BeOnEdge said:
xbox will support progressive scan, 5.1 sound, better graphics, custom soundtracks and live play. home steering wheels blow. force feedback or not.
::sigh::....
Be, you know you're my dawg man...but you really need to research what you say before posting them.
IGN, during their video preview, has *confirmed* that the PS2 version *will* support pro scan! I dunno about 5.1 but it'll have at least surround sound and that's good enough for me.
Now...
I know
exactly where you're coming from regarding not wanting to touch a fucking home made wheel. The earleir Logitech wheel, the Driving Force Pro, as well as the Thrustmaster wheel *do* feel toyish and upon using them it's quite evident that they are consumer level products. That being said, there is a company taking notice of this and have decided to take matters into their own hands. That company is
*FrexGP*
Go there and take a look at what they have to offer. Their wheels are re-modified Logitech Dring Force Pro wheels and for a price, they will modify the wheel and attatch a real Momo racing wheel to the driving force pro wheel. Take a look at the pictures and description. They will add an
industrial caliber stick shifter to your wheel, as well
industrial, high caliber pressure sensitive pedals that far exceed the stock pedals on the Logitech wheel. Once all these modifications come together, you will not even *recognize* the original Logi wheel and it will not only appear but will FEEL like a real arcade wheel, not a toy, or plastic one. Again, check them out and I'm confident you'll come to a different conclusion.
The PS2 version all the way baby! How anyone can prefer a gamepad to play a racing game continues to amaze. When you enter an arcade do you first go to the arcade operator and ask him to modify the Daytona USA cabinet so you can plug in your Xbox gamepad? Even if Daytona, Super GT or whatever had an actual gameport on their cabs, would you prefer to use gamepad over the FF wheel sitting right there in front you? C'mon now...