Bungie's Marathon set for April 12th reveal

Say what you want about Destiny, this or that- even Halo - Their gameplay is top notch, simple as that.
I expect no less here.
 
OMFG. I'm away from home from the 8th to the 17th and I'm missing both Marathon and Wilgate betas. God has forsaken me!!

Will Smith Slap GIF by Nightingale
 
So apparently Dr.Lupo was talking about Marathon in a stream couple of days ago and he said he has been play testing it since 2018!

He also said that every iteration he tested was an improvement over the last. He thinks it could still be better, but that it is good.
 
So apparently Dr.Lupo was talking about Marathon in a stream couple of days ago and he said he has been play testing it since 2018!

He also said that every iteration he tested was an improvement over the last. He thinks it could still be better, but that it is good.

11 mins



"It's good dude, I can say that. I can fucking say that for sure"

"I have players marathon from Bungie over the last 5 or 6 years. I knew about it in 2018. From what I originally played, I've been involved in this project for a long time. I got involved when it was 4 people. Every iteration I've seen of it has been better than the last iteration. Every time it has gotten better. I was the first non Bungie employee to see the game."
 
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Say what you want about Destiny, this or that- even Halo - Their gameplay is top notch, simple as that.
I expect no less here.

Agreed. The gunplay in Destiny just feels amazing. I expect the same in Marathon. Beyond that I don't know. Never been a fan of extraction shooters but I was never a fan of MOBAs either until I tried the right one.
 
I love tarkov but sometimes (a lot of the time) it's just too much. It demands a lot from you as a player. I would hope this has a lot of persistent progression win or lose like Destiny, but with successful "extraction" still offering a big carrot on a stick without being constantly tryhard and punishing like eft.
 
If you have read any of my post you know that I enjoy Sony but I have my doubts with this.
Meme Think GIF

I'mma give it a chance but just know that if this turns out like I fear I'll have to roast it on here. I still love my Playstation.

I hope it's great. If so...
Count Me In Rick And Morty GIF
 
I love tarkov but sometimes (a lot of the time) it's just too much. It demands a lot from you as a player. I would hope this has a lot of persistent progression win or lose like Destiny, but with successful "extraction" still offering a big carrot on a stick without being constantly tryhard and punishing like eft.
They could solve that having an easy main target for the mission that would allow you to start, and keep the fight against other players as high risk high reward optional stuff.

Plus to combine it with collaborative goals achieved by the whole squad, faction or entire playerbase.
 
I'm sure Bungie is aware of a lot of criticism regarding onboarding new players with Destiny and will look to address this in Marathon and again in Destiny 3.

I would not be surprised if we saw Destiny 3 towards the launch of the PS6.
 
There's a large segment here that hates on anything GaaS regardless of what it is. People were very negative on Helldivers 2 as well, and that crushed.

They are not representative of the market. GaaS is a boom or bust type of market. Bungie hasn't missed, so I vote for BOOM. This game will do amazingly well. Not saying it will match Helldivers 2, but it will certainly be one of the most played titles. The game has a unique enough style and that classic Bungie gameplay feel married with a genre that hasn't had a ton of AAA production in the space.....I think it's the recipe for success.

I also suspect that this will come to Switch 2.
Oh it has all the potential to be a lot bigger and big longer than Helldivers 2. I wouldn't cast doubt on that probability. This is Bungie, and it's their first game not named Destiny in over a decade.
 
They have a shot for this to be a monster

If Marathon is a success the amount of praise Bungie deserves is massive.

Imagine this: Halo > Destiny > Marathon

Most studios struggle to produce 1 hit franchise, but to do it 3x. It would cement Bungie probably as the best Sony studio. At the moment, I feel like they're behind Naughty Dog. Primarily because they don't own Halo. I still think they're missing the single player segment, but I digress.

Naughty Dog has a chance to surpass Bungie again with Intergalactic, though, but it is looking like Bungie and Naughty Dog as 1A and 1B interchangeably.
 
This whole ARG was just tremendously done!




I have no doubt this will shake up the industry, just like Halo and Destiny did - also why PlayStation didn't care to scratch a lot of GaaS projects.
They've got an ace in their hand.
 
Men_in_Boxes Men_in_Boxes dropping truth bombs :)

We might think the studio is a complete shell of itself but apparently many still believe they are doing a good job.

The only people who think Bungie is shell of its former self aren't really paying attention.

They have a great opportunity here. A lot of people think the layoffs were evidence that the studio was fucked, but it was a complete misread.

The layoffs happened because two major projects were delayed and they had no revenue coming in to keep their studio affloat at the size they were at. They hired fast because they thought they'd have money from Final Shape AND Marathon at the same time.

They had a 29% reduction in force, but "only" 17 percent of them were laid off, many of the functions were absorbed into SIE, representing the other 12 percent, but that allows you to stay afloat while you wait for that marathon revenue.

If Marathon is a success, I fully expect their hiring will increase a bit. They just went over budget and had to course correct. I wouldn't be surprised if post Marathon Bungie becomes a PlayStation Studio and PlayStation Studios begins to manage the publishing of the games. It just makes more sense to centralize a lot of this stuff.
 
The only people who think Bungie is shell of its former self aren't really paying attention.

They have a great opportunity here. A lot of people think the layoffs were evidence that the studio was fucked, but it was a complete misread.

The layoffs happened because two major projects were delayed and they had no revenue coming in to keep their studio affloat at the size they were at. They hired fast because they thought they'd have money from Final Shape AND Marathon at the same time.

They had a 29% reduction in force, but "only" 17 percent of them were laid off, many of the functions were absorbed into SIE, representing the other 12 percent, but that allows you to stay afloat while you wait for that marathon revenue.

If Marathon is a success, I fully expect their hiring will increase a bit. They just went over budget and had to course correct. I wouldn't be surprised if post Marathon Bungie becomes a PlayStation Studio and PlayStation Studios begins to manage the publishing of the games. It just makes more sense to centralize a lot of this stuff.
The only reason anyone is paying attention to this is because they are hoping for some Bungie magic which was lost years ago. Destiny became boring really fast, grind shooter at heart and then they decided to revive a game that was for Mac only back in the day and literally nobody talked about it back then because there were way better and influential games at the time.

Five people got excited for the IP, the rest are dreaming of a HALO unicorn moment. In the end it's gonna be GaaS and it's gonna fail like all others because of oversaturated market.
 
5 years ago Escape from Tarkov reached 250,000 concurrent players, which is the reason why Sony wants this extraction shooter. Can't wait for the world to finally see it.
 
Their event stage looks hype

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This art direction is peak stuff. Apparently their director Joseph Cross did a lot of work for the Dune movies. Makes sense. This is like the anti-Concord in terms of art direction lol
 
Their event stage looks hype


This art direction is peak stuff. Apparently their director Joseph Cross did a lot of work for the Dune movies. Makes sense. This is like the anti-Concord in terms of art direction lol

Their studio has A LOT riding on the success of this game. Few companies hype up upcoming IP like this, it's like a handful really.

I wouldn't be surprised if the marketing budget for this game alone is more than all of PlayStation Studios games for the year combinded, including Ghost of Yotei and Death Stranding 2.
 
Their studio has A LOT riding on the success of this game. Few companies hype up upcoming IP like this, it's like a handful really.

I wouldn't be surprised if the marketing budget for this game alone is more than all of PlayStation Studios games for the year combinded, including Ghost of Yotei and Death Stranding 2.

Yeah it seems like Sony is REALLY confident in this game and are giving it a proper marketing push.

The ARG stuff was insane by itself, and now they have a pretty big staged event likely with their fans on Saturday. It's really the proper "viral" treatment prior to launch. I think this game has had the proper "gate" procedures in place, unlike Concord. Tons of playtesting/feedback/adjustments for what we now know is like 7 or 8 years in the making. That's a long time, with a lot of playtests.

For Concord they just sort of stealth dropped the reveal, and it of course had a lot of fan blowback. I see none of that here. Just excitement about the way the art/music vibes, along with the pedigree of Bungie's best in class mechanics.
 
Yeah it seems like Sony is REALLY confident in this game and are giving it a proper marketing push.

The ARG stuff was insane by itself, and now they have a pretty big staged event likely with their fans on Saturday. It's really the proper "viral" treatment prior to launch. I think this game has had the proper "gate" procedures in place, unlike Concord. Tons of playtesting/feedback/adjustments for what we now know is like 7 or 8 years in the making. That's a long time, with a lot of playtests.

For Concord they just sort of stealth dropped the reveal, and it of course had a lot of fan blowback. I see none of that here. Just excitement about the way the art/music vibes, along with the pedigree of Bungie's best in class mechanics.

Concord is what happens when you're chasing the dragon but don't really know what you're doing.

I wouldn't say Sony lucked into Helldivers 2, but it was an unexpected result for sure. They didn't realize advertise for it.

They're advertising the hell out of this. The only games I've seen with more pre-market marketing would be like Cyberpunk and Hogwarts Legacy.

They kept quiet and delayed the game through negative playtests and now are either ready to go or have no choice. I feel like if it was the latter there wouldn't be this campaign behind it.
 
I love tarkov but sometimes (a lot of the time) it's just too much. It demands a lot from you as a player. I would hope this has a lot of persistent progression win or lose like Destiny, but with successful "extraction" still offering a big carrot on a stick without being constantly tryhard and punishing like eft.
If I know Bungie from how they developed Destiny, I am pretty sure they will make extraction shooter as accessible as possible, while being harder to master.
Pretty excited to see what they have come up with.
 
Honestly I hope they are adopting the Hunt:Showdown progression, to me that's pretty much a perfect balance between punishing and still rewarding when you fail.

So you 'level up' your Runner every time you successfully extract, but when you die you lose it.
And then there's still an overall progression that even when you fail to extract is gaining towards a goal (like unlocking more abilities/tools/cosmetics).

It is annoying you lose your Runner, but they are easily replaceable. Getting your Runner to the max level gives you a XP boost for the overall progression.
 
If I know Bungie from how they developed Destiny, I am pretty sure they will make extraction shooter as accessible as possible, while being harder to master.
Pretty excited to see what they have come up with.

Bungie has always been a pretty unique company in the gaming space and I think that is a big part of why Sony purchased them.

Ignoring games like Myth and Oni which also did things really uniquely, Bungie has always been a pretty innovative company.

Had Marathon come to windows and wasn't exclusive to Mac, I wonder how big the game would have been. Marathon was the first FPS with mouse look which has defined FPS on PC. It was also story/lore heavy compared to games like Doom and Quake.

When consoles were first getting dual analog controls, I think maybe a couple FPS might have had right analog control before Halo, but most if not all of them really lacked vertical game design and most were also still pushing the doom-style enclosures.

Bungie has really had a lot of success by having their finger to the wind and putting out the highest quality games in the genre.

I do wish they wouldn't focus just on multiplayer, but I understand why they do.
 
MARATHON CONTRACTS GUIDE
There are Marathon related contracts to complete in https://discord.gg/marathonthegame.
The reward for completing contracts is some sort of points you accumulate but it is unclear what we do with them at the moment.
To complete them, you have to type /contract and you'll see a text box show up. Paste the following codes in the box:

CONTRACTS
Note: There's a 300 second cooldown timer between entering each contract.

Offspring of the Apollo
c1172313-dd5f-4d4d-bee5-6020d16870ee
Contract-Card-07.png


Starting Line
1613e115-c614-4448-a5cf-0e1d1e63380b
Contract-Card-06.png


Encrypted Sight
1027ccd0-57b9-4047-9886-1b084761ffbc
Contract-Card-02.png


A Code in the Code
31CAEA19-6615-4A9A-B003-C4172EE7B489
Contract-Card-08.png


There are two other contracts that require different actions:

InfilTRAITOR
Accuse the spy using the /accuse-spy @Unnoticed_Eyes_Secretly_Collect. Note: there are multiple people with that name in the discord. Make sure you're selecting the user with the username and display name of @Unnoticed_Eyes_Secretly_Collect
Wait for your unique code.
Contract-Card-05.png


Bad Pattern Recognition
Use /pattern-recognition command and type XIPE. You'll then receive a unique code that can be copied and pasted in the /command text box. Note: make sure you're viewing most recent posts in this channel so you can copy the unique code.
Contract-Card-03.png


CONCLUSION
So there are 6 total contracts that are completable right now (a 7th contract called 10/10 is available but requires completion of all 10 contracts, which isn't currently possible).
Contract-Card-04.png


Feel free to repost this to help others. For those trying to gatekeep codes and such, read the community guidelines for this server, "This server is your hub for connecting, sharing, and collaborating with fellow players as well as our dedicated Marathon development team". This is a collaborative effort and we should encourage helping others.
 
I was in the alpha for Destiny hopefully I get into this as well. Haven't turned on my PS5 in a long time but might have to (depending on system specs I'll try it on PC).
 
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Always great gun play with Bungie but Destiny 2 always lost me, I put so much time into the first game that 2 just felt more of the same everytime I returned but with more GaS features. Play one destiny mission, you've played them all. Which can be a good & bad thing.

Bungies Halos had great variety for it's time & that will be the key selling point for me with Marathon. I don't want to just accept contracts from factions & have this slightly different extraction experience each time. I hope there's more to this game than the Destiny gameplay loop. Mission type>Social Hub>NPC>Repeat, because for some reason even though this is their first "new" IP in so long, I just have this feeling that they made Marathon have the same Destiny DNA because that worked out for them. I really hope I'm wrong.
 
Always great gun play with Bungie but Destiny 2 always lost me, I put so much time into the first game that 2 just felt more of the same everytime I returned but with more GaS features. Play one destiny mission, you've played them all. Which can be a good & bad thing.

Bungies Halos had great variety for it's time & that will be the key selling point for me with Marathon. I don't want to just accept contracts from factions & have this slightly different extraction experience each time. I hope there's more to this game than the Destiny gameplay loop. Mission type>Social Hub>NPC>Repeat, because for some reason even though this is their first "new" IP in so long, I just have this feeling that they made Marathon have the same Destiny DNA because that worked out for them. I really hope I'm wrong.
You dont know the game youre making?

Doubt.
 
I don't care for the Destiny art style at all. Always was ugly to me.
Marathon is beautiful though. Hope they stick the landing.
Excited to see what they show off tomorrow.
The intensity and high stakes of an extraction shooter with this aesthetic and world has me interested.
 
Never heard of the original Marathon so have no prior bias coming in. But I did love the art style in the reveal trailer about two years back.

On the downside, I never gelled with Halo; and Destiny had zero appeal to me, so Bungie have never really made anything I've been interested in. Hopefully this bucks the trend.
 
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