StreetsofBeige
Gold Member
30 fps. Youre going to getting ballpark PS4 Pro quality gaming if youre lucky its DLSS works wonders.
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On switch yeah..Than CYBERPUNK 2077 PHANTOM LIBERTY??
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Ahh yes, 1 fps cutscenes. Have another drink Giga Boozer
30 fps. Youre going to getting ballpark PS4 Pro or Xbox One X quality gaming if youre lucky it's DLSS works wonders.
On switch yeah..
PS4 pro maxed out at 1188p dynamic resolution with mainly being in 1080p but even in pre-DLC game it dipped to low 20s fps just driving around the city. PS4 pro in fact pretty much dropped at the same places as PS4 base because of CPU.
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Combat
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Phantom Liberty would melt them. There's a reason why the DLC was not released on it. So really you're comparing CDPR aiming 1080p 30-40 fps vs 0p 0fps
Totally out of this fucking reality![]()
He still believes Killzone mercenaries on Vita looks better than Metroid Prime 4 lol. This guy is smoking some serious stuff.Totally out of this fucking reality![]()
Clearly CDPR put more effort into the Switch 2 release trying to capture that launch window hype. So this isn't a very good comparison due to different sets of development resources that are allocated.
Bolded part sounds really wrong.
The reason it was not released on them is due to market viability. The last gen consoles got no concerted effort at all put into them. They are not well optimized for last gen consoles.
Clearly CDPR put more effort into the Switch 2 release trying to capture that launch window hype. So this isn't a very good comparison due to different sets of development resources that are allocated.
He has a weird idea (Because he doesn't know nothing) on how the development of games and consoles works.Bolded part sounds really wrong.
You're delusional
Even on PC it forced SSD to begin with. How's that gonna go on PS4?
It barely kept above 20s driving around and in combat. Phantom liberty would melt it. James, come back to earth.
Why? There's nothing controversial being stated.
PS4 is a dead console. Switch 2 is the launch of a new console, that will have an audience willing to buy games they didn't have access to previously (like CP2077).
CP2077 has much more potential to sell copies on Switch 2 than the DLC expansion did on the PS4 which nobody plays anymore.
We know the Swiitch 2 version is only 7 weeks old. How many resources do you believe was allocated for that feat in that time frame against how many resources and time got allocated for the release of the game on PS4? That really doesnt't sound right.
I don't think they allocated much at all to the PS4 and it shows. There's no excuse for it playing the way it does. They clearly focused on PC + next-gen consoles.
You don't think uh...
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Sometimes i think this guy is just trolling… For real.I don't think they allocated much at all to the PS4 and it shows. There's no excuse for it playing the way it does. They clearly focused on PC + next-gen consoles.
The graphics were mediocre anyway, no wonder it looks ok on Switch 2
You are talking to a person who think Metroid Prime 4 looks like Gamecube game.Sometimes i think this guy is just trolling… For real.
Cyberpunk 2.0 isn't on old gen because of their CPU's. The tech they have for 2.0 maxes out the CPU on current PC's. XBO and PS4 hardware doesn't stand a chance.There's nothing delusional about pointing out that software development isn't an infinite resource that developers are willing to use on projects they don't deem commercially viable. CDPR didn't even patch CP2077 for PS5 Pro support which would have added a lot of improvements to the game.
They did for Switch 2, because it's a brand new generation and a brand new audience, so the potential for sales is higher, hence more resources devoted to the project.
From an open world standpoint, CP2077 has always been horribly optimized for PS4 consoles. Optimization on Switch 2 is easier of course due to faster memory speeds and more memory in general. But there are plenty of open world games on PS4 Pro that play a LOT better than CP2077. CDPR just didn't give a shit to try and make it work.
I don't think they allocated much at all to the PS4 and it shows. There's no excuse for it playing the way it does. They clearly focused on PC + next-gen consoles.
You are talking to a person who think Metroid Prime 4 looks like Gamecube game.
Plus, haven't actually seen any info about it but I assume it'll have the seamless transfer into mouse aiming they showed in Metroid if you place the joycon on a flat surface.this allows them to play this either on the go or all together if they are Switch only which a lot of people are.
You're not doing anything different. We are both speculating.
CD Projekt Red stressed that though the decision to end the development of future content was a "difficult decision," they chose to do so because they believe that the scope of the expansion makes "releasing it for previous-gen consoles technologically challenging without compromising player experience."
I'm not speculating, CDPR themselves said :
You're the one creating a fantasy scenario that CDPR didn't want to support its 2nd highest selling platform with enough effort to get the hype from Netflix's show and phantom liberty and make cash? But on switch 2 5 years late to the party it's an easy 7 weeks of effort from scratch? Surely adding content is easier than making a port?
That's a tinfoil hat theory you're building to protect dear Sony PS4.
What scope of the expansion exactly? Playing the DLC doesn't seem much different from the base game. Devs lie all the time to justify decisions
Uprez, high frame + texture pack.
It's a good looking game specifically because it's not trying to be ambitious like CP2077
I prefer cleaner aesthetic and higher frames for NS2 games over trying to chase current gen graphics
What scope of the expansion exactly? Playing the DLC doesn't seem much different from the base game. Devs lie all the time to justify decisions
Guys the biggest Nintendo hater on here he just tries to mask it by being even keeled.You are talking to a person who think Metroid Prime 4 looks like Gamecube game.
They better have locked this at 30.
+Vsync that have a wider range than a simple VRR40 fps with 120hz display and VRR is going to be an excellent combo
Off screen here
I QUITAhh yes, 1 fps cutscenes. Have another drink Giga Boozer
The biggest Nintendo hater here is Gamer79, by a lot. I think that Nintendo killed some of their parents or something like that.Guys the biggest Nintendo hater on here he just tries to mask it by being even keeled.
Guys the biggest Nintendo hater on here he just tries to mask it by being even keeled.
You both misspelled SweetTooth.The biggest Nintendo hater here is Gamer79, by a lot. I think that Nintendo killed some of their parents or something like that.
He doesn't hate Nintendo that much… Xbox in the other hand….You both misspelled SweetTooth.
Yeah if they've nailed it, this seems like it'll be a nice experience.40 fps with 120hz display and VRR is going to be an excellent combo
lmao spot onIt started with..
"It looks like ps3 games.."
Then..
"Wait, no it looks like xbox one.."
"Okay, maybe it looks like PS4 Pro.."
"Fine, it can hit PS5 on occasion.."
"Look, obviously it's a great value.. For Nintendo games only." <--- We are here now.
Yep. For 2025, cyberpunk with no ray tracing requires modest specs anyway so I really hope its at least a constant lock 30 fps for switch 2 people.Might not be the best way to play, but I'm just happy that more people will be able to experience
It's harder on performances
Dude you're dense
Low 20s base game on PS4 and PS4 pro. It didn't stand a chance with DLC
Everyone knows that area hits harder than base game. Again, SSD also enforced on PC but also a performance hit. This has been discussed for a long time and benchmarked to hell and back.
Keeping that kind of naive facade to protect dear Sony is not putting you in a good light. There's moments where you're actually down to earth but you become completely all over the place when it comes to protect a piece of hardware from Sony.
Dude, your PS5 pro is fine! You can breathe! Switch 2 is not coming for it. Those 240W 5nm can help you sleep at night I hope!
Low 20s on base because it's so poorly optimized. That's my point.
Good, keep it upmade in 7 weeks my friends
I QUIT
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Man, do you have anything positive or unique to say in this thread. You're just constantly repeating what you already said and making it clear you're not impressed.The reason it was not released on them is due to market viability. The last gen consoles got no concerted effort at all put into them. They are not well optimized for last gen consoles.
Clearly CDPR put more effort into the Switch 2 release trying to capture that launch window hype. So this isn't a very good comparison due to different sets of development resources that are allocated.