Yeah.What is Polaris?
Witcher 4?
please be sure to update us when you do, will be an interesting read.Still haven't gotten around to it. But I will.
Yeah.
Polaris=Witcher 4, Orion=Cyberpunk sequel, Hadar=new in-house IP, Sirius=another Witcher game made by The Molasses Flood studio
By new studio in Boston. Some devs who worked on CP2077 moved from Poland to Boston but I think majority of that studio will consist of new hires. Don't take my word for it though, I'm just guessing.Cyberpunk sequel is done by a new team, right?
I fully expect them to, and I know it will still turn out great in the end, so I'll probably gobble up whatever they make, as I've been doing since The Witcher 2.The 2020s version of No man's Sky.
Let's hope next time they don't stumble out of the gate for their next game
You can tell they haven't learned anything by announcing multiple new games before their development has even started. Once again they'll be under pressure to release them as soon as there's a playable build.The 2020s version of No man's Sky.
Let's hope next time they don't stumble out of the gate for their next game
What a masterpiece of a game, can't wait for more CDPR.
Well, I loved it since launch, there were some issues, but I never saw it as a GTA type game. On PC it was a pleasant experience for me.It was such a disaster at launch. Took them years to turn things around, but they did it!
Well, they are a public company so they must announce things for their shareholders. Apart from Project Hadar which is their brand new IP in concept stage, all of their other projects are in development. They have their main studio in Warsaw working on The Witcher 4, studio in Boston is working on Cyberpunk sequel, The Molasses Flood is working on another, smaller Witcher game and Fool's Theory is working on Witcher 1 remake.You can tell they haven't learned anything by announcing multiple new games before their development has even started. Once again they'll be under pressure to release them as soon as there's a playable build.
No DualSense support either...We never got an official FSR 3 patch.
is that allanahs pearce cyberpunk chair?
No DualSense support either...
A lot of the senior devs moved to Boston to start development on the sequel. People like Pawel Sasko who was lead quest designer on CP2077 and a quest designer on TW3 has moved to Boston, as an example.By new studio in Boston. Some devs who worked on CP2077 moved from Poland to Boston but I think majority of that studio will consist of new hires. Don't take my word for it though, I'm just guessing.
From one of the worst launches ever, to one of the best games of the generation, that was one hell of a ride.
Key developers originate from the same team who worked on 2.0 patch and Phantom Liberty, including game director and majority of the leads. They were just moved from Warsaw to Boston. A lot of people who worked on CP2077 in general though moved to Polaris project which is Witcher 4Cyberpunk sequel is done by a new team, right?
Definitely, I've not played the dlc yet what's your impressions??
Played PC version and forced myself to finish the story. Awful.
Also the lead on the expansion moved to BostonA lot of the senior devs moved to Boston to start development on the sequel. People like Pawel Sasko who was lead quest designer on CP2077 and a quest designer on TW3 has moved to Boston, as an example.
Keeping the development of The Witcher games in Poland is the right call.
I knew about Paweł Sasko and Gabe Amatangelo from Paweł's Twitch streams, but I have no idea how many of lower level devs moved to Boston from Poland. I imagine not that much, so there will be a lot of new people working on the sequel.A lot of the senior devs moved to Boston to start development on the sequel. People like Pawel Sasko who was lead quest designer on CP2077 and a quest designer on TW3 has moved to Boston, as an example.
Keeping the development of The Witcher games in Poland is the right call.
I didn't enjoy it. Not just the story, but the gameplay mechanics in general.