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Cyberpunk 2077’s sequel is aiming for ‘the most realistic crowds in any game’

TGO

Hype Train conductor. Works harder than it steams.
I should think so, based on some people's acceptance of how long games take to make, a Cyberpunk 2077 sequel will be across gen PS7/8 title 🙄
 

GymWolf

Member
Hot take:

AC series did one thing good post black flag and that was the crowd density of AC: Unity. I'd go as far to say the best crowd density of any open world city to date.

That is the bar. They need to exceed that and not make it a technical clusterfuck.
Retarded npcs barely doing nothing other than tanking the framerate is the bar for nothing other than sheer numbers.


This is gonna be the one to beat


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Sentenza

Member
Don't play it on bad hardware. It was a delight when it launched, for me.
I played it on a solid PC (the one I currently still own) and it was fucking garbage at launch.
Not just on the technical side, either. A lot of the core design was trash. Some of it still is.

I think the game got in a decent spot only after the recent updates (from 2.0 moving on).
I finally got to play it recently and after few iterations they at last brought the game to a state where MOST of its system feel somewhat good to interact with.

The driving remains garbage to this day and their "crowd tech" managed to get from atrociously unconvincing to somewhat passable, but let's not overstate what they achieved.
 
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I think we have all learned that from CD Projekt you can't believe any promises, better to wait for the game to come out and see what it really has to offer.
 
Will they fix vendors at the markets as well? You know, the ones who are rude to you and say random nonsensical things such as "go away, I'm busy!" when you try to interact..
 
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notseqi

Gold Member
It will bring the 5090 down to its knees. For the four people who could afford them.
and the two it still runs for

I played it on a solid PC (the one I currently still own) and it was fucking garbage at launch.
Not just on the technical side, either. A lot of the core design was trash. Some of it still is.

I think the game got in a decent spot only after the recent updates (from 2.0 moving on).
I finally got to play it recently and after few iterations they at last brought the game to a state where MOST of its system feel somewhat good to interact with.

The driving remains garbage to this day and their "crowd tech" managed to get from atrociously unconvincing to somewhat passable, but let's not overstate what they achieved.
sad you didnt enjoy it. driving is now fine but i enjoy running around for the random encounters more, so thats what I did for my first playthrough. 'crowd tech' is something i dont give a toss about
 
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