noire said:What's the one with the apartment complexes from Chernobyl? I played that yesterday and it was a sniper jamboree and I brought an AK to the party.![]()
bloc. i hate it
noire said:What's the one with the apartment complexes from Chernobyl? I played that yesterday and it was a sniper jamboree and I brought an AK to the party.![]()
miyamotofreak said:Just went prestige again! By the time the next IW CoD game is out I shall be maxed out!
llTll said:how many prestige there is ?
and does it have different prestige icons everytime i get over 55 ?
Andokuky said:I would rate the maps as follows...
Ambush - ***
Backlot - ***
Bloc - *****
Bog - **
Countdown - *
Crash - *****
Crossfire - ****
District - ****
Downpour - **
Overgrown - *****
Pipeline - ***
Shipment - *
Showdown - ***
Strike - ****
Vacant - ****
Wet Work - ***
Only maps I really can't stand are Countdown and Bog. Shipment also, since it's just a big fucking box but it never comes up in S&D and that's pretty much all I play. Wet Work would be a lot better too without so much nade spamming.
Andokuky said:Random crybabies on the game.
But I searched google and I see a lot of people talking about them supposedly removing them. Then you go to the COD4 forums on CharlieOscarDelta and I see nothing there so maybe someone started a rumor or something and it went from there.
Manp said:wasn't the last patch supposed to implement host migration or something?
half the games i played ended with a "lobby closed" or "disconnected from the host" message since the patch...
![]()
Yep, different icons for each Prestige level. Here's a list showing all the icons and what Prestige level you get them: http://gamebattles.com/forums/t/1132729.html I'm working through Prestige for a fourth time now, and I find it fun to rank up again. But I think I want to do Prestige till I get to level seven. The Flying Cross symbol looks nice to me, I think I'll stop there.llTll said:how many prestige there is ?
and does it have different prestige icons everytime i get over 55 ?
X26 said:I'd have to say my least favorite map is downpour. The starting points are rediculously unbalanced
lionelhutz said:It did to an extent. If the hosts ends the game it will find a new one in the lobby. It won't migrate mid game.
PedroLumpy said:Commenting in relation to TDM.
Someone tell me why they hate Bloc as I don't understand the hate. Room clearing plus some long range fights on the outside, seems fine.
I hate Bog and Countdown for the same reason. I don't like the wide open nature of it. Rather than having a couple sort of paths on the map, you can be shot from almost any direction. That being said, I think these are the sort of maps that are meant for organized teams. I could see these being interesting if you can count on your teammates all working together to lock down different directions. With puggers though, you're left to run around and hope you don't get shot from the side.
Wet work is fine, assuming no one grenade spams. Of course most people do, so I usually just leave the match if it starts raining grenades.Grenade spamming is, I suppose, a reasonable tactic, I just don't find it very fun on that map, so I don't bother.
Downpour I hate due to the really tight bottleneck. Having them all at a parallel location on the map is a really poor decision I think. Anyway, since it's so easy to camp that one area of the map, I don't really like it.
Everything else is more or less fine (Haven't played on Shipment). Some I love, some I like, but I won't get into that.
For FFA, Bog is fine, but Showdown is horrible. Simply not enough space for the spawns.
PedroLumpy said:Commenting in relation to TDM.
Someone tell me why they hate Bloc as I don't understand the hate. Room clearing plus some long range fights on the outside, seems fine.
For FFA, Bog is fine, but Showdown is horrible. Simply not enough space for the spawns.
They were probably a party. Team balancing works pretty well, but it won't split a group (as far as I know).Roxas said:i HATE the shitty party system in this game. All the level 55's are in one team, and all the Level 10's are in the other. And sticking with the same teams after Team Deathmatch? Who's shitty idea was this?
Roxas said:i HATE the shitty party system in this game. All the level 55's are in one team, and all the Level 10's are in the other. And sticking with the same teams after Team Deathmatch? Who's shitty idea was this?
It does swap players from one team to the other.. unless they were in the same party before matchmaking.. So chances are, they knew each other.Roxas said:i HATE the shitty party system in this game. All the level 55's are in one team, and all the Level 10's are in the other. And sticking with the same teams after Team Deathmatch? Who's shitty idea was this?
Stoney Mason said:Bloc can turn into a pure sniper map which is why people dislike it, although I've found there is a killing to be made because there are is always a persistent group of knuckleheads that will try to invade your building so with mines, grenades and good gun work, and I can get kills like a mofo near the entrances of the building.
Crisis said:I really hate Bloc because it turns into a sniper-fest. Always. It's almost impossible to play the map unless you choose a sniper rifle because everybody constantly chooses sniper rifles. There is literally no way to have a firefight in the middle of the map because you are unable to take cover and fight due to all the snipers. If it were reasonable say one or two snipers on the map, then it'd be better. Wet Works is terrible because of the grenade spam period. I like Downpour a lot though. Downpour works in every mode that isn't FFA. There's two main bottlenecks in the map and it works well. I agree about camping that one spot with the machine gun. It's my opinion that they should just get rid of the machine guns in those spots in Downpour.
_leech_ said:Multiplayer is fucking awesome.
chespace said:Welcome, and enjoy your stay.
I dunno, I find that the back of the trainyards and that weird area of nothing that the other side starts in see about the same amount of action (that is to say, none). I find the start points either side to be pretty balanced, as it takes about the same amount of time to reach the middle of the map from either.PedroLumpy said:One thing about Pipeline bugs me, It seems really strange that one team starts in the middle of nowhere and has to run such a huge distance to get to the buildings where all the action is. That huge section of the map isn't used for the rest of the game. It might be balanced I guess, but it just reeks of bad design.
Yup, Domination owns, only thing I play some nights._leech_ said:Can't wait to unlock Dominator mode. I love control-point, Battlefield-style multiplayer.
_leech_ said:(three-shot burst? pfft).