Kvally
Member
Do gamers love to see games fail or something?
That is all I ever see on the forums and social media. People love to watch games crater. They can't wait to bring out FLOP! 43 on Metacritic! Only 2 players active on Steam!
Do gamers love to see games fail or something?
You know what, you're right.
It reeks of complete amateur hour miss management that we have never seen before.
This generations sony has been a complete and utter clusterfuck.
They had the easiest job, ride out the ps4s success and they are still managing to self sabotage themselves from that colossal generation.
Not sure if you are agreeing with me or disagreeing with me? lol
That is all I ever see on the forums and social media. People love to watch games crater. They can't wait to bring out FLOP! 43 on Metacritic! Only 2 players active on Steam!
I was just acting surprised is all, with your question. My answer is yes, gamers (the idiots) love to see games fail. And developers fail. And publishers fail. And console manufacturers fail.Not sure if you are agreeing with me or disagreeing with me? lol
But, in the case of concord, I can certainly understand it (the reactions) and I am one of the ones who thought the gameplay of concord was fine, but it was lacking everywhere else. I don't understand why the same thing is being aimed at Bungie.
You guys are both being deliberately disingenuous. Noone wants to see good games fail, but when they're pushing DEI agendas that we are all exhausted of, (that we see plenty in Hollywood productions, our children's schooling, and in politics), that only appeal to 5% of the populace and actively alienates the vast majority of people, then yes, many of us are happy to see that fail. There's nothing idiotic about that, it's just that some people don't want to see games succeed that are actively pushing away the largest demographic in favor of attracting a much smaller and less profitable demographic. It's Business 101; pushing away the larger and more loyal demographic in favor of a smaller and more unproven one just isn't good for sustainability of the industry.I was just acting surprised is all, with your question. My answer is yes, gamers (the idiots) love to see games fail. And developers fail. And publishers fail. And console manufacturers fail.
I don't disagree with your comment. I was talking outside of DEI, and specifically trolls wanting games to fail that don't appeal to them in general for console warring.You guys are both being deliberately disingenuous. Noone wants to see good games fail, but when they're pushing DEI agendas that we are all exhausted of, (that we see plenty in Hollywood productions, our children's schooling, and in politics), that only appeal to 5% of the populace and actively alienates the vast majority of people, then yes, many of us are happy to see that fail. There's nothing idiotic about that, it's just that some people don't want to see games succeed that are actively pushing away the largest demographic in favor of attracting a much smaller and less profitable demographic. It's Business 101; pushing away the larger and more loyal demographic in favor of a smaller and more unproven one just isn't good for sustainability of the industry.
Yep. We also have to consider that PS5 had the issue of the shortages, and has been indirectly competing against Switch, which is on track to become maybe the best selling console ever.So mismanaged that on day 1 of ps5 they had a new Spider-Man game and Demons Souls, few months later Returnal and Ratchet, then Horizon, GT7, and God of War…then FF16, SM2, FF7:R, Helldivers 2, Stellar Blade, Rise of the Ronin, AstroBot, SH2…
So every year a number of strong exclusives resulting in PS5 roughly keeping pace with PS4 despite the fact that it’s received price increases, not cuts.
Horribly mismanaged just because they had a start up venture that ended up failing? Sure, Dench…
Game development isn’t all rainbows and unicorns, you’ll have stinkers along the way. PS4 had a much worse start, you had new IP well in development from Sucker Punch and SSM cancelled, The Order which was a dud, and it wasn’t until the latter half where the cadence of strong titles was coming out regularly
The start to PS5 launch wise has been very well managed relative to most platforms.
Schadenfreude is not what I'd call a new discovery. I think that people take particular pleasure in seeing certain games fail because they are emblematic of a shift in media which is attended to by a certain level of over-confidence, cynicism, or hectoring hubris. It's only made sweeter when the creators try to pin their failures on the audience who rejected it, rather than taking a long hard look in the mirror. Failure is, by the way, not necessarily a bad thing - in fact, it's often very instructive.I was just acting surprised is all, with your question. My answer is yes, gamers (the idiots) love to see games fail. And developers fail. And publishers fail. And console manufacturers fail.
Fair enough, yeah console warring is the worst part of this site and should incur an immediate ban every time. That being said, I think that people sometimes think someone is console warring when they fairly criticize a company.I don't disagree with your comment. I was talking outside of DEI, and specifically trolls wanting games to fail that don't appeal to them in general for console warring.
The power of incels.
People love a spectacle, whether that be a great success like HD2 or a great flop like Concord.
That is all I ever see on the forums and social media. People love to watch games crater. They can't wait to bring out FLOP! 43 on Metacritic! Only 2 players active on Steam!
Totally.
That is all I ever see on the forums and social media. People love to watch games crater. They can't wait to bring out FLOP! 43 on Metacritic! Only 2 players active on Steam!
Not sure if backhanded complement or clever trolling.
lol I guess so, I guess so. I mean, concord, being designed as it was, certainly brought it upon itself.Some games
lol I guess so, I guess so. I mean, concord, being designed as it was, certainly brought it upon itself.
There are games that set out to be enjoyable like Astro botOfcourse, I enjoy corporate shit games like Concord being failures but I am happy a passion project like Astro Bot is succesful. There is games, and then there is games.
Supposedly this was Herman Hulst's baby, but my guess is he'll still keep his job and still get a nice tidy bonus in the 7 figures for the year.You know what? Good. The only thing these talentless executives currently in charge of Sony care about is money. Let them explain this $400 million blunder to their shareholders. Let them do the same when Marathon and Fairgame$ fail too. Maybe a half dozen or so failed attempts at live service games will finally teach them a lesson.
As to the employees who are being let go, I'm sorry, but they never should have had those jobs to begin with. No one wanted these products and that should not come as a surprise given how vocal gamers have been about that fact. This is a simple market correction.
The next market correction however should involve Sony's executive team being replaced and moving the HQ back to Japan.
True statement. Corporations have gotten so large and powerful that even their owners can't fix them.Supposedly this was Herman Hulst's baby, but my guess is he'll still keep his job and still get a nice tidy bonus in the 7 figures for the year.
Executives aren't held accountable anymore, not even by stockholders.
Absolutely.Ofcourse, I enjoy corporate shit games like Concord being failures but I am happy a passion project like Astro Bot is succesful. There is games, and then there is games.
They didn't make them make Concord. They were working on the game before studio purchase.So the brought Firewalk and make them do Concord. Big FLOP and now they closed the studio?
Anyway don't care about this and so long.
They didn't make them make Concord. They were working on the game before studio purchase.
I would not be surprised if those responsible get... restructured. These things take time in the senior level due to stock options and the like.Which is perhaps even worse. They saw these loonies, Sony got pitched something that had to be obviously woke, and they greenlit an aqcuisition right there. This isn't even Sony's usual MO to begin with. They bought Sucker Punch after they released 2 or 3 Infamous games for them. They bought Bluepoint after a handful of succesful remasters.
The best part is that the game literally made zero bucks, as every single copy sold was offered a refund. This is perhaps the worst acquisition ever, there are bigger money sinks out there but this one is just the most hilarious.
Why do I have the sinking feeling Fairgame$ will have a pronoun selector as well?
Also, pardon my saying this, as I mean no disrespect by it, but putting a black female protagonist with a giant afro and fluid gender/ sexuality at the forefront of your marketing seems to be the kiss of death for AAA games and Hollywood movies these days. See Redfall, Concord, Dustborn, The Acolyte, and eventually South of Midnight, Clockwork Revolution, etc... They're the canary in the coal mine for the developers' priorities and almost always spark a controversy on release. I'd love to hear what GAF thinks of this observation.
Why do I have the sinking feeling Fairgame$ will have a pronoun selector as well?
Also, pardon my saying this, as I mean no disrespect by it, but putting a black female protagonist with a giant afro and fluid gender/ sexuality at the forefront of your marketing seems to be the kiss of death for AAA games and Hollywood movies these days. See Redfall, Concord, Dustborn, The Acolyte, and eventually South of Midnight, Clockwork Revolution, etc... They're the canary in the coal mine for the developers' priorities and almost always spark a controversy on release. I'd love to hear what GAF thinks of this observation.
That is all I ever see on the forums and social media. People love to watch games crater. They can't wait to bring out FLOP! 43 on Metacritic! Only 2 players active on Steam!
It’s mostly guys playing these games. Guys want to play as masculine, badass, visually striking male characters and sexy, feminine female characters. (And it turns out that most women also prefer the latter). It’s not rocket science. Seems like we’ve known this forever and now we have to relearn it the hard way.Why do I have the sinking feeling Fairgame$ will have a pronoun selector as well?
Also, pardon my saying this, as I mean no disrespect by it, but putting a black female protagonist with a giant afro and fluid gender/ sexuality at the forefront of your marketing seems to be the kiss of death for AAA games and Hollywood movies these days. See Redfall, Concord, Dustborn, The Acolyte, and eventually South of Midnight, Clockwork Revolution, etc... They're the canary in the coal mine for the developers' priorities and almost always spark a controversy on release. I'd love to hear what GAF thinks of this observation.
There are games that set out to be enjoyable like Astro bot
Then we have games that first wants to set an agenda first and try to build a game around that, those games should die and their Devs should be asking people over a speaker if they want fries with their order
Nine figure project by world's leading console developer laid low by *checks notes* 'a bunch of dorks'.
Come on you CHUDs. Get over yourselves and buy shit you don’t want, otherwise the people who make shit you don’t want might lose their jobs!!!