous...but the demo isn't great imho in explaining game's tricks.
btw, this will be great to play right after zelda

It is pretty self-explaining after finding out how to assign jobs though, at least if this isn't your first FF ever.
 

Labadal

Member
Can't remember the last time I spent this much time with a demo. I do not regret my pre-order despite some annoying things like the blinding traps or the 10 hour wait for the construction of a shop in the village. I hope BD players don't mind sharing friend codes in the OT when the game releases.

Beat the first boss with a Knight, Ninja(died), White Mage and Black Mage. Felt like the battle took a really long time to beat. I'm already using the fast forward option when fighting previously encounterd enemies. I'm also addicted to the job system. I will probably put some levels in all jobs.

There is one thing I'm not 100% sure about equipment. Everyone can dual wield (I think) and many classes can have shields. Does equipping shields on mages have no effect on their magic attacks? My ninja does not have two daggers, etc. Should I even bither the the ranks of weapons for different classes?
 

KHlover

Banned
Can't remember the last time I spent this much time with a demo. I do not regret my pre-order despite some annoying things like the blinding traps or the 10 hour wait for the construction of a shop in the village. I hope BD players don't mind sharing friend codes in the OT when the game releases.

Beat the first boss with a Knight, Ninja(died), White Mage and Black Mage. Felt like the battle took a really long time to beat. I'm already using the fast forward option when fighting previously encounterd enemies. I'm also addicted to the job system. I will probably put some levels in all jobs.

There is one thing I'm not 100% sure about equipment. Everyone can dual wield (I think) and many classes can have shields. Does equipping shields on mages have no effect on their magic attacks? My ninja does not have two daggers, etc. Should I even bither the the ranks of weapons for different classes?

What? You should get onto that.

Generally Dual-Wielding characters will do physical attacks with both weapons ("Left hand" and "Right hand" stat + "Attack" stat are important) . Magic users only rely on the "Magic Attack" stat when they use spells, so as long as the second weapon doesn't increase this stat you're better off equipping a shield.
 

Kenka

Member
Although my ninja has dual wield, I prefer when he/she is equipped with a shield. The reason is that some boss physical damage is sometimes just too much. You have to soften their hits somehow.
 

XaosWolf

Member
Ninjas generally have higher evasion to make up for the lack of shield, as well as their skills catering to dodging stuff.
And Default is also for blocking if you know an attack is coming.

I just dumped the strongest armour onto Tiz first just in case he got hit. (Tiz's Ninja outfit is awesome)

Loving the demo so far. Battle system feels good, and the customisation of skills and jobs is incredible. Been wanting an RPG like this again for a while.

Though that Blind trap was bullshit. =P
 

Labadal

Member
What? You should get onto that.

Generally Dual-Wielding characters will do physical attacks with both weapons ("Left hand" and "Right hand" stat + "Attack" stat are important) . Magic users only rely on the "Magic Attack" stat when they use spells, so as long as the second weapon doesn't increase this stat you're better off equipping a shield.

He's using two maces.
 
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